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Implement more bonemeal mod shim, update bonemeal dependencies
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@ -1,4 +1,12 @@
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bonemeal = {}
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bonemeal = {
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item_list = {
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bucket_water = "mcl_buckets:bucket_water",
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bucket_empty = "mcl_buckets:bucket_empty",
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dirt = "mcl_core:dirt",
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torch = "mcl_torches:torch",
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coral = "mcl_ocean:dead_horn_coral_block"
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}
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}
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function bonemeal:on_use(pos, strength, node)
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function bonemeal:on_use(pos, strength, node)
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-- Fake itemstack for bone meal
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-- Fake itemstack for bone meal
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@ -10,3 +18,16 @@ function bonemeal:on_use(pos, strength, node)
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}
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}
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mcl_bone_meal.use_bone_meal(itemstack, nil, pointed_thing)
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mcl_bone_meal.use_bone_meal(itemstack, nil, pointed_thing)
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end
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end
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function bonemeal:is_creative(player_name)
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return minetest.is_creative_enabled(player_name)
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end
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function bonemeal:add_deco(list)
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minetest.log("TODO: implement bonemeal:add_deco("..dump(list).."..)")
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for i = 1,#list do
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local item = list[i]
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end
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end
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minetest.register_alias("mcl_mobitems:bone", "bonemeal:bone")
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@ -1,4 +1,4 @@
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name = bonemeal
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name = bonemeal
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author = teknomunk
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author = teknomunk
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description = Compatibility shim for WorldEdit-Additions bonemeal support
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description = Compatibility shim for WorldEdit-Additions bonemeal support
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optional_depends = mcl_bone_meal
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depends = mcl_bone_meal, mcl_mobitems, mcl_flowers
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