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Add bonemealing callback to carrots.
* Adds a _mcl_on_bonemealing callback to the unripe carrot plants.
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@ -45,6 +45,12 @@ for i=1, 7 do
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_on_bonemealing = function(pointed_thing, placer)
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local pos = pointed_thing.under
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local n = minetest.get_node(pos)
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local stages = math.random(2, 5)
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return mcl_farming:grow_plant("plant_carrot", pos, n, stages, true)
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end
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})
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end
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