Add pitch_offset to correct rocket orientation

This commit is contained in:
teknomunk 2024-12-14 19:50:36 -06:00 committed by the-real-herowl
parent 00ef72c646
commit 50e54a375a

@ -36,6 +36,7 @@ local firework_entity = {
survive_collision = true,
damages_players = true,
maximum_time = 60,
pitch_offset = -math.pi / 2,
damage_groups = function(self)
return { fleshy = vector.length(self.object:get_velocity()) }
end,