mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 20:03:45 +01:00
Merge branch 'master' into kelp
This commit is contained in:
commit
52c788f197
@ -6,7 +6,7 @@ block has a hardness and the actual Minecraft digging time is determined by
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this:
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1) The block's hardness
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2) The tool being used (the tool_multiplier and its efficiency level)
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2) The tool being used (the tool speed and its efficiency level)
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3) Whether the tool is considered as "eligible" for the block
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(e.g. only diamond pick eligible for obsidian)
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@ -43,13 +43,13 @@ this field is a table which defines which groups the tool can dig and how
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efficiently.
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_mcl_diggroups = {
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handy = { tool_multiplier = 1, level = 1, uses = 0 },
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pickaxey = { tool_multiplier = 1, level = 0, uses = 0 },
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handy = { speed = 1, level = 1, uses = 0 },
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pickaxey = { speed = 1, level = 0, uses = 0 },
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}
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The "uses" field indicate how many uses (0 for infinite) a tool has when used on
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the specified digging group. The "tool_multiplier" field is a multiplier to the
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dig speed on that digging group.
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the specified digging group. The "speed" field is a multiplier to the dig speed
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on that digging group.
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The "level" field indicates which levels of the group the tool can harvest. A
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level of 0 means that the tool cannot harvest blocks of that node. A level of 1
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@ -69,6 +69,8 @@ This also means that it is very important that no mod adds _mcl_autogroup as a
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dependency.
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--]]
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assert(minetest.get_modpath("mcl_autogroup"), "This mod requires the mod mcl_autogroup to function")
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-- Returns a table containing the unique "_mcl_hardness" for nodes belonging to
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-- each diggroup.
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local function get_hardness_values_for_groups()
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@ -135,19 +137,18 @@ end
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-- Parameters:
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-- group - the group which it is digging
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-- can_harvest - if the tool can harvest the block
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-- tool_multiplier - dig speed multiplier for tool (default 1)
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-- speed - dig speed multiplier for tool (default 1)
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-- efficiency - efficiency level for the tool if applicable
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local function get_digtimes(group, can_harvest, tool_multiplier, efficiency)
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tool_multiplier = tool_multiplier or 1
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local speed_multiplier = tool_multiplier
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local function get_digtimes(group, can_harvest, speed, efficiency)
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local speed = speed or 1
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if efficiency then
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speed_multiplier = speed_multiplier + efficiency * efficiency + 1
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speed = speed + efficiency * efficiency + 1
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end
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local digtimes = {}
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for index, hardness in pairs(hardness_values[group]) do
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local digtime = (hardness or 0) / speed_multiplier
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local digtime = (hardness or 0) / speed
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if can_harvest then
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digtime = digtime * 1.5
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else
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@ -177,8 +178,12 @@ end
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-- Add the groupcaps from a field in "_mcl_diggroups" to the groupcaps of a
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-- tool.
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local function add_groupcaps(toolname, groupcaps, groupcaps_def, efficiency)
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if not groupcaps_def then
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return
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end
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for g, capsdef in pairs(groupcaps_def) do
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local mult = capsdef.tool_multiplier or 1
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local mult = capsdef.speed or 1
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local uses = capsdef.uses
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local def = mcl_autogroup.registered_diggroups[g]
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local max_level = def.levels and #def.levels or 1
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@ -195,7 +200,6 @@ local function add_groupcaps(toolname, groupcaps, groupcaps_def, efficiency)
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groupcaps[g .. "_dig"] = get_groupcap(g, level > 0, mult, efficiency, uses)
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end
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end
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return groupcaps
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end
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-- Checks if the given node would drop its useful drop if dug by a given tool.
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@ -209,7 +213,7 @@ function mcl_autogroup.can_harvest(nodename, toolname)
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-- Check if it can be dug by tool
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local tdef = minetest.registered_tools[toolname]
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if tdef then
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if tdef and tdef._mcl_diggroups then
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for g, gdef in pairs(tdef._mcl_diggroups) do
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if ndef.groups[g] then
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if ndef.groups[g] <= gdef.level then
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|
@ -12,6 +12,8 @@ as possible. Minetest loads mods in reverse alphabetical order.
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mcl_autogroup = {}
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mcl_autogroup.registered_diggroups = {}
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assert(minetest.get_modpath("_mcl_autogroup"), "This mod requires the mod _mcl_autogroup to function")
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-- Register a group as a digging group.
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--
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-- Parameters:
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|
@ -33,25 +33,26 @@ mcl_vars.MAP_BLOCKSIZE = math.max(1, core.MAP_BLOCKSIZE or 16)
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mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
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mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, core.MAX_MAP_GENERATION_LIMIT or 31000)
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local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
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local chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE
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mcl_vars.central_chunk_offset_in_nodes = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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mcl_vars.chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE
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local central_chunk_min_pos = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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local central_chunk_max_pos = central_chunk_min_pos + chunk_size_in_nodes - 1
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local central_chunk_max_pos = central_chunk_min_pos + mcl_vars.chunk_size_in_nodes - 1
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local ccfmin = central_chunk_min_pos - mcl_vars.MAP_BLOCKSIZE -- Fullminp/fullmaxp of central chunk, in nodes
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local ccfmax = central_chunk_max_pos + mcl_vars.MAP_BLOCKSIZE
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local mapgen_limit_b = math.floor(math.min(mcl_vars.mapgen_limit, mcl_vars.MAX_MAP_GENERATION_LIMIT) / mcl_vars.MAP_BLOCKSIZE)
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local mapgen_limit_min = -mapgen_limit_b * mcl_vars.MAP_BLOCKSIZE
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local mapgen_limit_max = (mapgen_limit_b + 1) * mcl_vars.MAP_BLOCKSIZE - 1
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local numcmin = math.max(math.floor((ccfmin - mapgen_limit_min) / chunk_size_in_nodes), 0) -- Number of complete chunks from central chunk
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local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / chunk_size_in_nodes), 0) -- fullminp/fullmaxp to effective mapgen limits.
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mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * chunk_size_in_nodes
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mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * chunk_size_in_nodes
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local numcmin = math.max(math.floor((ccfmin - mapgen_limit_min) / mcl_vars.chunk_size_in_nodes), 0) -- Number of complete chunks from central chunk
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local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / mcl_vars.chunk_size_in_nodes), 0) -- fullminp/fullmaxp to effective mapgen limits.
