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Fix crash when night_vision tries to apply to a mob.
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@ -838,7 +838,13 @@ function mcl_potions.night_vision_func(player, null, duration)
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victim.timer = 0
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victim.timer = 0
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end
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end
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meta:set_int("night_vision", 1)
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is_player = player:is_player()
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if is_player then
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meta:set_int("night_vision", 1)
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else
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return -- Do not attempt to set night_vision on mobs
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end
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mcl_weather.skycolor.update_sky_color({player})
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mcl_weather.skycolor.update_sky_color({player})
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end
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end
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