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Texture converter: Convert banner overlays
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@ -296,6 +296,56 @@ def convert_textures():
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os.system("convert "+tex_dir+"/blocks/"+r[0]+" -rotate 90 "+tempfile1.name)
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os.system("convert "+tex_dir+"/blocks/"+r[0]+" -rotate 90 "+tempfile1.name)
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os.system("composite -compose Dst_Over "+tempfile1.name+" "+tex_dir+"/blocks/"+r[0]+" "+target_dir("/mods/ENTITIES/mcl_minecarts/textures")+"/"+r[3])
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os.system("composite -compose Dst_Over "+tempfile1.name+" "+tex_dir+"/blocks/"+r[0]+" "+target_dir("/mods/ENTITIES/mcl_minecarts/textures")+"/"+r[3])
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# Convert banner overlays
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overlays = [
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"base",
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"border",
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"bricks",
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"circle",
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"creeper",
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"cross",
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"curly_border",
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"diagonal_left",
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"diagonal_right",
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"diagonal_up_left",
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"diagonal_up_right",
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"flower",
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"gradient",
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"gradient_up",
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"half_horizontal_bottom",
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"half_horizontal",
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"half_vertical",
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"half_vertical_right",
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"rhombus",
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"mojang",
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"skull",
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"small_stripes",
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"straight_cross",
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"stripe_bottom",
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"stripe_center",
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"stripe_downleft",
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"stripe_downright",
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"stripe_left",
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"stripe_middle",
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"stripe_right",
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"stripe_top",
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"square_bottom_left",
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"square_bottom_right",
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"square_top_left",
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"square_top_right",
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"triangle_bottom",
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"triangles_bottom",
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"triangle_top",
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"triangles_top",
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]
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for o in overlays:
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orig = tex_dir + "/entity/banner/" + o + ".png"
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if os.path.isfile(orig):
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if o == "mojang":
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o = "thing"
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dest = target_dir("/mods/ITEMS/mcl_banners/textures")+"/"+"mcl_banners_"+o+".png"
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os.system("convert "+orig+" -transparent-color white -background black -alpha remove -alpha copy -channel RGB -white-threshold 0 "+dest)
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# Convert grass
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# Convert grass
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grass_file = tex_dir + "/blocks/grass_top.png"
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grass_file = tex_dir + "/blocks/grass_top.png"
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if os.path.isfile(grass_file):
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if os.path.isfile(grass_file):
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@ -335,14 +385,6 @@ def convert_textures():
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colorize_alpha(GRASS, tex_dir+"/blocks/grass_side_overlay.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+"_side.png")
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colorize_alpha(GRASS, tex_dir+"/blocks/grass_side_overlay.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+"_side.png")
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# TODO: Convert banner masks
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# if os.path.isdir(tex_dir + "/entity/banner"):
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# These are the ImageMagick commands needed to convert the mask images
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# os.system("mogrify -transparent-color "+filename)
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# os.system("mogrify -clip-mask "+tex_dir+"/entity/banner/base.png"+" -alpha Copy "+filename)
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# os.system("mogrify -fill white -colorize 100 "+filename)
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print("Textures conversion COMPLETE!")
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print("Textures conversion COMPLETE!")
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if failed_conversions > 0:
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if failed_conversions > 0:
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print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions))
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print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions))
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