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Add simpler stair/slab registration function
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@ -227,6 +227,13 @@ function stairs.register_stair_and_slab(subname, recipeitem,
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stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds, hardness, double_description, full_node)
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stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds, hardness, double_description, full_node)
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end
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end
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-- Very simple registration function
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-- Makes stair and slab out of a source node
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function stairs.register_stair_and_slab_simple(subname, sourcenode, desc_stair, desc_slab)
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local def = minetest.registered_nodes[sourcenode]
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stairs.register_stair_and_slab(subname, sourcenode, def.groups, def.tiles, desc_stair, desc_slab, def.sounds, def._mcl_hardness)
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end
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-- Register all Minecraft stairs and slabs
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-- Register all Minecraft stairs and slabs
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-- Note about hardness: For some reason, the hardness of slabs and stairs don't always match nicely, so that some
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-- Note about hardness: For some reason, the hardness of slabs and stairs don't always match nicely, so that some
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-- slabs actually take slightly longer to be dug than their stair counterparts.
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-- slabs actually take slightly longer to be dug than their stair counterparts.
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@ -317,20 +324,9 @@ stairs.register_slab("stone", "mcl_core:stone",
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"Stone Slab",
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"Stone Slab",
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mcl_sounds.node_sound_stone_defaults(), 2, "Double Stone Slab")
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mcl_sounds.node_sound_stone_defaults(), 2, "Double Stone Slab")
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stairs.register_stair_and_slab("cobble", "mcl_core:cobble",
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stairs.register_stair_and_slab_simple("cobble", "mcl_core:cobble", "Cobblestone Stairs", "Cobblestone Slab")
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{pickaxey=1},
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{"default_cobble.png"},
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"Cobblestone Stairs",
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"Cobblestone Slab",
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mcl_sounds.node_sound_stone_defaults(), 2)
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stairs.register_stair_and_slab("brick_block", "mcl_core:brick_block",
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{pickaxey=1},
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{"default_brick.png"},
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"Brick Stairs",
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"Brick Slab",
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mcl_sounds.node_sound_stone_defaults(), 2)
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stairs.register_stair_and_slab_simple("brick_block", "mcl_core:brick_block", "Brick Stairs", "Brick Slab")
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stairs.register_stair("sprucewood", "mcl_core:sprucewood",
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stairs.register_stair("sprucewood", "mcl_core:sprucewood",
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{handy=1,axey=1, flammable=3,wood_stairs=1},
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{handy=1,axey=1, flammable=3,wood_stairs=1},
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