mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 20:03:45 +01:00
Merge pull request 'master' (#8) from MineClone2/MineClone2:master into master
Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/8
This commit is contained in:
commit
4194a76db0
@ -67,14 +67,9 @@ function mcl_burning.set_on_fire(obj, burn_time)
|
||||
end
|
||||
|
||||
if not storage.burn_time or burn_time >= storage.burn_time then
|
||||
if obj:is_player() and not storage.fire_hud_id then
|
||||
storage.fire_hud_id = obj:hud_add({
|
||||
hud_elem_type = "image",
|
||||
position = {x = 0.5, y = 0.5},
|
||||
scale = {x = -100, y = -100},
|
||||
text = "mcl_burning_entity_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. 1,
|
||||
z_index = 1000,
|
||||
})
|
||||
if obj:is_player() then
|
||||
mcl_burning.channels[obj]:send_all(tostring(mcl_burning.animation_frames))
|
||||
mcl_burning.channels[obj]:send_all("start")
|
||||
end
|
||||
storage.burn_time = burn_time
|
||||
storage.fire_damage_timer = 0
|
||||
@ -95,7 +90,6 @@ function mcl_burning.set_on_fire(obj, burn_time)
|
||||
fire_entity:set_properties({visual_size = size})
|
||||
fire_entity:set_attach(obj, "", offset, {x = 0, y = 0, z = 0})
|
||||
local fire_luaentity = fire_entity:get_luaentity()
|
||||
fire_luaentity:update_frame(obj, storage)
|
||||
|
||||
for _, other in pairs(minetest.get_objects_inside_radius(fire_entity:get_pos(), 0)) do
|
||||
local other_luaentity = other:get_luaentity()
|
||||
@ -111,9 +105,7 @@ function mcl_burning.extinguish(obj)
|
||||
if mcl_burning.is_burning(obj) then
|
||||
local storage = mcl_burning.get_storage(obj)
|
||||
if obj:is_player() then
|
||||
if storage.fire_hud_id then
|
||||
obj:hud_remove(storage.fire_hud_id)
|
||||
end
|
||||
mcl_burning.channels[obj]:send_all("stop")
|
||||
mcl_burning.storage[obj] = {}
|
||||
else
|
||||
storage.burn_time = nil
|
||||
|
@ -7,6 +7,7 @@ local get_item_group = minetest.get_item_group
|
||||
|
||||
mcl_burning = {
|
||||
storage = {},
|
||||
channels = {},
|
||||
animation_frames = tonumber(minetest.settings:get("fire_animation_frames")) or 8
|
||||
}
|
||||
|
||||
@ -54,12 +55,11 @@ minetest.register_on_joinplayer(function(player)
|
||||
end
|
||||
|
||||
mcl_burning.storage[player] = storage
|
||||
mcl_burning.channels[player] = minetest.mod_channel_join("mcl_burning:" .. player:get_player_name())
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local storage = mcl_burning.storage[player]
|
||||
storage.fire_hud_id = nil
|
||||
player:get_meta():set_string("mcl_burning:data", minetest.serialize(storage))
|
||||
player:get_meta():set_string("mcl_burning:data", minetest.serialize(mcl_burning.storage[player]))
|
||||
mcl_burning.storage[player] = nil
|
||||
end)
|
||||
|
||||
@ -68,27 +68,28 @@ minetest.register_entity("mcl_burning:fire", {
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
visual = "cube",
|
||||
visual = "upright_sprite",
|
||||
textures = {
|
||||
name = "mcl_burning_entity_flame_animated.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.0,
|
||||
},
|
||||
},
|
||||
spritediv = {x = 1, y = mcl_burning.animation_frames},
|
||||
pointable = false,
|
||||
glow = -1,
|
||||
backface_culling = false,
|
||||
},
|
||||
animation_frame = 0,
|
||||
animation_timer = 0,
|
||||
