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Fix possible crash due to engine bug reloading XP orbs
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@ -187,10 +187,10 @@ minetest.register_entity("mcl_experience:orb", {
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self.object:set_armor_groups({immortal = 1})
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self.object:set_velocity({x = 0, y = 2, z = 0})
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self.object:set_acceleration(gravity)
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local xp = tonumber(staticdata)
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local xp = tonumber(staticdata) or 0 --assing 0 xp in case the entity was persisted even though it should not have been (static_save = false) this was a minetest bug for a while: https://github.com/minetest/minetest/issues/14420
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self._xp = xp
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size = xp_to_size(xp)
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self.object:set_properties({
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size = xp_to_size(xp)
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self.object:set_properties({
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visual_size = {x = size, y = size},
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glow = 14,
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})
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