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mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * mcl_vars.chunk_size_in_nodes
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mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * mcl_vars.chunk_size_in_nodes
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local function coordinate_to_block(x)
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return math.floor(x / mcl_vars.MAP_BLOCKSIZE)
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end
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local function coordinate_to_chunk(x)
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return math.floor((coordinate_to_block(x) + central_chunk_offset) / mcl_vars.chunksize)
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return math.floor((coordinate_to_block(x) - central_chunk_offset) / mcl_vars.chunksize)
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end
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function mcl_vars.pos_to_block(pos)
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@ -70,7 +71,7 @@ function mcl_vars.pos_to_chunk(pos)
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}
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end
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local k_positive = math.ceil(mcl_vars.MAX_MAP_GENERATION_LIMIT / chunk_size_in_nodes)
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local k_positive = math.ceil(mcl_vars.MAX_MAP_GENERATION_LIMIT / mcl_vars.chunk_size_in_nodes)
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local k_positive_z = k_positive * 2
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local k_positive_y = k_positive_z * k_positive_z
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@ -174,3 +175,86 @@ minetest.craftitemdef_default.stack_max = 64
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-- Set random seed for all other mods (Remember to make sure no other mod calls this function)
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math.randomseed(os.time())
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local chunks = {} -- intervals of chunks generated
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function mcl_vars.add_chunk(pos)
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local n = mcl_vars.get_chunk_number(pos) -- unsigned int
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local prev
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for i, d in pairs(chunks) do
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if n <= d[2] then -- we've found it
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if (n == d[2]) or (n >= d[1]) then return end -- already here
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if n == d[1]-1 then -- right before:
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if prev and (prev[2] == n-1) then
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prev[2] = d[2]
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table.remove(chunks, i)
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return
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end
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d[1] = n
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return
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end
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if prev and (prev[2] == n-1) then --join to previous
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prev[2] = n
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return
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end
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table.insert(chunks, i, {n, n}) -- insert new interval before i
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return
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end
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prev = d
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end
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chunks[#chunks+1] = {n, n}
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end
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function mcl_vars.is_generated(pos)
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local n = mcl_vars.get_chunk_number(pos) -- unsigned int
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for i, d in pairs(chunks) do
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if n <= d[2] then
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return (n >= d[1])
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end
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end
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return false
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end
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-- "Trivial" (actually NOT) function to just read the node and some stuff to not just return "ignore", like mt 5.4 does.
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-- p: Position, if it's wrong, {name="error"} node will return.
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-- force: optional (default: false) - Do the maximum to still read the node within us_timeout.
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-- us_timeout: optional (default: 244 = 0.000244 s = 1/80/80/80), set it at least to 3000000 to let mapgen to finish its job.
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--
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-- returns node definition, eg. {name="air"}. Unfortunately still can return {name="ignore"}.
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function mcl_vars.get_node(p, force, us_timeout)
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-- check initial circumstances
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if not p or not p.x or not p.y or not p.z then return {name="error"} end
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-- try common way
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local node = minetest.get_node(p)
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if node.name ~= "ignore" then
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return node
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end
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-- copy table to get sure it won't changed by other threads
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local pos = {x=p.x,y=p.y,z=p.z}
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-- try LVM
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minetest.get_voxel_manip():read_from_map(pos, pos)
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node = minetest.get_node(pos)
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if node.name ~= "ignore" or not force then
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return node
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end
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-- all ways failed - need to emerge (or forceload if generated)
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local us_timeout = us_timeout or 244
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if mcl_vars.is_generated(pos) then
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minetest.chat_send_all("IMPOSSIBLE! Please report this to MCL2 issue tracker!")
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minetest.forceload_block(pos)
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else
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minetest.emerge_area(pos, pos)
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end
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local t = minetest.get_us_time()
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node = minetest.get_node(pos)
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while (not node or node.name == "ignore") and (minetest.get_us_time() - t < us_timeout) do
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node = minetest.get_node(pos)
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end
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return node
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-- it still can return "ignore", LOL, even if force = true, but only after time out
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end
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|
@ -6,7 +6,7 @@ mcl_worlds = {}
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function mcl_worlds.is_in_void(pos)
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local void =
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not ((pos.y < mcl_vars.mg_overworld_max and pos.y > mcl_vars.mg_overworld_min) or
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(pos.y < mcl_vars.mg_nether_max and pos.y > mcl_vars.mg_nether_min) or
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(pos.y < mcl_vars.mg_nether_max+128 and pos.y > mcl_vars.mg_nether_min) or
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(pos.y < mcl_vars.mg_end_max and pos.y > mcl_vars.mg_end_min))
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local void_deadly = false
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@ -15,11 +15,11 @@ function mcl_worlds.is_in_void(pos)
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-- Overworld → Void → End → Void → Nether → Void
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if pos.y < mcl_vars.mg_overworld_min and pos.y > mcl_vars.mg_end_max then
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void_deadly = pos.y < mcl_vars.mg_overworld_min - deadly_tolerance
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elseif pos.y < mcl_vars.mg_end_min and pos.y > mcl_vars.mg_nether_max then
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elseif pos.y < mcl_vars.mg_end_min and pos.y > mcl_vars.mg_nether_max+128 then
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-- The void between End and Nether. Like usual, but here, the void
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-- *above* the Nether also has a small tolerance area, so player
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-- can fly above the Nether without getting hurt instantly.
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void_deadly = (pos.y < mcl_vars.mg_end_min - deadly_tolerance) and (pos.y > mcl_vars.mg_nether_max + deadly_tolerance)
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void_deadly = (pos.y < mcl_vars.mg_end_min - deadly_tolerance) and (pos.y > mcl_vars.mg_nether_max+128 + deadly_tolerance)
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elseif pos.y < mcl_vars.mg_nether_min then
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void_deadly = pos.y < mcl_vars.mg_nether_min - deadly_tolerance
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end
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@ -35,7 +35,7 @@ end
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function mcl_worlds.y_to_layer(y)
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if y >= mcl_vars.mg_overworld_min then
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return y - mcl_vars.mg_overworld_min, "overworld"
|
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elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max then
|
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elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max+128 then
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return y - mcl_vars.mg_nether_min, "nether"
|
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elseif y >= mcl_vars.mg_end_min and y <= mcl_vars.mg_end_max then
|
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return y - mcl_vars.mg_end_min, "end"
|
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@ -73,7 +73,7 @@ end
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-- Takes a position and returns true if this position can have Nether dust
|
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function mcl_worlds.has_dust(pos)
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-- Weather in the Overworld and the high part of the void below
|
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return pos.y <= mcl_vars.mg_nether_max + 64 and pos.y >= mcl_vars.mg_nether_min - 64
|
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return pos.y <= mcl_vars.mg_nether_max + 138 and pos.y >= mcl_vars.mg_nether_min - 10
|
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end
|
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|
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-- Takes a position (pos) and returns true if compasses are working here
|
||||
|
@ -1,6 +1,6 @@
|
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local S = minetest.get_translator("mcl_boats")
|
||||
|
||||
local boat_visual_size = {x = 3, y = 3, z = 3}
|
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local boat_visual_size = {x = 1, y = 1, z = 1}
|
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local paddling_speed = 22
|
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local boat_y_offset = 0.35
|
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local boat_y_offset_ground = boat_y_offset + 0.6
|
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@ -12,9 +12,7 @@ local function is_group(pos, group)
|
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return minetest.get_item_group(nn, group) ~= 0
|
||||
end
|
||||
|
||||
local function is_water(pos)
|
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return is_group(pos, "water")
|
||||
end
|
||||
local is_water = flowlib.is_water
|
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|
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local function is_ice(pos)
|
||||
return is_group(pos, "ice")
|
||||
@ -247,7 +245,7 @@ function boat.on_step(self, dtime, moveresult)
|
||||
else
|
||||
local ctrl = self._passenger:get_player_control()
|
||||
if ctrl and ctrl.sneak then
|
||||
detach_player(self._passenger, true)
|
||||
detach_object(self._passenger, true)
|
||||
self._passenger = nil
|
||||
end
|
||||
end
|
||||
|
@ -1,7 +1,7 @@
|
||||
name = mcl_boats
|
||||
author = PilzAdam
|
||||
description = Adds drivable boats.
|
||||
depends = mcl_player
|
||||
depends = mcl_player, flowlib
|
||||
optional_depends = mcl_core, doc_identifier
|
||||
|
||||
|
||||
|
Binary file not shown.
