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Ghast fireball fixes
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cd0509c2e6
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@ -374,7 +374,7 @@ function mcl_mobs.register_arrow(name, def)
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rotate = def.rotate,
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on_punch = def.on_punch or function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
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local vel = self.object:get_velocity():length()
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self.object:set_velocity({x=dir.x * vel, y=dir.y * vel, z=dir.z * vel})
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self.object:set_velocity(dir * vel)
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self._puncher = puncher
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end,
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collisionbox = def.collisionbox or {0, 0, 0, 0, 0, 0},
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@ -126,13 +126,14 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
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end,
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hit_mob = function(self, mob)
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local name = mob:get_luaentity().name
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mob:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 6},
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}, nil)
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mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1, true)
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local ent = mob:get_luaentity()
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if (not ent or ent.health <= 0) and self._puncher then
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if (not ent or ent.health <= 0) and self._puncher and name == "mobs_mc:ghast" then
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awards.unlock(self._puncher:get_player_name(), "mcl:fireball_redir_serv")
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end
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end,
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