Remove burning sound for objects

This commit is contained in:
Elias Fleckenstein 2021-03-19 11:39:04 +01:00
parent f3c37f49b9
commit 4ff987ccc5

@ -145,7 +145,7 @@ function mcl_burning.set_on_fire(obj, burn_time, reason)
end end
if old_burn_time <= burn_time then if old_burn_time <= burn_time then
local sound_id = mcl_burning.get(obj, "int", "sound_id") --[[local sound_id = mcl_burning.get(obj, "int", "sound_id")
if sound_id == 0 then if sound_id == 0 then
sound_id = minetest.sound_play("fire_fire", { sound_id = minetest.sound_play("fire_fire", {
object = obj, object = obj,
@ -153,7 +153,7 @@ function mcl_burning.set_on_fire(obj, burn_time, reason)
max_hear_distance = 16, max_hear_distance = 16,
loop = true, loop = true,
}) + 1 }) + 1
end end]]--
local hud_id local hud_id
if obj:is_player() then if obj:is_player() then
@ -171,7 +171,7 @@ function mcl_burning.set_on_fire(obj, burn_time, reason)
mcl_burning.set(obj, "float", "burn_time", burn_time) mcl_burning.set(obj, "float", "burn_time", burn_time)
mcl_burning.set(obj, "string", "reason", reason) mcl_burning.set(obj, "string", "reason", reason)
mcl_burning.set(obj, "int", "hud_id", hud_id) mcl_burning.set(obj, "int", "hud_id", hud_id)
mcl_burning.set(obj, "int", "sound_id", sound_id) --mcl_burning.set(obj, "int", "sound_id", sound_id)
local fire_entity = minetest.add_entity(obj:get_pos(), "mcl_burning:fire") local fire_entity = minetest.add_entity(obj:get_pos(), "mcl_burning:fire")
local minp, maxp = mcl_burning.get_collisionbox(obj) local minp, maxp = mcl_burning.get_collisionbox(obj)
@ -194,8 +194,8 @@ end
function mcl_burning.extinguish(obj) function mcl_burning.extinguish(obj)
if mcl_burning.is_burning(obj) then if mcl_burning.is_burning(obj) then
local sound_id = mcl_burning.get(obj, "int", "sound_id") - 1 --local sound_id = mcl_burning.get(obj, "int", "sound_id") - 1
minetest.sound_stop(sound_id) --minetest.sound_stop(sound_id)
if obj:is_player() then if obj:is_player() then
local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1 local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
@ -206,7 +206,7 @@ function mcl_burning.extinguish(obj)
mcl_burning.set(obj, "float", "burn_time") mcl_burning.set(obj, "float", "burn_time")
mcl_burning.set(obj, "float", "damage_timer") mcl_burning.set(obj, "float", "damage_timer")
mcl_burning.set(obj, "int", "hud_id") mcl_burning.set(obj, "int", "hud_id")
mcl_burning.set(obj, "int", "sound_id") --mcl_burning.set(obj, "int", "sound_id")
end end
end end