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Re-add thorns damage type
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@ -81,7 +81,7 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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local thorns_damage = thorns_damage_regular + thorns_damage_irregular
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if thorns_damage > 0 and reason.type ~= "thorns" and reason.source ~= obj then
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mcl_util.deal_damage(reason.source, thorns_damage)
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mcl_util.deal_damage(reason.source, thorns_damage, {type = "thorns", direct = obj})
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local thorns_item = thorns_pieces[math.random(#thorns_pieces)]
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mcl_util.use_item_durability(thorns_item.itemstack, 2)
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