@ -167,7 +167,7 @@ function mcl_burning.set_on_fire(obj, burn_time, reason)
|
||||
hud_elem_type = "image",
|
||||
position = {x = 0.5, y = 0.5},
|
||||
scale = {x = -100, y = -100},
|
||||
text = "mcl_burning_hud_flame_animated.png",
|
||||
text = "mcl_burning_entity_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. 1,
|
||||
z_index = 1000,
|
||||
}) + 1
|
||||
end
|
||||
|
@ -1,5 +1,8 @@
|
||||
local S = minetest.get_translator("mcl_falling_nodes")
|
||||
local dmes = minetest.get_modpath("mcl_death_messages") ~= nil
|
||||
local has_mcl_armor = minetest.get_modpath("mcl_armor")
|
||||
|
||||
local is_creative_enabled = minetest.is_creative_enabled
|
||||
|
||||
local get_falling_depth = function(self)
|
||||
if not self._startpos then
|
||||
@ -13,9 +16,8 @@ local deal_falling_damage = function(self, dtime)
|
||||
if minetest.get_item_group(self.node.name, "falling_node_damage") == 0 then
|
||||
return
|
||||
end
|
||||
-- Cause damage to any player it hits.
|
||||
-- Cause damage to any entity it hits.
|
||||
-- Algorithm based on MC anvils.
|
||||
-- TODO: Support smashing other objects, too.
|
||||
local pos = self.object:get_pos()
|
||||
if not self._startpos then
|
||||
-- Fallback
|
||||
@ -23,30 +25,39 @@ local deal_falling_damage = function(self, dtime)
|
||||
end
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
for _,v in ipairs(objs) do
|
||||
local hp = v:get_hp()
|
||||
if v:is_player() and hp ~= 0 then
|
||||
if not self._hit_players then
|
||||
self._hit_players = {}
|
||||
end
|
||||
if v:is_player() then
|
||||
local hp = v:get_hp()
|
||||
local name = v:get_player_name()
|
||||
local hit = false
|
||||
for _,v in ipairs(self._hit_players) do
|
||||
if name == v then
|
||||
hit = true
|
||||
if hp ~= 0 then
|
||||
if not self._hit_players then
|
||||
self._hit_players = {}
|
||||
end
|
||||
end
|
||||
if not hit then
|
||||
table.insert(self._hit_players, name)
|
||||
local way = self._startpos.y - pos.y
|
||||
local damage = (way - 1) * 2
|
||||
damage = math.min(40, math.max(0, damage))
|
||||
if damage >= 1 then
|
||||
hp = hp - damage
|
||||
if hp < 0 then
|
||||
hp = 0
|
||||
local hit = false
|
||||
for _,v in ipairs(self._hit_players) do
|
||||
if name == v then
|
||||
hit = true
|
||||
end
|
||||
if v:is_player() then
|
||||
-- TODO: Reduce damage if wearing a helmet
|
||||
end
|
||||
if not hit then
|
||||
table.insert(self._hit_players, name)
|
||||
local way = self._startpos.y - pos.y
|
||||
local damage = (way - 1) * 2
|
||||
damage = math.min(40, math.max(0, damage))
|
||||
if damage >= 1 then
|
||||
hp = hp - damage
|
||||
if hp < 0 then
|
||||
hp = 0
|
||||
end
|
||||
-- Reduce damage if wearing a helmet
|
||||
local inv = v:get_inventory()
|
||||
local helmet = inv:get_stack("armor", 2)
|
||||
if has_mcl_armor and not helmet:is_empty() then
|
||||
hp = hp/4*3
|
||||
if not is_creative_enabled(name) then
|
||||
helmet:add_wear(65535/helmet:get_definition().groups.mcl_armor_uses) --TODO: be sure damage is exactly like mc (informations are missing in the mc wiki)
|
||||
inv:set_stack("armor", 2, helmet)
|
||||
end
|
||||
end
|
||||
local msg
|
||||
if minetest.get_item_group(self.node.name, "anvil") ~= 0 then
|
||||
msg = S("@1 was smashed by a falling anvil.", v:get_player_name())
|
||||
@ -56,8 +67,35 @@ local deal_falling_damage = function(self, dtime)
|
||||
if dmes then
|
||||
mcl_death_messages.player_damage(v, msg)
|
||||
end
|
||||
v:set_hp(hp, { type = "punch", from = "mod" })
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local hp = v:get_luaentity().health
|
||||
if hp and hp ~= 0 then
|
||||
if not self._hit_mobs then
|
||||
self._hit_mobs = {}
|
||||
end
|
||||
local hit = false
|
||||
for _,mob in ipairs(self._hit_mobs) do
|
||||
if v == mob then
|
||||
hit = true
|
||||
end
|
||||
end
|
||||
--TODO: reduce damage for mobs then they will be able to wear armor
|
||||
if not hit then
|
||||
table.insert(self._hit_mobs, v)
|
||||
local way = self._startpos.y - pos.y
|
||||
local damage = (way - 1) * 2
|
||||
damage = math.min(40, math.max(0, damage))
|
||||
if damage >= 1 then
|
||||
hp = hp - damage
|
||||
if hp < 0 then
|
||||
hp = 0
|
||||
end
|
||||
v:get_luaentity().health = hp
|
||||
end
|
||||
v:set_hp(hp, { type = "punch", from = "mod" })
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,3 +1,7 @@
|
||||
local has_awards = minetest.get_modpath("awards")
|
||||
|
||||
mcl_item_entity = {}
|
||||
|
||||
--basic settings
|
||||
local item_drop_settings = {} --settings table
|
||||
item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting
|
||||
@ -16,16 +20,33 @@ local get_gravity = function()
|
||||
return tonumber(minetest.settings:get("movement_gravity")) or 9.81
|
||||
end
|
||||
|
||||
local registered_pickup_achievement = {}
|
||||
|
||||
--TODO: remove limitation of 1 award per itemname
|
||||
function mcl_item_entity.register_pickup_achievement(itemname, award)
|
||||
if not has_awards then
|
||||
minetest.log("warning", "[mcl_item_entity] Trying to register pickup achievement ["..award.."] for ["..itemname.."] while awards missing")
|
||||
elseif registered_pickup_achievement[itemname] then
|
||||
minetest.log("error", "[mcl_item_entity] Trying to register already existing pickup achievement ["..award.."] for ["..itemname.."]")
