diff --git a/mods/ITEMS/vl_fireworks/register.lua b/mods/ITEMS/vl_fireworks/register.lua index b19b6b597..97cd2a052 100644 --- a/mods/ITEMS/vl_fireworks/register.lua +++ b/mods/ITEMS/vl_fireworks/register.lua @@ -120,13 +120,13 @@ local firework_entity = { vl_projectile.register("vl_fireworks:rocket", firework_entity) -function vl_fireworks.shoot_firework(itemstack, pos) +function vl_fireworks.shoot_firework(itemstack, pos, dir) local meta = itemstack:get_meta() local rot_axis = vector.new(1,0,0) rot_axis = rot_axis:rotate_around_axis(vector.new(0,1,0), math.random()*TAU) vl_projectile.create("vl_fireworks:rocket", { pos = pos, - dir = vector.new(0,1,0), + dir = dir or vector.new(0,1,0), velocity = 1 + meta:get_int("vl_fireworks:force")/10, extra = { dur = meta:get_float("vl_fireworks:duration"), @@ -156,7 +156,7 @@ local firework_def = { vl_fireworks.shoot_firework(itemstack, pos) end, _on_dispense = function(dropitem, pos, droppos, dropnode, dropdir) - vl_fireworks.shoot_firework(dropitem, pos) + vl_fireworks.shoot_firework(dropitem, pos, dropdir) end, _vl_fireworks_std_durs_forces = { {2.2, 10}, {4.5, 20}, {6, 30} }, _vl_fireworks_tt = function(duration)