mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-25 10:52:25 +01:00
export apply_bone_meal function in mcl_dye
this is essentially just a hack to not put any more sweetberry code in mcl_dye because the architecture makes it necessary for mcl_dye to depend on mcl_farming, not the other way around - hence all the plant bonemealing is done in mcl_dye...
This commit is contained in:
parent
c5ec3c770c
commit
328a377940
@ -379,6 +379,8 @@ local function apply_bone_meal(pointed_thing,user)
|
||||
return false
|
||||
end
|
||||
|
||||
mcl_dye.apply_bone_meal = apply_bone_meal
|
||||
|
||||
minetest.register_craftitem("mcl_dye:white", {
|
||||
inventory_image = "mcl_dye_white.png",
|
||||
description = S("Bone Meal"),
|
||||
|
Loading…
Reference in New Issue
Block a user