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Add entity name to debug box
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@ -58,7 +58,11 @@ end
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function mob_class:update_tag() --update nametag and/or the debug box
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function mob_class:update_tag() --update nametag and/or the debug box
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local tag
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local tag
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if mobs_debug then
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if mobs_debug then
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tag = "nametag = '"..tostring(self.nametag).."'\n"..
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local name = self.name
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if self.nametag and self.nametag ~= "" then
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name = self.nametag
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end
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tag = "name = '"..tostring(name).."'\n"..
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"state = '"..tostring(self.state).."'\n"..
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"state = '"..tostring(self.state).."'\n"..
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"order = '"..tostring(self.order).."'\n"..
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"order = '"..tostring(self.order).."'\n"..
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"attack = "..tostring(self.attack).."\n"..
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"attack = "..tostring(self.attack).."\n"..
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