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Fix slime spawn crash (#3977)
Declare global variables before using them! Fixes #3975 Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3977 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: codiac <codiac@inbox.lv> Co-committed-by: codiac <codiac@inbox.lv>
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@ -161,6 +161,8 @@ local spawn_children_on_die = function(child_mob, spawn_distance, eject_speed)
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end
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end
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end
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end
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local swamp_light_max = 7
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local function slime_spawn_check(pos, environmental_light, artificial_light, sky_light)
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local function slime_spawn_check(pos, environmental_light, artificial_light, sky_light)
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local maxlight = swamp_light_max
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local maxlight = swamp_light_max
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@ -308,7 +310,6 @@ local cave_min = mcl_vars.mg_overworld_min
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local cave_max = water_level - 23
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local cave_max = water_level - 23
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local swampy_biomes = {"Swampland", "MangroveSwamp"}
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local swampy_biomes = {"Swampland", "MangroveSwamp"}
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local swamp_light_max = 7
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local swamp_min = water_level
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local swamp_min = water_level
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local swamp_max = water_level + 27
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local swamp_max = water_level + 27
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