|
||||
else
|
||||
registered_pickup_achievement[itemname] = award
|
||||
end
|
||||
end
|
||||
|
||||
mcl_item_entity.register_pickup_achievement("tree", "mcl:mineWood")
|
||||
mcl_item_entity.register_pickup_achievement("mcl_mobitems:blaze_rod", "mcl:blazeRod")
|
||||
mcl_item_entity.register_pickup_achievement("mcl_mobitems:leather", "mcl:killCow")
|
||||
mcl_item_entity.register_pickup_achievement("mcl_core:diamond", "mcl:diamonds")
|
||||
|
||||
local check_pickup_achievements = function(object, player)
|
||||
local itemname = ItemStack(object:get_luaentity().itemstring):get_name()
|
||||
if minetest.get_item_group(itemname, "tree") ~= 0 then
|
||||
awards.unlock(player:get_player_name(), "mcl:mineWood")
|
||||
elseif itemname == "mcl_mobitems:blaze_rod" then
|
||||
awards.unlock(player:get_player_name(), "mcl:blazeRod")
|
||||
elseif itemname == "mcl_mobitems:leather" then
|
||||
awards.unlock(player:get_player_name(), "mcl:killCow")
|
||||
elseif itemname == "mcl_core:diamond" then
|
||||
awards.unlock(player:get_player_name(), "mcl:diamonds")
|
||||
if has_awards then
|
||||
local itemname = ItemStack(object:get_luaentity().itemstring):get_name()
|
||||
local playername = player:get_player_name()
|
||||
for name,award in pairs(registered_pickup_achievement) do
|
||||
if itemname == name or minetest.get_item_group(itemname, name) ~= 0 then
|
||||
awards.unlock(playername, award)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -165,10 +186,6 @@ minetest.register_globalstep(function(dtime)
|
||||
end
|
||||
end)
|
||||
|
||||
local minigroups = { "shearsy", "swordy", "shearsy_wool", "swordy_cobweb" }
|
||||
local basegroups = { "pickaxey", "axey", "shovely" }
|
||||
local materials = { "wood", "gold", "stone", "iron", "diamond" }
|
||||
|
||||
-- Stupid workaround to get drops from a drop table:
|
||||
-- Create a temporary table in minetest.registered_nodes that contains the proper drops,
|
||||
-- because unfortunately minetest.get_node_drops needs the drop table to be inside a registered node definition
|
||||
|
@ -1,5 +1,7 @@
|
||||
local S = minetest.get_translator("mcl_minecarts")
|
||||
|
||||
local has_mcl_wip = minetest.get_modpath("mcl_wip")
|
||||
|
||||
mcl_minecarts = {}
|
||||
mcl_minecarts.modpath = minetest.get_modpath("mcl_minecarts")
|
||||
mcl_minecarts.speed_max = 10
|
||||
@ -663,8 +665,6 @@ register_minecart(
|
||||
{"mcl_minecarts:minecart", "mcl_chests:chest"},
|
||||
nil, nil, false)
|
||||
|
||||
mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
|
||||
|
||||
-- Minecart with Furnace
|
||||
register_minecart(
|
||||
"mcl_minecarts:furnace_minecart",
|
||||
@ -719,8 +719,6 @@ register_minecart(
|
||||
end, nil, false
|
||||
)
|
||||
|
||||
mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
|
||||
|
||||
-- Minecart with Command Block
|
||||
register_minecart(
|
||||
"mcl_minecarts:command_block_minecart",
|
||||
@ -742,8 +740,6 @@ register_minecart(
|
||||
nil, nil, false
|
||||
)
|
||||
|
||||
mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
|
||||
|
||||
-- Minecart with Hopper
|
||||
register_minecart(
|
||||
"mcl_minecarts:hopper_minecart",
|
||||
@ -762,8 +758,6 @@ register_minecart(
|
||||
nil, nil, false
|
||||
)
|
||||
|
||||
mcl_wip.register_wip_item("mcl_minecarts:hopper_minecart")
|
||||
|
||||
-- Minecart with TNT
|
||||
register_minecart(
|
||||
"mcl_minecarts:tnt_minecart",
|
||||
@ -824,29 +818,34 @@ minetest.register_craft({
|
||||
|
||||
-- TODO: Re-enable crafting of special minecarts when they have been implemented
|
||||
if false then
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:furnace_minecart",
|
||||
recipe = {
|
||||
{"mcl_furnaces:furnace"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:furnace_minecart",
|
||||
recipe = {
|
||||
{"mcl_furnaces:furnace"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:hopper_minecart",
|
||||
recipe = {
|
||||
{"mcl_hoppers:hopper"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:chest_minecart",
|
||||
recipe = {
|
||||
{"mcl_chests:chest"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:hopper_minecart",
|
||||
recipe = {
|
||||
{"mcl_hoppers:hopper"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:chest_minecart",
|
||||
recipe = {
|
||||
{"mcl_chests:chest"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if has_mcl_wip then
|
||||
mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
|
||||
mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
|
||||
mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
|
||||
mcl_wip.register_wip_item("mcl_minecarts:hopper_minecart")
|
||||
end
|
@ -1,6 +1,6 @@
|
||||
name = mcl_minecarts
|
||||
author = Krock
|
||||
description = Minecarts are vehicles to move players quickly on rails.
|
||||
depends = mcl_explosions, mcl_core, mcl_sounds, mcl_player, mcl_achievements, mcl_chests, mcl_furnaces, mesecons_commandblock, mcl_hoppers, mcl_tnt, mesecons, mcl_wip
|
||||
optional_depends = doc_identifier
|
||||
depends = mcl_explosions, mcl_core, mcl_sounds, mcl_player, mcl_achievements, mcl_chests, mcl_furnaces, mesecons_commandblock, mcl_hoppers, mcl_tnt, mesecons
|
||||
optional_depends = doc_identifier, mcl_wip
|
||||
|
||||
|
@ -283,6 +283,33 @@ local get_velocity = function(self)
|
||||
return 0
|
||||
end
|
||||
|
||||
local function update_roll(self)
|
||||
local is_Fleckenstein = self.nametag == "Fleckenstein"
|
||||
local was_Fleckenstein = false
|
||||
|
||||
local rot = self.object:get_rotation()
|
||||
rot.z = is_Fleckenstein and pi or 0
|
||||
self.object:set_rotation(rot)
|
||||
|
||||
local cbox = table.copy(self.collisionbox)
|
||||
local acbox = self.object:get_properties().collisionbox
|
||||
|
||||
if math.abs(cbox[2] - acbox[2]) > 0.1 then
|
||||
was_Fleckenstein = true
|
||||
end
|
||||
|
||||
if is_Fleckenstein ~= was_Fleckenstein then
|
||||
local pos = self.object:get_pos()
|
||||
pos.y = pos.y + (acbox[2] + acbox[5])
|
||||
self.object:set_pos(pos)
|
||||
end
|
||||
|
||||
if is_Fleckenstein then
|
||||
cbox[2], cbox[5] = -cbox[5], -cbox[2]
|
||||
end
|
||||
|
||||
self.object:set_properties({collisionbox = cbox})
|
||||
end
|
||||
|
||||
-- set and return valid yaw
|
||||
local set_yaw = function(self, yaw, delay, dtime)
|
||||
@ -298,6 +325,7 @@ local set_yaw = function(self, yaw, delay, dtime)
|
||||
yaw = yaw + (math.random() * 2 - 1) * 5 * dtime
|
||||
end
|
||||
self.object:set_yaw(yaw)
|
||||
update_roll(self)
|
||||
return yaw
|
||||
end
|
||||
|
||||
@ -645,9 +673,9 @@ local update_tag = function(self)
|
||||
nametag = tag,
|
||||
})
|
||||
|
||||
update_roll(self)
|
||||
end
|
||||
|
||||
|
||||
-- drop items
|
||||
local item_drop = function(self, cooked, looting_level)
|
||||
|
||||
@ -2826,7 +2854,7 @@ local falling = function(self, pos)
|
||||
end
|
||||
|
||||
if mcl_portals ~= nil then
|
||||
if mcl_portals.nether_portal_cooloff[self.object] then
|
||||
if mcl_portals.nether_portal_cooloff(self.object) then
|
||||
return false -- mob has teleported through Nether portal - it's 99% not falling
|
||||
end
|
||||
end
|
||||
@ -2856,6 +2884,18 @@ local falling = function(self, pos)
|
||||
self.object:set_acceleration({x = 0, y = 0, z = 0})
|
||||
end
|
||||
|
||||
if minetest.registered_nodes[node_ok(pos).name].groups.lava then
|
||||
|
||||
if self.floats_on_lava == 1 then
|
||||
|
||||
self.object:set_acceleration({
|
||||
x = 0,
|
||||
y = -self.fall_speed / (max(1, v.y) ^ 2),
|
||||
z = 0
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
-- in water then float up
|
||||
if minetest.registered_nodes[node_ok(pos).name].groups.water then
|
||||
|
||||
@ -3475,6 +3515,7 @@ local mob_step = function(self, dtime)
|
||||
yaw = yaw + (math.random() * 2 - 1) * 5 * dtime
|
||||
end
|
||||
self.object:set_yaw(yaw)
|
||||
update_roll(self)
|
||||
end
|
||||
|
||||
-- end rotation
|
||||
@ -3773,6 +3814,7 @@ minetest.register_entity(name, {
|
||||
knock_back = def.knock_back ~= false,
|
||||
shoot_offset = def.shoot_offset or 0,
|
||||
floats = def.floats or 1, -- floats in water by default
|
||||
floats_on_lava = def.floats_on_lava or 0,
|
||||
replace_rate = def.replace_rate,
|
||||
replace_what = def.replace_what,
|
||||
replace_with = def.replace_with,
|
||||
|
@ -521,7 +521,7 @@ if c("totem") then
|
||||
-- Totem of Undying
|
||||
minetest.register_craftitem("mobs_mc:totem", {
|
||||
description = S("Totem of Undying"),
|
||||
_tt_help = minetest.colorize("#00FF00", S("Protects you from death while wielding it")),
|
||||
_tt_help = minetest.colorize(mcl_colors.GREEN, S("Protects you from death while wielding it")),
|
||||
_doc_items_longdesc = S("A totem of undying is a rare artifact which may safe you from certain death."),
|
||||
_doc_items_usagehelp = S("The totem only works while you hold it in your hand. If you receive fatal damage, you are saved from death and you get a second chance with 1 HP. The totem is destroyed in the process, however."),
|
||||
inventory_image = "mcl_totems_totem.png",
|
||||
|
@ -1,6 +1,6 @@
|
||||
name = mobs_mc
|
||||
author = maikerumine
|
||||
description = Adds Minecraft-like monsters and animals.
