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Use table.update() on mcl_hunger.eat_internal[name] in the item eat code
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@ -40,15 +40,17 @@ function minetest.do_item_eat(hp_change, replace_with_item, itemstack, user, poi
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-- Don't allow eating when player has full hunger bar (some exceptional items apply)
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if not no_eat_delay and not mcl_hunger.eat_internal[name].is_eating and not mcl_hunger.eat_internal[name].do_item_eat and (can_eat_when_full or (mcl_hunger.get_hunger(user) < 20)) then
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local itemname = itemstack:get_name()
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mcl_hunger.eat_internal[name].is_eating = true
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mcl_hunger.eat_internal[name].is_eating_no_padding = true
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mcl_hunger.eat_internal[name].itemname = itemname
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mcl_hunger.eat_internal[name].item_definition = minetest.registered_items[itemname]
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mcl_hunger.eat_internal[name].hp_change = hp_change
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mcl_hunger.eat_internal[name].replace_with_item = replace_with_item
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mcl_hunger.eat_internal[name].itemstack = itemstack
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mcl_hunger.eat_internal[name].user = user
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mcl_hunger.eat_internal[name].pointed_thing = pointed_thing
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table.update(mcl_hunger.eat_internal[name], {
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is_eating = true,
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is_eating_no_padding = true,
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itemname = itemname,
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item_definition = minetest.registered_items[itemname],
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hp_change = hp_change,
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replace_with_item = replace_with_item,
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itemstack = itemstack,
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user = user,
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pointed_thing = pointed_thing
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})
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elseif (mcl_hunger.eat_internal[name].do_item_eat or no_eat_delay) and (can_eat_when_full or (mcl_hunger.get_hunger(user) < 20)) then
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if mcl_hunger.eat_internal[name]._custom_itemstack and
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mcl_hunger.eat_internal[name]._custom_wrapper and
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