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Remove metadata from trapdoors
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635ba993f8
commit
4afb2d4066
@ -111,7 +111,8 @@ These groups are used mostly for informational purposes
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* `pane=1`: Node is a “pane”-like node glass pane or iron bars
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* `bed=1`: Bed
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* `door=1`: Door
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* `door=2`: Trapdoor
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* `trapdoor=1`: Closed trapdoor
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* `trapdoor=2`: Open trapdoor
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* `glass=1`: Glass (full cubes only)
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* `rail=1`: Rail
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* `music_record`: Music Disc (rating is track ID)
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@ -1,15 +1,11 @@
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---- Trapdoor ----
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function mcl_doors:register_trapdoor(name, def)
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local function update_door(pos, node)
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minetest.set_node(pos, node)
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local groups = table.copy(def.groups)
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if groups == nil then
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groups = {}
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end
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if def.groups == nil then
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def.groups = {}
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end
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def.groups.door = 2
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if not def.sound_open then
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def.sound_open = "doors_door_open"
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end
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@ -18,23 +14,18 @@ function mcl_doors:register_trapdoor(name, def)
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end
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local function punch(pos)
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local meta = minetest.get_meta(pos)
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local state = meta:get_int("state")
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local me = minetest.get_node(pos)
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local tmp_node
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local tmp_node2
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local oben = {x=pos.x, y=pos.y+1, z=pos.z}
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if state == 1 then
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state = 0
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-- Close
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if minetest.get_item_group(me.name, "trapdoor") == 2 then
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minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
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tmp_node = {name=name, param1=me.param1, param2=me.param2}
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-- Open
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else
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state = 1
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minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
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tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
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end
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update_door(pos, tmp_node)
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meta:set_int("state", state)
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minetest.set_node(pos, tmp_node)
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end
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local on_rightclick
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@ -59,6 +50,10 @@ function mcl_doors:register_trapdoor(name, def)
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usagehelp = "To open or close this trapdoor, rightclick it or send a redstone signal to it."
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end
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-- Closed trapdoor
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local groups_closed = groups
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groups_closed.trapdoor = 1
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minetest.register_node(name, {
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description = def.description,
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_doc_items_longdesc = longdesc,
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@ -72,7 +67,7 @@ function mcl_doors:register_trapdoor(name, def)
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stack_max = 64,
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = def.groups,
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groups = groups_closed,
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_mcl_hardness = def._mcl_hardness,
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_mcl_blast_resistance = def._mcl_blast_resistance,
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sounds = def.sounds,
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@ -81,10 +76,6 @@ function mcl_doors:register_trapdoor(name, def)
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_int("state", 0)
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end,
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mesecons = {effector = {
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action_on = (function(pos, node)
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punch(pos)
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@ -119,6 +110,10 @@ function mcl_doors:register_trapdoor(name, def)
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on_rightclick = on_rightclick,
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})
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-- Open trapdoor
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local groups_open = table.copy(groups)
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groups_open.trapdoor = 2
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minetest.register_node(name.."_open", {
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drawtype = "nodebox",
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tiles = def.tiles,
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@ -127,7 +122,7 @@ function mcl_doors:register_trapdoor(name, def)
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paramtype2 = "facedir",
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sunlight_propagates = true,
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pointable = true,
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groups = def.groups,
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groups = groups_open,
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_mcl_hardness = def._mcl_hardness,
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_mcl_blast_resistance = def._mcl_blast_resistance,
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sounds = def.sounds,
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