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fix enchanting of trimmed armor
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@ -11,7 +11,6 @@ local function define_items()
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for _, overlay in pairs(mcl_armor_trims.overlays) do
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for mineral, color in pairs(mcl_armor_trims.colors) do
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local new_name = itemname .. "_trimmed_" .. overlay .. "_" .. mineral
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minetest.override_item(itemname, {_mcl_armor_trims_trim = new_name})
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local new_def = table.copy(itemdef)
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local piece_overlay = overlay
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@ -36,10 +35,14 @@ local function define_items()
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new_def.groups.not_in_creative_inventory = 0 --set this to 1 later!
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new_def.groups.not_in_craft_guide = 1
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new_def._mcl_armor_texture = new_def._mcl_armor_texture .. "^(" .. piece_overlay .. "^[colorize:" .. color .. ")"
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new_def.inventory_image = itemdef.inventory_image .. invOverlay
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new_def._mcl_armor_trims_trim = new_name
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if string.find(itemname, "_enchanted") then
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new_def._mcl_enchanting_enchanted_tool = new_name
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else
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new_def._mcl_enchanting_enchanted_tool = itemname .. "_enchanted_trimmed_" .. overlay .. "_" .. mineral
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end
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register_list[":" .. new_name] = new_def
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end
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end
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