Only register hopper -> composter ABMs if composter mod is enabled

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AFCMS 2022-11-13 22:38:45 +01:00
parent 8d921c0671
commit 47eda5b69e
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GPG Key ID: 8720389A25B652E3

@ -593,60 +593,57 @@ minetest.register_abm({
end end
}) })
minetest.register_abm({ if minetest.get_modpath("mcl_composters") then
label = "Bonemeal extraction from composter", minetest.register_abm({
nodenames = { "mcl_hoppers:hopper", "mcl_hoppers:hopper_side" }, label = "Bonemeal extraction from composter",
neighbors = { "mcl_composters:composter_ready" }, nodenames = { "mcl_hoppers:hopper", "mcl_hoppers:hopper_side" },
interval = 1.0, neighbors = { "mcl_composters:composter_ready" },
chance = 1, interval = 1.0,
action = function(pos, node, active_object_count, active_object_count_wider) chance = 1,
local uppos = vector.offset(pos, 0, 1, 0) action = function(pos, node, active_object_count, active_object_count_wider)
--local downpos = vector.offset(pos, 0, -1, 0) local uppos = vector.offset(pos, 0, 1, 0)
local meta = minetest.get_meta(pos) --local downpos = vector.offset(pos, 0, -1, 0)
local inv = meta:get_inventory() local meta = minetest.get_meta(pos)
-- Get bonemeal from composter above local inv = meta:get_inventory()
local upnode = minetest.get_node(uppos) -- Get bonemeal from composter above
if upnode.name == "mcl_composters:composter_ready" then local upnode = minetest.get_node(uppos)
minetest.swap_node(uppos, { name = "mcl_composters:composter" }) if upnode.name == "mcl_composters:composter_ready" then
inv:add_item("main", "mcl_dye:white") minetest.swap_node(uppos, { name = "mcl_composters:composter" })
end inv:add_item("main", "mcl_dye:white")
end, end
}) end,
})
minetest.register_abm({ minetest.register_abm({
label = "Add compostable items on composter", label = "Add compostable items on composter",
nodenames = { "mcl_hoppers:hopper" }, nodenames = { "mcl_hoppers:hopper" },
neighbors = { neighbors = {
"mcl_composters:composter", "mcl_composters:composter",
"mcl_composters:composter_1", "mcl_composters:composter_1",
"mcl_composters:composter_2", "mcl_composters:composter_2",
"mcl_composters:composter_3", "mcl_composters:composter_3",
"mcl_composters:composter_4", "mcl_composters:composter_4",
"mcl_composters:composter_5", "mcl_composters:composter_5",
"mcl_composters:composter_6", "mcl_composters:composter_6",
"mcl_composters:composter_7", "mcl_composters:composter_7",
}, },
interval = 1.0, interval = 1.0,
chance = 1, chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
--local uppos = vector.offset(pos, 0, 1, 0) --local uppos = vector.offset(pos, 0, 1, 0)
local downpos = vector.offset(pos, 0, -1, 0) local downpos = vector.offset(pos, 0, -1, 0)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
--Consume compostable items and update composter below --Consume compostable items and update composter below
local downnode = minetest.get_node(downpos) local downnode = minetest.get_node(downpos)
if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1" if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3" or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5" or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
local itemcomp = inv:get_list("main") local itemcomp = inv:get_list("main")
local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({ type = "node", pos = pos }), "main") local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({ type = "node", pos = pos }), "main")
if hslot == nil then return end if hslot == nil then return end
local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability") local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot + 1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then if compchance == 0 then
hslot = hslot + 1 hslot = hslot + 1
if hslot == 6 then return end if hslot == 6 then return end
@ -659,43 +656,48 @@ minetest.register_abm({
hslot = hslot + 1 hslot = hslot + 1
if hslot == 6 then return end if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability") compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot + 1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
end
end end
end end
end end
end if compchance > 0 then
if compchance > 0 then itemcomp[hslot]:take_item()
itemcomp[hslot]:take_item() inv:set_list("main", itemcomp)
inv:set_list("main", itemcomp) local rand = math.random(0, 100)
local rand = math.random(0, 100) if compchance >= rand then
if compchance >= rand then local level = 0
local level = 0 if downnode.name == "mcl_composters:composter_1" then
if downnode.name == "mcl_composters:composter_1" then level = 1
level = 1 elseif downnode.name == "mcl_composters:composter_2" then
elseif downnode.name == "mcl_composters:composter_2" then level = 2
level = 2 elseif downnode.name == "mcl_composters:composter_3" then
elseif downnode.name == "mcl_composters:composter_3" then level = 3
level = 3 elseif downnode.name == "mcl_composters:composter_4" then
elseif downnode.name == "mcl_composters:composter_4" then level = 4
level = 4 elseif downnode.name == "mcl_composters:composter_5" then
elseif downnode.name == "mcl_composters:composter_5" then level = 5
level = 5 elseif downnode.name == "mcl_composters:composter_6" then
elseif downnode.name == "mcl_composters:composter_6" then level = 6
level = 6 elseif downnode.name == "mcl_composters:composter_7" then
elseif downnode.name == "mcl_composters:composter_7" then level = 7
level = 7 end
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level / 8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, { name = "mcl_composters:composter_" .. level })
end end
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level / 8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, { name = "mcl_composters:composter_" .. level })
end end
end end
end end,
end, })
}) end
minetest.register_craft({ minetest.register_craft({
output = "mcl_hoppers:hopper", output = "mcl_hoppers:hopper",