|
||||
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip
|
||||
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_colors
|
||||
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items
|
||||
|
||||
|
@ -25,6 +25,19 @@ local colors = {
|
||||
unicolor_black = { mobs_mc.items.wool_black, "#000000D0" },
|
||||
}
|
||||
|
||||
local rainbow_colors = {
|
||||
"unicolor_light_red",
|
||||
"unicolor_red",
|
||||
"unicolor_orange",
|
||||
"unicolor_yellow",
|
||||
"unicolor_green",
|
||||
"unicolor_dark_green",
|
||||
"unicolor_light_blue",
|
||||
"unicolor_blue",
|
||||
"unicolor_violet",
|
||||
"unicolor_red_violet"
|
||||
}
|
||||
|
||||
if minetest.get_modpath("mcl_wool") ~= nil then
|
||||
colors["unicolor_light_blue"] = { mobs_mc.items.wool_light_blue, "#5050FFD0" }
|
||||
end
|
||||
@ -112,7 +125,7 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||
end,
|
||||
|
||||
-- Set random color on spawn
|
||||
do_custom = function(self)
|
||||
do_custom = function(self, dtime)
|
||||
if not self.initial_color_set then
|
||||
local r = math.random(0,100000)
|
||||
local textures
|
||||
@ -149,6 +162,33 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||
}
|
||||
self.initial_color_set = true
|
||||
end
|
||||
|
||||
local is_kay27 = self.nametag == "kay27"
|
||||
|
||||
if self.color_change_timer then
|
||||
local old_color = self.color
|
||||
if is_kay27 then
|
||||
self.color_change_timer = self.color_change_timer - dtime
|
||||
if self.color_change_timer < 0 then
|
||||
self.color_change_timer = 0.5
|
||||
self.color_index = (self.color_index + 1) % #rainbow_colors
|
||||
self.color = rainbow_colors[self.color_index + 1]
|
||||
end
|
||||
else
|
||||
self.color_change_timer = nil
|
||||
self.color_index = nil
|
||||
self.color = self.initial_color
|
||||
end
|
||||
|
||||
if old_color ~= self.color then
|
||||
self.base_texture = sheep_texture(self.color)
|
||||
self.object:set_properties({textures = self.base_texture})
|
||||
end
|
||||
elseif is_kay27 then
|
||||
self.initial_color = self.color
|
||||
self.color_change_timer = 0
|
||||
self.color_index = -1
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
@ -109,7 +109,6 @@ local slime_big = {
|
||||
fear_height = 0,
|
||||
spawn_small_alternative = "mobs_mc:slime_small",
|
||||
on_die = spawn_children_on_die("mobs_mc:slime_small", 4, 1.0, 1.5),
|
||||
fire_resistant = true,
|
||||
use_texture_alpha = true,
|
||||
}
|
||||
mobs:register_mob("mobs_mc:slime_big", slime_big)
|
||||
|
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.1.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.1.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.2.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.2.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.3.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.3.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.4.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.4.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.5.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.5.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.6.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.6.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.7.ogg
Normal file
BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.7.ogg
Normal file
Binary file not shown.
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_wither_half_health.png
Normal file
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_wither_half_health.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
@ -516,7 +516,7 @@ local function show_trade_formspec(playername, trader, tradenum)
|
||||
"size[9,8.75]"
|
||||
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
|
||||
..disabled_img
|
||||
.."label[4,0;"..F(minetest.colorize("#313131", S(profession))).."]"
|
||||
.."label[4,0;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S(profession))).."]"
|
||||
.."list[current_player;main;0,4.5;9,3;9]"
|
||||
.."list[current_player;main;0,7.74;9,1;]"
|
||||
..b_prev..b_next
|
||||
@ -967,6 +967,10 @@ mobs:register_mob("mobs_mc:villager", {
|
||||
drops = {},
|
||||
can_despawn = false,
|
||||
-- TODO: sounds
|
||||
sounds = {
|
||||
random = "mobs_mc_villager",
|
||||
distance = 10,
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 25,
|
||||
stand_start = 40,
|
||||
|
@ -16,7 +16,7 @@ mobs:register_mob("mobs_mc:wither", {
|
||||
hp_min = 300,
|
||||
xp_min = 50,
|
||||
xp_max = 50,
|
||||
armor = {undead = 80, fleshy = 80},
|
||||
armor = {undead = 80, fleshy = 100},
|
||||
-- This deviates from MC Wiki's size, which makes no sense
|
||||
collisionbox = {-0.9, 0.4, -0.9, 0.9, 2.45, 0.9},
|
||||
visual = "mesh",
|
||||
@ -66,6 +66,14 @@ mobs:register_mob("mobs_mc:wither", {
|
||||
run_start = 0, run_end = 20,
|
||||
},
|
||||
harmed_by_heal = true,
|
||||
do_custom = function(self)
|
||||
if self.health < (self.hp_max / 2) then
|
||||
self.base_texture = "mobs_mc_wither_half_health.png"
|
||||
self.fly = false
|
||||
self.object:set_properties({textures={self.base_texture}})
|
||||
self.armor = {undead = 80, fleshy = 80}
|
||||
end
|
||||
end,
|
||||
on_spawn = function(self)
|
||||
minetest.sound_play("mobs_mc_wither_spawn", {object=self.object, gain=1.0, max_hear_distance=64})
|
||||
end,
|
||||
|
@ -38,6 +38,7 @@ mcl_weather.reg_weathers["none"] = {
|
||||
local storage = minetest.get_mod_storage()
|
||||
-- Save weather into mod storage, so it can be loaded after restarting the server
|
||||
local save_weather = function()
|
||||
if not mcl_weather.end_time then return end
|
||||
storage:set_string("mcl_weather_state", mcl_weather.state)
|
||||
storage:set_int("mcl_weather_end_time", mcl_weather.end_time)
|
||||
minetest.log("verbose", "[mcl_weather] Weather data saved: state="..mcl_weather.state.." end_time="..mcl_weather.end_time)
|
||||
|
@ -1,13 +1,7 @@
|
||||
local S = minetest.get_translator("doc")
|
||||
local F = function(f) return minetest.formspec_escape(S(f)) end
|
||||
|
||||
-- Compability for 0.4.14 or earlier
|
||||
local colorize
|
||||
if minetest.colorize then
|
||||
colorize = minetest.colorize
|
||||
else
|
||||
colorize = function(color, text) return text end
|
||||
end
|
||||
local colorize = minetest.colorize
|
||||
|
||||
doc = {}
|
||||
|
||||
@ -41,10 +35,10 @@ doc.FORMSPEC.ENTRY_HEIGHT = doc.FORMSPEC.ENTRY_END_Y - doc.FORMSPEC.ENTRY_START_
|
||||
-- Internal helper variables
|
||||
local DOC_INTRO = S("This is the help.")
