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Performance improvement
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@ -447,14 +447,16 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
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-- ATTACK ENDERMITE
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local enderpos = self.object:get_pos()
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local mobsnear = minetest.get_objects_inside_radius(enderpos, 64)
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for n=1, #mobsnear do
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local mob = mobsnear[n]
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if mob then
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local entity = mob:get_luaentity()
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if entity and entity.name == "mobs_mc:endermite" then
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self.state = 'attack'
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self.attack = mob
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if math.random(1,20) == 1 then
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local mobsnear = minetest.get_objects_inside_radius(enderpos, 64)
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for n=1, #mobsnear do
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local mob = mobsnear[n]
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if mob then
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local entity = mob:get_luaentity()
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if entity and entity.name == "mobs_mc:endermite" then
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self.state = 'attack'
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self.attack = mob
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end
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end
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end
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end
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