Decrease player burn time in Creative mode

This commit is contained in:
kay27 2021-01-22 20:01:55 +04:00
parent 689e6edac2
commit 2e898b3113

@ -124,6 +124,10 @@ function mcl_burning.set_on_fire(obj, burn_time, damage, reason)
local max_fire_prot_lvl = 0
if obj:is_player() then
if minetest.is_creative_enabled(obj:get_player_name()) then
burn_time = burn_time / 100
end
local inv = obj:get_inventory()
for i = 2, 5 do