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Remove old/incorrect code.
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@ -288,21 +288,6 @@ minetest.register_on_player_hpchange(function(player, hp_change)
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end, true)
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end, true)
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-- -- If a player is punched and is a weak player, damage by 2 additional hearts
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-- minetest.register_on_player_hpchange(function(player, hp_change)
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--
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-- if is_weak[player] and hp_change < 0 then
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--
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-- -- prevent weakness from healing the victim
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-- return math.min(hp_change - 4, 0)
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--
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-- else
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-- return hp_change
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-- end
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--
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-- end, true)
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function mcl_potions._reset_player_effects(player)
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function mcl_potions._reset_player_effects(player)
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player = player or player:get_luaentity()
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player = player or player:get_luaentity()
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