|
||||
|
||||
local COLOR_NOT_VIEWED = "#00FFFF" -- cyan
|
||||
local COLOR_VIEWED = "#FFFFFF" -- white
|
||||
local COLOR_HIDDEN = "#999999" -- gray
|
||||
local COLOR_ERROR = "#FF0000" -- red
|
||||
local COLOR_NOT_VIEWED = mcl_colors.AQUA
|
||||
local COLOR_VIEWED = mcl_colors.WHITE
|
||||
local COLOR_HIDDEN = mcl_colors.GRAY
|
||||
local COLOR_ERROR = mcl_colors.RED
|
||||
|
||||
local CATEGORYFIELDSIZE = {
|
||||
WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
|
||||
@ -776,7 +770,7 @@ function doc.generate_entry_list(cid, playername)
|
||||
if name == nil or name == "" then
|
||||
name = S("Nameless entry (@1)", eid)
|
||||
if doc.entry_viewed(playername, cid, eid) then
|
||||
viewedprefix = "#FF4444"
|
||||
viewedprefix = mcl_colors.RED
|
||||
else
|
||||
viewedprefix = COLOR_ERROR
|
||||
end
|
||||
|
@ -2,3 +2,4 @@ name = doc
|
||||
author = Wuzzy
|
||||
description = A simple in-game documentation system which enables mods to add help entries based on templates.
|
||||
optional_depends = unified_inventory, sfinv_buttons, central_message, inventory_plus
|
||||
depends = mcl_colors
|
||||
|
@ -410,7 +410,7 @@ local function get_tooltip(item, groups, cooktime, burntime)
|
||||
local tooltip
|
||||
|
||||
if groups then
|
||||
local gcol = "#FFAAFF"
|
||||
local gcol = mcl_colors.LIGHT_PURPLE
|
||||
if #groups == 1 then
|
||||
local g = group_names[groups[1]]
|
||||
local groupstr
|
||||
@ -446,12 +446,12 @@ local function get_tooltip(item, groups, cooktime, burntime)
|
||||
|
||||
if not groups and cooktime then
|
||||
tooltip = tooltip .. "\n" ..
|
||||
S("Cooking time: @1", colorize("yellow", cooktime))
|
||||
S("Cooking time: @1", colorize(mcl_colors.YELLOW, cooktime))
|
||||
end
|
||||
|
||||
if not groups and burntime then
|
||||
tooltip = tooltip .. "\n" ..
|
||||
S("Burning time: @1", colorize("yellow", burntime))
|
||||
S("Burning time: @1", colorize(mcl_colors.YELLOW, burntime))
|
||||
end
|
||||
|
||||
return fmt(FMT.tooltip, item, ESC(tooltip))
|
||||
@ -668,7 +668,7 @@ local function make_formspec(name)
|
||||
fs[#fs + 1] = fmt("label[%f,%f;%s]",
|
||||
sfinv_only and 6.3 or data.iX - 2.2,
|
||||
0.22,
|
||||
ESC(colorize("#383838", fmt("%s / %u", data.pagenum, data.pagemax))))
|
||||
ESC(colorize(mcl_colors.DARK_GRAY, fmt("%s / %u", data.pagenum, data.pagemax))))
|
||||
|
||||
fs[#fs + 1] = fmt([[
|
||||
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
|
||||
|
@ -1,5 +1,5 @@
|
||||
name = mcl_craftguide
|
||||
author = kilbith
|
||||
description = The most comprehensive Crafting Guide on Minetest.
|
||||
depends = mcl_core, mcl_compass, mcl_clock, doc
|
||||
depends = mcl_core, mcl_compass, mcl_clock, doc, mcl_colors
|
||||
optional_depends = sfinv, sfinv_buttons
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = mcl_tt
|
||||
author = Wuzzy
|
||||
description = Add MCL2 tooltips
|
||||
depends = tt, mcl_enchanting
|
||||
depends = tt, mcl_enchanting, mcl_colors
|
||||
|
@ -77,7 +77,7 @@ end)
|
||||
tt.register_snippet(function(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
|
||||
return S("Deals damage when falling"), "#FFFF00"
|
||||
return S("Deals damage when falling"), mcl_colors.YELLOW
|
||||
end
|
||||
end)
|
||||
|
||||
|
@ -1,7 +1,8 @@
|
||||
tt = {}
|
||||
tt.COLOR_DEFAULT = "#d0ffd0"
|
||||
tt.COLOR_DANGER = "#ffff00"
|
||||
tt.COLOR_GOOD = "#00ff00"
|
||||
tt.COLOR_DEFAULT = mcl_colors.GREEN
|
||||
tt.COLOR_DANGER = mcl_colors.YELLOW
|
||||
tt.COLOR_GOOD = mcl_colors.GREEN
|
||||
tt.NAME_COLOR = mcl_colors.YELLOW
|
||||
|
||||
-- API
|
||||
tt.registered_snippets = {}
|
||||
@ -63,12 +64,15 @@ tt.reload_itemstack_description = function(itemstack)
|
||||
local meta = itemstack:get_meta()
|
||||
if def and def._mcl_generate_description then
|
||||
def._mcl_generate_description(itemstack)
|
||||
elseif should_change(itemstring, def) and meta:get_string("name") == "" then
|
||||
elseif should_change(itemstring, def) then
|
||||
local toolcaps
|
||||
if def.tool_capabilities then
|
||||
toolcaps = itemstack:get_tool_capabilities()
|
||||
end
|
||||
local orig_desc = def._tt_original_description or def.description
|
||||
if meta:get_string("name") ~= "" then
|
||||
orig_desc = minetest.colorize(tt.NAME_COLOR, meta:get_string("name"))
|
||||
end
|
||||
local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack)
|
||||
if desc ~= orig_desc then
|
||||
meta:set_string("description", desc)
|
||||
|
@ -1,3 +1,4 @@
|
||||
name = tt
|
||||
author = Wuzzy
|
||||
description = Support for custom tooltip extensions for items
|
||||
depends = mcl_colors
|
||||
|
@ -214,7 +214,7 @@ function awards.unlock(name, award)
|
||||
|
||||
-- Get award
|
||||
minetest.log("action", name.." has gotten award "..award)
|
||||
minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize("#51EF4E", "[" .. (awdef.title or award) .. "]")))
|
||||
minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
@ -447,7 +447,7 @@ function awards.getFormspec(name, to, sid)
|
||||
first = false
|
||||
|
||||
if def.secret and not award.got then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
formspec = formspec .. mcl_colors.DARK_GRAY..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
@ -456,7 +456,7 @@ function awards.getFormspec(name, to, sid)
|
||||
if award.got then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
|
||||
formspec = formspec .. mcl_colors.GRAY.. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -6,3 +6,4 @@ license = LGPL 2.1 or later
|
||||
forum = https://forum.minetest.net/viewtopic.php?t=4870
