Drop old (and disabled by default) fallen logs. (#4618)

There are better ones enabled in mods/MAPGEN/mcl_terrain_features/init.lua

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4618
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
This commit is contained in:
kno10 2024-08-31 19:35:16 +02:00 committed by the-real-herowl
parent d888e832ae
commit 2dadfda76b
2 changed files with 0 additions and 170 deletions

@ -19,8 +19,6 @@ local mg_seed = minetest.get_mapgen_setting("seed")
-- Some mapgen settings
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs", false)
local mod_mcl_structures = minetest.get_modpath("mcl_structures")
local mod_mcl_core = minetest.get_modpath("mcl_core")
local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms")
@ -4971,170 +4969,6 @@ local function register_decorations()
register_doubletall_grass(-0.0005, -0.3, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"})
register_grass_decoration("tallgrass", -0.03, 1, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"})
-----------------
-- Fallen logs
-- These fallen logs are not really good yet. They must be longer and also have one upright block.
-- Note the decortion API does not like wide schematics, they are likely to overhang.
if generate_fallen_logs then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:podzol", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"MegaTaiga", "MegaSpruceTaiga", "Taiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 160},
{name = "mcl_mushrooms:mushroom_red", prob = 160},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"ColdTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.00008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest", "BirchForestM", },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12, prob = 127},
{name = "mcl_mushrooms:mushroom_red", prob = 100},
{name = "mcl_mushrooms:mushroom_brown", prob = 10},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.005,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12, prob = 127},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 50},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:tree", param2 = 12, prob = 127},
{name = "mcl_core:tree", param2 = 12},
{name = "mcl_core:tree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 96},
{name = "mcl_mushrooms:mushroom_red", prob = 96},
},
},
flags = "place_center_x",
rotation = "random",
})
end
-- Lily pad
local lily_schem = {

@ -256,10 +256,6 @@ mcl_buckets_use_select_box (Buckets use select box) bool false
# See also: https://github.com/minetest/minetest/issues/95
mcl_translucent_ice (Translucent ice) bool false
# Whether to generate fallen logs in some biomes.
# They might not always look pretty and have strange overhangs.
mcl_generate_fallen_logs (Generate fallen logs) bool false
# If enabled, the “flat” map generator generates a Classic Superflat world:
# Completely flat, 1 layer of grass blocks on top of 2 layers of dirt on
# top of a final layer of bedrock. No caves, trees or plants.