on_step = function(self, dtime)
|
||||
local parent, storage = self:sanity_check()
|
||||
|
||||
if parent then
|
||||
self.animation_timer = self.animation_timer + dtime
|
||||
if self.animation_timer >= 0.1 then
|
||||
self.animation_timer = 0
|
||||
self.animation_frame = self.animation_frame + 1
|
||||
if self.animation_frame > mcl_burning.animation_frames - 1 then
|
||||
self.animation_frame = 0
|
||||
end
|
||||
self:update_frame(parent, storage)
|
||||
end
|
||||
else
|
||||
on_activate = function(self)
|
||||
self.object:set_sprite({x = 0, y = 0}, mcl_burning.animation_frames, 1.0 / mcl_burning.animation_frames)
|
||||
end,
|
||||
on_step = function(self)
|
||||
if not self:sanity_check() then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
@ -96,23 +97,15 @@ minetest.register_entity("mcl_burning:fire", {
|
||||
local parent = self.object:get_attach()
|
||||
|
||||
if not parent then
|
||||
return
|
||||
return false
|
||||
end
|
||||
|
||||
local storage = mcl_burning.get_storage(parent)
|
||||
|
||||
if not storage or not storage.burn_time then
|
||||
return
|
||||
return false
|
||||
end
|
||||
|
||||
return parent, storage
|
||||
end,
|
||||
update_frame = function(self, parent, storage)
|
||||
local frame_overlay = "^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. self.animation_frame
|
||||
local fire_texture = "mcl_burning_entity_flame_animated.png" .. frame_overlay
|
||||
self.object:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
|
||||
if parent:is_player() then
|
||||
parent:hud_change(storage.fire_hud_id, "text", "mcl_burning_hud_flame_animated.png" .. frame_overlay)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
@ -480,7 +480,7 @@ minetest.register_entity(":__builtin:item", {
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return minetest.serialize({
|
||||
local data = minetest.serialize({
|
||||
itemstring = self.itemstring,
|
||||
always_collect = self.always_collect,
|
||||
age = self.age,
|
||||
@ -488,6 +488,39 @@ minetest.register_entity(":__builtin:item", {
|
||||
_flowing = self._flowing,
|
||||
_removed = self._removed,
|
||||
})
|
||||
-- sfan5 guessed that the biggest serializable item
|
||||
-- entity would have a size of 65530 bytes. This has
|
||||
-- been experimentally verified to be still too large.
|
||||
--
|
||||
-- anon5 has calculated that the biggest serializable
|
||||
-- item entity has a size of exactly 65487 bytes:
|
||||
--
|
||||
-- 1. serializeString16 can handle max. 65535 bytes.
|
||||
-- 2. The following engine metadata is always saved:
|
||||
-- • 1 byte (version)
|
||||
-- • 2 byte (length prefix)
|
||||
-- • 14 byte “__builtin:item”
|
||||
-- • 4 byte (length prefix)
|
||||
-- • 2 byte (health)
|
||||
-- • 3 × 4 byte = 12 byte (position)
|
||||
-- • 4 byte (yaw)
|
||||
-- • 1 byte (version 2)
|
||||
-- • 2 × 4 byte = 8 byte (pitch and roll)
|
||||
-- 3. This leaves 65487 bytes for the serialization.
|
||||
if #data > 65487 then -- would crash the engine
|
||||
local stack = ItemStack(self.itemstring)
|
||||
stack:get_meta():from_table(nil)
|
||||
self.itemstring = stack:to_string()
|
||||
minetest.log(
|
||||
"warning",
|
||||
"Overlong item entity metadata removed: “" ..
|
||||
self.itemstring ..
|
||||
"” had serialized length of " ..
