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Destroy farmland when under solid node
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parent
c201ee7533
commit
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@ -62,6 +62,16 @@ minetest.register_abm({
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end
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end
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end
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end
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-- Turn back into dirt when covered by solid node
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local above_node = minetest.get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if above_node then
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if minetest.get_item_group(above_node.name, "solid") then
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node.name = "mcl_core:dirt"
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minetest.set_node(pos, node)
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return
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end
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end
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-- Check an area of 9×2×9 around the node for nodename
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-- Check an area of 9×2×9 around the node for nodename
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local check_surroundings = function(pos, nodename)
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local check_surroundings = function(pos, nodename)
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local nodes = minetest.find_nodes_in_area({x=pos.x-4,y=pos.y-1,z=pos.z-4}, {x=pos.x+4,y=pos.y,z=pos.z+4}, {nodename})
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local nodes = minetest.find_nodes_in_area({x=pos.x-4,y=pos.y-1,z=pos.z-4}, {x=pos.x+4,y=pos.y,z=pos.z+4}, {nodename})
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