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Add seagrass on clay
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09c1f44a65
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@ -1,5 +1,11 @@
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local S = minetest.get_translator("mcl_ocean")
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-- List of supported surfaces for seagrass
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local surfaces = {
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{ "dirt", "mcl_core:dirt" },
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{ "clay", "mcl_core:clay" },
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}
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local function seagrass_on_place(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" or not placer then
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return itemstack
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@ -39,10 +45,13 @@ local function seagrass_on_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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if node_under.name ~= "mcl_core:dirt" then
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if node_under.name == "mcl_core:dirt" then
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node_under.name = "mcl_ocean:seagrass_dirt"
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elseif node_under.name == "mcl_core:clay" then
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node_under.name = "mcl_ocean:seagrass_clay"
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else
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return itemstack
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end
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node_under.name = "mcl_ocean:seagrass_dirt"
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node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 3
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if node_under.param2 < 8 and math.random(1,2) == 1 then
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-- Random horizontal displacement
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@ -56,43 +65,50 @@ local function seagrass_on_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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-- Seagrass on dirt
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minetest.register_node("mcl_ocean:seagrass_dirt", {
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minetest.register_craftitem("mcl_ocean:seagrass", {
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description = S("Seagrass"),
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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tiles = { "default_dirt.png" },
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special_tiles = {
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{
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image = "mcl_ocean_seagrass.png",
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=1.0},
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}
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},
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inventory_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
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wield_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.3, 0.5 },
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},
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},
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groups = { dig_immediate = 3, deco_block = 1, plant = 1, seagrass = 1, },
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sounds = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep}),
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node_placement_prediction = "",
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node_dig_prediction = "mcl_core:dirt",
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on_place = seagrass_on_place,
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after_destruct = function(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "seagrass") == 0 then
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minetest.set_node(pos, {name="mcl_core:dirt"})
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end
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end,
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drop = "",
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_mcl_shears_drop = true,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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-- Seagrass nodes: seagrass on a surface node
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for s=1, #surfaces do
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local def = minetest.registered_nodes[surfaces[s][2]]
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minetest.register_node("mcl_ocean:seagrass_"..surfaces[s][1], {
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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tiles = def.tiles,
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special_tiles = {
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{
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image = "mcl_ocean_seagrass.png",
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=1.0},
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}
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},
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inventory_image = "("..def.tiles[1]..")^(mcl_ocean_seagrass.png^[verticalframe:12:0)",
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wield_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.3, 0.5 },
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},
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},
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groups = { dig_immediate = 3, deco_block = 1, plant = 1, seagrass = 1, },
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sounds = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep}),
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node_dig_prediction = surfaces[s][2],
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after_destruct = function(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "seagrass") == 0 then
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minetest.set_node(pos, {name=surfaces[s][2]})
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end
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end,
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drop = "",
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_mcl_shears_drop = true,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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end
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