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@ -82,7 +82,7 @@ local register_filled_cauldron = function(water_level, description, river_water)
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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is_ground_content = false,
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groups = {pickaxey=1, not_in_creative_inventory=1, cauldron=(1+water_level), comparator_signal=water_level},
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groups = {pickaxey=1, not_in_creative_inventory=1, cauldron=(1+water_level), cauldron_filled=water_level, comparator_signal=water_level},
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node_box = cauldron_nodeboxes[water_level],
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node_box = cauldron_nodeboxes[water_level],
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collision_box = cauldron_nodeboxes[0],
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collision_box = cauldron_nodeboxes[0],
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selection_box = { type = "regular" },
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selection_box = { type = "regular" },
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@ -122,3 +122,20 @@ minetest.register_craft({
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{ "mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot" },
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{ "mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot" },
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}
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}
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})
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})
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minetest.register_abm({
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label = "cauldrons",
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nodenames = {"group:cauldron_filled"},
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interval = 0.5,
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chance = 1,
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action = function(pos, node)
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for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 0.4)) do
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if mcl_burning.is_burning(obj) then
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mcl_burning.extinguish(obj)
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local new_group = minetest.get_item_group(node.name, "cauldron_filled") - 1
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minetest.swap_node(pos, {name = "mcl_cauldrons:cauldron" .. (new_group == 0 and "" or "_" .. new_group)})
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break
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end
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end
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end
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})
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