|
||||
#data
|
||||
)
|
||||
return self:get_staticdata()
|
||||
end
|
||||
return data
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
@ -575,7 +608,7 @@ minetest.register_entity(":__builtin:item", {
|
||||
return true
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
on_step = function(self, dtime, moveresult)
|
||||
if self._removed then
|
||||
self.object:set_properties({
|
||||
physical = false
|
||||
@ -642,6 +675,18 @@ minetest.register_entity(":__builtin:item", {
|
||||
end
|
||||
end
|
||||
|
||||
-- Destroy item when it collides with a cactus
|
||||
if moveresult and moveresult.collides then
|
||||
for _, collision in pairs(moveresult.collisions) do
|
||||
local pos = collision.node_pos
|
||||
if collision.type == "node" and minetest.get_node(pos).name == "mcl_core:cactus" then
|
||||
self._removed = true
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Push item out when stuck inside solid opaque node
|
||||
if def and def.walkable and def.groups and def.groups.opaque == 1 then
|
||||
local shootdir
|
||||
|
@ -233,4 +233,4 @@ mobs:spawn(spawn_grass)
|
||||
mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0)
|
||||
|
||||
-- Note: This spawn egg does not exist in Minecraft
|
||||
mobs:register_egg("mobs_mc:killer_bunny", S("Killer Bunny"), "mobs_mc_spawn_icon_rabbit.png^[colorize:#FF0000:192", 0) -- TODO: Update inventory image
|
||||
mobs:register_egg("mobs_mc:killer_bunny", S("Killer Bunny"), "mobs_mc_spawn_icon_rabbit_caerbannog.png", 0)
|
||||
|
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
@ -425,6 +425,7 @@ function hb.hide_hudbar(player, identifier)
|
||||
local name = player:get_player_name()
|
||||
local hudtable = hb.get_hudtable(identifier)
|
||||
if hudtable == nil then return false end
|
||||
if hudtable.hudstate[name].hidden == true then return true end
|
||||
if hb.settings.bar_type == "progress_bar" then
|
||||
if hudtable.hudids[name].icon then
|
||||
player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0})
|
||||
@ -443,6 +444,7 @@ function hb.unhide_hudbar(player, identifier)
|
||||
local name = player:get_player_name()
|
||||
local hudtable = hb.get_hudtable(identifier)
|
||||
if hudtable == nil then return false end
|
||||
if hudtable.hudstate[name].hidden == false then return true end
|
||||
local value = hudtable.hudstate[name].value
|
||||
local max = hudtable.hudstate[name].max
|
||||
if hb.settings.bar_type == "progress_bar" then
|
||||
|
@ -168,6 +168,60 @@ local dispenserdef = {
|
||||
end
|
||||
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
|
||||
-- Use shears on sheeps
|
||||
elseif igroups.shears then
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(droppos, 1)) do
|
||||
local entity = obj:get_luaentity()
|
||||
if entity and not entity.child and not entity.gotten then
|
||||
local entname = entity.name
|
||||
local pos = obj:get_pos()
|
||||
local used, texture = false
|
||||
if entname == "mobs_mc:sheep" then
|
||||
minetest.add_item(pos, entity.drops[2].name .. " " .. math.random(1, 3))
|
||||
if not entity.color then
|
||||
entity.color = "unicolor_white"
|
||||
end
|
||||
entity.base_texture = { "blank.png", "mobs_mc_sheep.png" }
|
||||
texture = entity.base_texture
|
||||
entity.drops = {
|
||||
{ name = mobs_mc.items.mutton_raw, chance = 1, min = 1, max = 2 },
|
||||
}
|
||||
used = true
|
||||
elseif entname == "mobs_mc:snowman" then
|
||||
texture = {
|
||||
"mobs_mc_snowman.png",
|
||||
"blank.png", "blank.png",
|
||||
"blank.png", "blank.png",
|
||||
"blank.png", "blank.png",
|
||||
}
|
||||
used = true
|
||||
elseif entname == "mobs_mc:mooshroom" then
