Allow dungeons to destroy cobble and mossycobble

This commit is contained in:
Wuzzy 2017-05-24 21:49:34 +02:00
parent 74a393b1ff
commit 30a29a20c8

@ -200,8 +200,9 @@ minetest.register_on_generated(function(minp, maxp)
local p_pos = area:index(tx, ty, tz) local p_pos = area:index(tx, ty, tz)
-- Do not overwrite nodes with is_ground_content == false (e.g. bedrock) -- Do not overwrite nodes with is_ground_content == false (e.g. bedrock)
-- Exceptions cobblestone and moss stone so neighborings dungeons nicely connect to each other
local name = minetest.get_name_from_content_id(data[p_pos]) local name = minetest.get_name_from_content_id(data[p_pos])
if minetest.registered_nodes[name].is_ground_content then if name == "mcl_core:cobble" or name == "mcl_core:mossycobble" or minetest.registered_nodes[name].is_ground_content then
-- Floor -- Floor
if ty == y then if ty == y then
if math.random(1,4) == 1 then if math.random(1,4) == 1 then