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fix punching ghast not getting velocity
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@ -3459,6 +3459,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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dir = dir or {x = 0, y = 0, z = 0}
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local v = self.object:get_velocity()
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if not v then return end
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local r = 1.4 - min(punch_interval, 1.4)
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local kb = r * (abs(v.x)+abs(v.z))
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local up = 2
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