|
||||
local droppos = vector.offset(pos, 0, 1.4, 0)
|
||||
if entity.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
|
||||
minetest.add_item(droppos, mobs_mc.items.mushroom_brown .. " 5")
|
||||
else
|
||||
minetest.add_item(droppos, mobs_mc.items.mushroom_red .. " 5")
|
||||
end
|
||||
local oldyaw = obj:get_yaw()
|
||||
obj:remove()
|
||||
local cow = minetest.add_entity(pos, "mobs_mc:cow")
|
||||
cow:set_yaw(oldyaw)
|
||||
obj = cow
|
||||
entity = cow:get_luaentity()
|
||||
used = true
|
||||
end
|
||||
if used then
|
||||
obj:set_properties({ textures = texture })
|
||||
entity.gotten = true
|
||||
minetest.sound_play("mcl_tools_shears_cut", { pos = pos }, true)
|
||||
stack:add_wear(65535 / stackdef._mcl_diggroups.shearsy.uses)
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Spawn Egg
|
||||
elseif igroups.spawn_egg then
|
||||
-- Spawn mob
|
||||
|
@ -53,6 +53,15 @@ local function get_consumed_materials(tool, material)
|
||||
return materials_used
|
||||
end
|
||||
|
||||
local function contains(table, value)
|
||||
for _, i in pairs(table) do
|
||||
if i == value then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Given 2 input stacks, tells you which is the tool and which is the material.
|
||||
-- Returns ("tool", input1, input2) if input1 is tool and input2 is material.
|
||||
-- Returns ("material", input2, input1) if input1 is material and input2 is tool.
|
||||
@ -60,9 +69,15 @@ end
|
||||
local function distinguish_tool_and_material(input1, input2)
|
||||
local def1 = input1:get_definition()
|
||||
local def2 = input2:get_definition()
|
||||
if def1.type == "tool" and def1._repair_material then
|
||||
local r1 = def1._repair_material
|
||||
local r2 = def2._repair_material
|
||||
if def1.type == "tool" and r1 and type(r1) == "table" and contains(r1, input2) then
|
||||
return "tool", input1, input2
|
||||
elseif def2.type == "tool" and def2._repair_material then
|
||||
elseif def2.type == "tool" and r2 and type(r2) == "table" and contains(r2, input1) then
|
||||
return "material", input2, input1
|
||||
elseif def1.type == "tool" and r1 then
|
||||
return "tool", input1, input2
|
||||
elseif def2.type == "tool" and r2 then
|
||||
return "material", input2, input1
|
||||
else
|
||||
return nil
|
||||
@ -121,11 +136,28 @@ local function update_anvil_slots(meta)
|
||||
local distinguished, tool, material = distinguish_tool_and_material(input1, input2)
|
||||
if distinguished then
|
||||
local tooldef = tool:get_definition()
|
||||
local repair = tooldef._repair_material
|
||||
local has_correct_material = false
|
||||
if string.sub(tooldef._repair_material, 1, 6) == "group:" then
|
||||
has_correct_material = minetest.get_item_group(material:get_name(), string.sub(tooldef._repair_material, 7)) ~= 0
|
||||
elseif material:get_name() == tooldef._repair_material then
|
||||
has_correct_material = true
|
||||
local material_name = material:get_name()
|
||||
if type(repair) == "string" then
|
||||
if string.sub(repair, 1, 6) == "group:" then
|
||||
has_correct_material = minetest.get_item_group(material_name, string.sub(repair, 7)) ~= 0
|
||||
elseif material_name == repair then
|
||||
has_correct_material = true
|
||||
end
|
||||
else
|
||||
if contains(repair, material_name) then
|
||||
has_correct_material = true
|
||||
else
|
||||
for _, r in pairs(repair) do
|
||||
if string.sub(r, 1, 6) == "group:" then
|
||||
if minetest.get_item_group(material_name, string.sub(r, 7)) ~= 0 then
|
||||
has_correct_material = true
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if has_correct_material and tool:get_wear() > 0 then
