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Correct tooltip for healing/harming potions
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@ -69,7 +69,7 @@ local function register_potion(def)
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_tt = "1/2 Heart/"..effect.."sec | "..time_string(dur)
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_tt = "1/2 Heart/"..effect.."sec | "..time_string(dur)
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end
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end
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elseif def.name == "healing" or def.name == "harming" then
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elseif def.name == "healing" or def.name == "harming" then
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_tt = (effect / 2).." Hearts"
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_tt = ((effect / 2) - ((effect / 2)% 0.5)).." Hearts"
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else
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else
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_tt = tt or time_string(dur) or S("No effect")
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_tt = tt or time_string(dur) or S("No effect")
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end
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end
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