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Check protection when placing painting
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@ -6,6 +6,14 @@ local S = minetest.get_translator("mcl_paintings")
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local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png"
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local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png"
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local is_protected = function(pos, name)
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return true
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end
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return false
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end
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-- Check if there's a painting for provided painting size.
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-- Check if there's a painting for provided painting size.
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-- If yes, returns the arguments.
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-- If yes, returns the arguments.
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-- If not, returns the next smaller available painting.
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-- If not, returns the next smaller available painting.
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@ -224,21 +232,31 @@ minetest.register_craftitem("mcl_paintings:painting", {
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if not xsize then
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if not xsize then
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return itemstack
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return itemstack
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end
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end
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local _, exmax = size_to_minmax_entity(xsize)
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local _, exmax = size_to_minmax_entity(xsize)
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local _, eymax = size_to_minmax_entity(ysize)
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local _, eymax = size_to_minmax_entity(ysize)
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local pposa = vector.subtract(ppos, vector.multiply(dir, 0.5-5/256))
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local pposa = vector.subtract(ppos, vector.multiply(dir, 0.5-5/256))
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local name = placer:get_player_name()
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local pexmax
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local pexmax
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local peymax = eymax - 0.5
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local peymax = eymax - 0.5
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local n
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if negative then
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if negative then
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pexmax = -exmax + 0.5
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pexmax = -exmax + 0.5
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n = -1
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else
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else
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pexmax = exmax - 0.5
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pexmax = exmax - 0.5
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n = 1
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end
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end
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if is_protected(ppos, name) then return itemstack end
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local ppos2
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if dir.z ~= 0 then
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if dir.z ~= 0 then
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pposa = vector.add(pposa, {x=pexmax, y=peymax, z=0})
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pposa = vector.add(pposa, {x=pexmax, y=peymax, z=0})
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ppos2 = vector.add(ppos, {x = (xsize-1)*n, y = ysize-1, z = 0})
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else
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else
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pposa = vector.add(pposa, {x=0, y=peymax, z=pexmax})
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pposa = vector.add(pposa, {x=0, y=peymax, z=pexmax})
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ppos2 = vector.add(ppos, {x = 0, y = ysize-1, z = (xsize-1)*n})
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end
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end
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if is_protected(ppos2, name) then return itemstack end
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local painting, pid = get_random_painting(xsize, ysize)
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local painting, pid = get_random_painting(xsize, ysize)
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if not painting then
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if not painting then
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minetest.log("error", "[mcl_paintings] No painting found for size "..xsize..","..ysize.."!")
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minetest.log("error", "[mcl_paintings] No painting found for size "..xsize..","..ysize.."!")
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