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synced 2025-04-02 20:32:31 +02:00
Fix swimming crash (sorry)
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@ -192,7 +192,7 @@ minetest.register_globalstep(function(dtime)
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end
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end
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elseif controls.LMB and not controls.sneak and standing_on_water and is_sprinting == true or controls.LMB and block_in_head.walkable then
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elseif controls.LMB and not controls.sneak and standing_on_water and is_sprinting == true or controls.LMB and block_in_head.walkable then
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player_set_animation(player, "swim_mine")
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player_set_animation(player, "swim_mine")
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elseif not controls.LMB and not controls.sneak and standing_on_water and is_sprinting == true or not controls.LMB and block_in_head.walkable then
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elseif not controls.LMB and not controls.sneak and standing_on_water and is_sprinting == true then
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player_set_animation(player, "swim_stand")
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player_set_animation(player, "swim_stand")
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elseif controls.LMB and not controls.sneak then
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elseif controls.LMB and not controls.sneak then
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player_set_animation(player, "mine")
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player_set_animation(player, "mine")
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