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https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-30 23:03:45 +01:00
speedup mcl_particles code
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42d3830c48
commit
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@ -1,3 +1,12 @@
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local vector = vector
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local table = table
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local hash_node_position = minetest.hash_node_position
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local add_particlespawner = minetest.add_particlespawner
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local delete_particlespawner = minetest.delete_particlespawner
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local ipairs = ipairs
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mcl_particles = {}
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-- Table of particlespawner IDs on a per-node hash basis
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@ -32,11 +41,11 @@ function mcl_particles.add_node_particlespawner(pos, particlespawner_definition,
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if allowed_level == 0 or levels[level] > allowed_level then
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return
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end
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local poshash = minetest.hash_node_position(pos)
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local poshash = hash_node_position(pos)
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if not poshash then
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return
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end
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local id = minetest.add_particlespawner(particlespawner_definition)
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local id = add_particlespawner(particlespawner_definition)
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if id == -1 then
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return
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end
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@ -47,6 +56,8 @@ function mcl_particles.add_node_particlespawner(pos, particlespawner_definition,
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return id
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end
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local add_node_particlespawner = mcl_particles.add_node_particlespawner
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-- Deletes all particlespawners that are assigned to a node position.
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-- If no particlespawners exist for this position, nothing happens.
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-- pos: Node positon. MUST use integer values!
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@ -55,11 +66,11 @@ function mcl_particles.delete_node_particlespawners(pos)
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if allowed_level == 0 then
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return false
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end
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local poshash = minetest.hash_node_position(pos)
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local poshash = hash_node_position(pos)
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local ids = particle_nodes[poshash]
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if ids then
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for i=1, #ids do
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minetest.delete_particlespawner(ids[i])
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delete_particlespawner(ids[i])
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end
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particle_nodes[poshash] = nil
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return true
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@ -72,7 +83,6 @@ end
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local smoke_pdef_cached = {}
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function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
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local min = math.min
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local new_minpos = vector.add(pos, smoke_pdef_base.minrelpos)
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local new_maxpos = vector.add(pos, smoke_pdef_base.maxrelpos)
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@ -81,7 +91,7 @@ function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
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for i, smoke_pdef in ipairs(smoke_pdef_cached[name]) do
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smoke_pdef.minpos = new_minpos
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smoke_pdef.maxpos = new_maxpos
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mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
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add_node_particlespawner(pos, smoke_pdef, "high")
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end
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-- cache already populated
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else
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@ -111,11 +121,9 @@ function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
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smoke_pdef.animation.length = exptime + 0.1
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-- minexptime must be set such that the last frame is actully rendered,
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-- even if its very short. Larger exptime -> larger range
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smoke_pdef.minexptime = min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
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smoke_pdef.minexptime = math.min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
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smoke_pdef.texture = "mcl_particles_smoke_anim.png^[colorize:#000000:" ..colorize
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mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
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add_node_particlespawner(pos, smoke_pdef, "high")
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table.insert(smoke_pdef_cached[name], table.copy(smoke_pdef))
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end
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end
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