|
||||
local materials_used = get_consumed_materials(tool, material)
|
||||
|
@ -184,6 +184,7 @@ minetest.register_abm({
|
||||
end,
|
||||
})
|
||||
|
||||
-- Cactus mechanisms
|
||||
minetest.register_abm({
|
||||
label = "Cactus growth",
|
||||
nodenames = {"mcl_core:cactus"},
|
||||
@ -195,19 +196,31 @@ minetest.register_abm({
|
||||
end,
|
||||
})
|
||||
|
||||
-- Make cactus destroy items
|
||||
minetest.register_abm({
|
||||
label = "Cactus destroy items",
|
||||
label = "Cactus mechanisms",
|
||||
nodenames = {"mcl_core:cactus"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
|
||||
for _, object in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
|
||||
local entity = object:get_luaentity()
|
||||
if entity and entity.name == "__builtin:item" then
|
||||
object:remove()
|
||||
end
|
||||
end
|
||||
local posses = { { 1, 0 }, { -1, 0 }, { 0, 1 }, { 0, -1 } }
|
||||
for _, p in pairs(posses) do
|
||||
if minetest.registered_nodes[minetest.get_node(vector.new(pos.x + p[1], pos.y, pos.z + p[2])).name].walkable then
|
||||
local posy = pos.y
|
||||
while minetest.get_node(vector.new(pos.x, posy, pos.z)).name == "mcl_core:cactus" do
|
||||
local pos = vector.new(pos.x, posy, pos.z)
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_item(vector.offset(pos, math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)), "mcl_core:cactus")
|
||||
posy = posy + 1
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
@ -391,7 +391,3 @@ minetest.override_item("mcl_end:ender_eye", {
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
minetest.override_item("mcl_core:bedrock", {
|
||||
after_destruct = destroy_portal,
|
||||
})
|
||||
|
||||
|
@ -69,18 +69,19 @@ local function setSprinting(playerName, sprinting) --Sets the state of a player
|
||||
local controls = player:get_player_control()
|
||||
if players[playerName] then
|
||||
players[playerName].sprinting = sprinting
|
||||
local fov_old = players[playerName].fov
|
||||
local fov_new = fov_old
|
||||
local fade_time = .15
|
||||
if sprinting == true
|
||||
or controls.RMB
|
||||
and string.find(player:get_wielded_item():get_name(), "mcl_bows:bow")
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow" then
|
||||
if sprinting == true then
|
||||
players[playerName].fov = math.min(players[playerName].fov + 0.05, 1.2)
|
||||
players[playerName].fade_time = .15
|
||||
fov_new = math.min(players[playerName].fov + 0.05, 1.2)
|
||||
else
|
||||
players[playerName].fov = .7
|
||||
fov_new = .7
|
||||
players[playerName].fade_time = .3
|
||||
end
|
||||
player:set_fov(players[playerName].fov, true, players[playerName].fade_time)
|
||||
if sprinting == true then
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_sprint:sprint", mcl_sprint.SPEED)
|
||||
end
|
||||
@ -88,12 +89,15 @@ local function setSprinting(playerName, sprinting) --Sets the state of a player
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_0"
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_1"
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_2" then
|
||||
players[playerName].fov = math.max(players[playerName].fov - 0.05, 1.0)
|
||||
player:set_fov(players[playerName].fov, true, 0.15)
|
||||
fov_new = math.max(players[playerName].fov - 0.05, 1.0)
|
||||
if sprinting == false then
|
||||
playerphysics.remove_physics_factor(player, "speed", "mcl_sprint:sprint")
|
||||
end
|
||||
end
|
||||
if fov_new ~= fov_old then
|
||||
players[playerName].fov = fov_new
|
||||
player:set_fov(fov_new, true, fade_time)
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
|
Loading…
Reference in New Issue
Block a user