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Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
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@ -380,7 +380,6 @@ end
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-- register arrow for shoot attack
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-- register arrow for shoot attack
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function mcl_mobs.register_arrow(name, def)
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function mcl_mobs.register_arrow(name, def)
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if not name or not def then return end -- errorcheck
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if not name or not def then return end -- errorcheck
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local behaviors = {}
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local behaviors = {}
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@ -414,6 +413,7 @@ function mcl_mobs.register_arrow(name, def)
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ignore_gravity = true,
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ignore_gravity = true,
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damages_players = true,
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damages_players = true,
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allow_punching = function(self, entity_def, projectile_def, object)
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allow_punching = function(self, entity_def, projectile_def, object)
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if self.timer > 2 then return true end
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if self._owner and object == self._owner.object then return false end
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if self._owner and object == self._owner.object then return false end
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return true
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return true
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end,
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end,
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