|
||||
version = 2.3.0
|
||||
optional_depends = sfinv, unified_inventory
|
||||
depends = mcl_colors
|
||||
|
@ -238,3 +238,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
awards.show_to(name, name, nil, false)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
awards.register_achievement("mcl:stoneAge", {
|
||||
title = S("Stone Age"),
|
||||
description = S("Mine a stone with new pickaxe."),
|
||||
icon = "default_cobble.png",
|
||||
})
|
||||
awards.register_achievement("mcl:hotStuff", {
|
||||
title = S("Hot Stuff"),
|
||||
description = S("Put lava in a bucket."),
|
||||
icon = "bucket_lava.png",
|
||||
})
|
||||
awards.register_achievement("mcl:obsidian", {
|
||||
title = S("Ice Bucket Challenge"),
|
||||
description = S("Obtain an obsidian block."),
|
||||
icon = "default_obsidian.png",
|
||||
})
|
||||
|
@ -1,5 +1,8 @@
|
||||
local S = minetest.get_translator("mcl_death_messages")
|
||||
local N = function(s) return s end
|
||||
local C = minetest.colorize
|
||||
|
||||
local color_skyblue = mcl_colors.AQUA
|
||||
|
||||
local function get_tool_name(item)
|
||||
local name = item:get_meta():get_string("name")
|
||||
@ -41,6 +44,9 @@ local msgs = {
|
||||
["murder"] = {
|
||||
N("@1 was slain by @2 using [@3]"),
|
||||
},
|
||||
["murder_hand"] = {
|
||||
N("@1 was slain by @2"),
|
||||
},
|
||||
["murder_any"] = {
|
||||
N("@1 was killed."),
|
||||
},
|
||||
@ -131,7 +137,7 @@ local last_damages = { }
|
||||
|
||||
minetest.register_on_dieplayer(function(player, reason)
|
||||
-- Death message
|
||||
local message = minetest.settings:get_bool("mcl_showDeathMessages")
|
||||
local message = minetest.settings:get_bool("mcl_showDeathMessages") --Maybe cache the setting?
|
||||
if message == nil then
|
||||
message = true
|
||||
end
|
||||
@ -201,7 +207,11 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
elseif hitter:is_player() then
|
||||
hittername = hitter:get_player_name()
|
||||
if hittername ~= nil then
|
||||
msg = dmsg("murder", name, hittername, minetest.colorize("#00FFFF", hitter_toolname))
|
||||
if hitter_toolname == "" then
|
||||
msg = dmsg("murder_hand", name, hittername)
|
||||
else
|
||||
msg = dmsg("murder", name, hittername, C(color_skyblue, hitter_toolname))
|
||||
end
|
||||
else
|
||||
msg = dmsg("murder_any", name)
|
||||
end
|
||||
@ -229,7 +239,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||
if shooter == nil then
|
||||
msg = dmsg("arrow", name)
|
||||
elseif shooter:is_player() then
|
||||
msg = dmsg("arrow_name", name, shooter:get_player_name(), minetest.colorize("#00FFFF", get_tool_name(shooter:get_wielded_item())))
|
||||
msg = dmsg("arrow_name", name, shooter:get_player_name(), C(color_skyblue, get_tool_name(shooter:get_wielded_item())))
|
||||
elseif s_ent and s_ent._cmi_is_mob then
|
||||
if s_ent.nametag ~= "" then
|
||||
msg = dmsg("arrow_name", name, shooter:get_player_name(), get_tool_name(shooter:get_wielded_item()))
|
||||
|
@ -56,3 +56,4 @@ A ghast scared @1 to death.=Ein Ghast hat @1 zu Tode erschrocken.
|
||||
@1 was killed by a baby husk.=@1 wurde von einem Wüstenzombiebaby getötet.
|
||||
@1 was killed by a zombie pigman.=@1 wurde von einem Schweinezombie getötet.
|
||||
@1 was killed by a baby zombie pigman.=@1 wurde von einem Schweinezombiebaby getötet.
|
||||
@1 was slain by @2.=
|
||||
|
@ -55,3 +55,4 @@ A ghast scared @1 to death.=Se ha asustado @1 hasta morir.
|
||||
@1 was killed by a baby husk.=@1 fue asesinado por un bebé husk.
|
||||
@1 was killed by a zombie pigman.=@1 fue asesinado por un cerdo zombie.
|
||||
@1 was killed by a baby zombie pigman.=@1 fue asesinado por un bebé cerdo zombie.
|
||||
@1 was slain by @2.=
|
||||
|
@ -56,3 +56,4 @@ A ghast scared @1 to death.=Un ghast a éffrayé @1 à mort.
|
||||
@1 was killed by a baby husk.=@1 a été tué par un bébé zombie momie.
|
||||
@1 was killed by a zombie pigman.=@1 a été tué par un zombie-couchon.
|
||||
@1 was killed by a baby zombie pigman.=@1 a été tué par un bébé zombie-couchon
|
||||
@1 was slain by @2.=
|
||||
|
@ -56,3 +56,4 @@ A ghast scared @1 to death.=Гаст напугал @1 до смерти.
|
||||
@1 was killed by a baby husk.=@1 был(а) убит(а) машылом-кадавром.
|
||||
@1 was killed by a zombie pigman.=@1 был(а) убит(а) зомби-свиночеловеком.
|
||||
@1 was killed by a baby zombie pigman.=@1 был(а) убит(а) малышом-зомби-свиночеловеком.
|
||||
@1 was slain by @2.=
|
||||
|
@ -56,3 +56,4 @@ A ghast scared @1 to death.=
|
||||
@1 was killed by a baby husk.=
|
||||
@1 was killed by a zombie pigman.=
|
||||
@1 was killed by a baby zombie pigman.=
|
||||
@1 was slain by @2.=
|
||||
|
@ -1,3 +1,4 @@
|
||||
name = mcl_death_messages
|
||||
author = 4Evergreen4
|
||||
description = Shows messages in chat when a player dies.
|
||||
depends = mcl_colors
|
||||
|
@ -442,7 +442,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
||||
end
|
||||
local caption = ""
|
||||
if name ~= "inv" and filtername[name] then
|
||||
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
|
||||
caption = "label[0,1.2;"..F(minetest.colorize(mcl_colors.DARK_GRAY, filtername[name])).."]"
|
||||
end
|
||||
|
||||
formspec = "size[10,9.3]"..
|
||||
@ -489,8 +489,8 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
||||
if filter == nil then
|
||||
filter = ""
|
||||
end
|
||||
formspec = formspec .. "field[5.3,1.34;4,0.75;suche;;"..minetest.formspec_escape(filter).."]"
|
||||
formspec = formspec .. "field_close_on_enter[suche;false]"
|
||||
formspec = formspec .. "field[5.3,1.34;4,0.75;search;;"..minetest.formspec_escape(filter).."]"
