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synced 2024-11-28 05:43:43 +01:00
Add gui to list craft recipes for some stones
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parent
86da47b922
commit
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@ -7,6 +7,71 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local recipes = {
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{"mcl_core:cobble", "mcl_stairs:slab_cobble", "mcl_walls:cobble", "mcl_stairs:stair_cobble"},
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{"mcl_core:granite", "mcl_stairs:slab_granite", "mcl_walls:granite", "mcl_stairs:stair_granite", "mcl_core:granite_smooth", "mcl_stairs:stair_granite_smooth", "mcl_stairs:slab_granite_smooth"},
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{"mcl_core:diorite", "mcl_stairs:slab_diorite", "mcl_walls:diorite", "mcl_stairs:stair_diorite", "mcl_core:diorite_smooth", "mcl_stairs:stair_diorite_smooth", "mcl_stairs:slab_diorite_smooth"},
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}
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local FMT = {
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item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
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item_image = "item_image[%f,%f;%f,%f;%s]",
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}
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local function show_stonecutter_formspec(items, input)
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local cut_items = {}
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local x_len = 0
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local y_len = 0.5
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if items ~= nil then
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for index, value in pairs(items) do
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x_len = x_len + 1
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if x_len > 5 then
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y_len = y_len + 1
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x_len = 1
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end
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local test = string.format(FMT.item_image_button,x_len+1,y_len,1,1, value, value, "")
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cut_items[index] = test
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end
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end
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local formspec = "size[9,8.75]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[1,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Stonecutter"))).."]"..
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"list[context;main;0,0;8,4;]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"list[context;input;0.5,1.7;1,1;]"..
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mcl_formspec.get_itemslot_bg(0.5,1.7,1,1)..
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"list[context;output;7.5,1.7;1,1;]"..
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mcl_formspec.get_itemslot_bg(7.5,1.7,1,1)..
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table.concat(cut_items)..
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"listring[context;output]"..
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"listring[current_player;main]"..
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"listring[context;input]"..
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"listring[current_player;main]"
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return formspec
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end
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local function update_stonecutter_slots(meta)
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local inv = meta:get_inventory()
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local input = inv:get_stack("input", 1)
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local name = input:get_name()
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local new_output
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for index, value in pairs(recipes) do
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if name == value[1] then
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meta:set_string("formspec", show_stonecutter_formspec(recipes[index]))
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end
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end
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end
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minetest.register_node("mcl_stonecutter:stonecutter", {
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minetest.register_node("mcl_stonecutter:stonecutter", {
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description = S("Stone Cutter"),
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description = S("Stone Cutter"),
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_tt_help = S("Used to cut stone like materials."),
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_tt_help = S("Used to cut stone like materials."),
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@ -46,6 +111,64 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
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_mcl_blast_resistance = 3.5,
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_mcl_blast_resistance = 3.5,
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_mcl_hardness = 3.5,
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_mcl_hardness = 3.5,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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else
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return stack:get_count()
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end
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if from_list == "output" and to_list == "input" then
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local inv = meta:get_inventory()
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for i=1, inv:get_size("input") do
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if i ~= to_index then
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local istack = inv:get_stack("input", i)
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istack:set_count(math.max(0, istack:get_count() - count))
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inv:set_stack("input", i, istack)
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end
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end
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end
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update_stonecutter_slots(meta)
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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elseif listname == "output" then
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return 0
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else
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return stack:get_count()
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end
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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update_stonecutter_slots(meta)
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("input", 1)
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inv:set_size("output", 1)
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local form = show_stonecutter_formspec()
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meta:set_string("formspec", form)
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end,
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on_rightclick = function(pos, node, player, itemstack)
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local name = player:get_player_name()
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if not player:get_player_control().sneak then
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local meta = minetest.get_meta(pos)
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--show_stonecutter_formspec(name, "main", player)
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update_stonecutter_slots(meta)
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--meta:set_string("formspec", show_stonecutter_formspec(items[1]))
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end
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end,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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