|
||||
formspec = formspec .. "field_close_on_enter[search;false]"
|
||||
end
|
||||
if pagenum ~= nil then formspec = formspec .. "p"..tostring(pagenum) end
|
||||
|
||||
@ -561,11 +561,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
elseif fields.inv then
|
||||
if players[name].page == "inv" then return end
|
||||
page = "inv"
|
||||
elseif fields.suche == "" and not fields.creative_next and not fields.creative_prev then
|
||||
elseif fields.search == "" and not fields.creative_next and not fields.creative_prev then
|
||||
set_inv_page("all", player)
|
||||
page = "nix"
|
||||
elseif fields.suche ~= nil and not fields.creative_next and not fields.creative_prev then
|
||||
set_inv_search(string.lower(fields.suche),player)
|
||||
elseif fields.search ~= nil and not fields.creative_next and not fields.creative_prev then
|
||||
set_inv_search(string.lower(fields.search),player)
|
||||
page = "nix"
|
||||
end
|
||||
|
||||
@ -612,8 +612,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
players[name].start_i = start_i
|
||||
|
||||
local filter = ""
|
||||
if not fields.nix and fields.suche ~= nil and fields.suche ~= "" then
|
||||
filter = fields.suche
|
||||
if not fields.nix and fields.search ~= nil and fields.search ~= "" then
|
||||
filter = fields.search
|
||||
players[name].filter = filter
|
||||
end
|
||||
|
||||
|
@ -109,10 +109,10 @@ local function set_inventory(player, armor_change_only)
|
||||
mcl_formspec.get_itemslot_bg(0,3,1,1)..
|
||||
armor_slot_imgs..
|
||||
-- craft and inventory
|
||||
"label[0,4;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"label[4,0.5;"..F(minetest.colorize("#313131", S("Crafting"))).."]"..
|
||||
"label[4,0.5;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Crafting"))).."]"..
|
||||
"list[current_player;craft;4,1;2,2]"..
|
||||
"list[current_player;craftpreview;7,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
|
@ -1,6 +1,6 @@
|
||||
name = mcl_inventory
|
||||
author = BlockMen
|
||||
description = Adds the player inventory and creative inventory.
|
||||
depends = mcl_init, mcl_formspec
|
||||
depends = mcl_init, mcl_formspec, mcl_colors
|
||||
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
|
||||
|
||||
|
7
mods/HUD/mcl_tmp_message/API.md
Normal file
7
mods/HUD/mcl_tmp_message/API.md
Normal file
@ -0,0 +1,7 @@
|
||||
# mcl_temp_message
|
||||
|
||||
Allow mods to show short messages in the hud of players.
|
||||
|
||||
## mcl_tmp_message.message(player, message)
|
||||
|
||||
Show above the hotbar a hud message <message> to player <player>.
|
@ -13,12 +13,12 @@ local S = minetest.get_translator("mcl_dispensers")
|
||||
local setup_dispenser = function(pos)
|
||||
-- Set formspec and inventory
|
||||
local form = "size[9,8.75]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dispenser"))).."]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dispenser"))).."]"..
|
||||
"list[current_name;main;3,0.5;3,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
||||
"listring[current_name;main]"..
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mcl_dispensers
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
@ -14,12 +14,12 @@ local S = minetest.get_translator("mcl_droppers")
|
||||
local setup_dropper = function(pos)
|
||||
-- Set formspec and inventory
|
||||
local form = "size[9,8.75]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
|
||||
"list[current_name;main;3,0.5;3,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
||||
"listring[current_name;main]"..
|
||||
|
@ -15,10 +15,10 @@ local setup_dropper = function(pos)
|
||||
-- Set formspec and inventory
|
||||
local form = "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
|
||||
"list[current_name;main;3,0.5;3,3;]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]"
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mcl_droppers
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_util
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_util, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
@ -1,6 +1,11 @@
|
||||
local S = minetest.get_translator("mesecons_commandblock")
|
||||
local F = minetest.formspec_escape
|
||||
|
||||
local color_red = mcl_colors.RED
|
||||
|
||||
local command_blocks_activated = minetest.settings:get_bool("mcl_enable_commandblocks", true)
|
||||
local msg_not_activated = S("Command blocks are not enabled on this server")
|
||||
|
||||
local function construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
@ -78,7 +83,7 @@ local function check_commands(commands, player_name)
|
||||
if string.sub(cmd, 1, 1) == "/" then
|
||||
msg = S("Error: The command “@1” does not exist; your command block has not been changed. Use the “help” chat command for a list of available commands. Hint: Try to remove the leading slash.", cmd)
|
||||
end
|
||||
return false, minetest.colorize("#FF0000", msg)
|
||||
return false, minetest.colorize(color_red, msg)
|
||||
end
|
||||
if player_name then
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
@ -86,7 +91,7 @@ local function check_commands(commands, player_name)
|
||||
for cmd_priv, _ in pairs(cmddef.privs) do
|
||||
if player_privs[cmd_priv] ~= true then
|
||||
local msg = S("Error: You have insufficient privileges to use the command “@1” (missing privilege: @2)! The command block has not been changed.", cmd, cmd_priv)
|
||||
return false, minetest.colorize("#FF0000", msg)
|
||||
return false, minetest.colorize(color_red, msg)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -99,9 +104,14 @@ local function commandblock_action_on(pos, node)
|
||||
return
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local commander = meta:get_string("commander")
|
||||
|
||||
if not command_blocks_activated then
|
||||
--minetest.chat_send_player(commander, msg_not_activated)
|
||||
return
|
||||
end
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||
|
||||
local commands = resolve_commands(meta:get_string("commands"), pos)
|
||||
for _, command in pairs(commands:split("\n")) do
|
||||
@ -117,7 +127,6 @@ local function commandblock_action_on(pos, node)
|
||||
return
|
||||
end
|
||||
-- Execute command in the name of commander
|
||||
local commander = meta:get_string("commander")
|
||||
cmddef.func(commander, param)
|
||||
end
|
||||
end
|
||||
@ -129,6 +138,10 @@ local function commandblock_action_off(pos, node)
|
||||
end
|
||||
|
||||
local on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
if not command_blocks_activated then
|
||||
minetest.chat_send_player(player:get_player_name(), msg_not_activated)
|
||||
return
|
||||
end
|
||||
local can_edit = true
|
||||
-- Only allow write access in Creative Mode
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
|
@ -27,3 +27,4 @@ Access denied. You need the “maphack” privilege to edit command blocks.=Zugr
|
||||
Editing the command block has failed! You can only change the command block in Creative Mode!=Bearbeitung des Befehlsblocks fehlgeschlagen! Sie können den Befehlsblock nur im Kreativmodus ändern!
|
||||
Editing the command block has failed! The command block is gone.=Bearbeiten des Befehlsblocks fehlgeschlagen! Der Befehlsblock ist verschwunden.
|
||||
Executes server commands when powered by redstone power=Führt Serverbefehle aus, wenn mit Redstoneenergie versorgt
|
||||
Command blocks are not enabled on this server=
|
||||
|
@ -28,3 +28,4 @@ Example 2:@n give @@n mcl_core:apple 5@nGives the nearest player 5 apples=2.
|
||||
Access denied. You need the “maphack” privilege to edit command blocks.=Acceso denegado. Necesita el privilegio "maphack" para editar bloques de comandos.
|
||||
Editing the command block has failed! You can only change the command block in Creative Mode!=¡La edición del bloque de comando ha fallado! ¡Solo puede cambiar el bloque de comandos en modo creativo!
|
||||
Editing the command block has failed! The command block is gone.=¡La edición del bloque de comando ha fallado! El bloque de comando se ha ido.
|
||||
Command blocks are not enabled on this server=
|
||||
|
@ -27,3 +27,4 @@ Access denied. You need the “maphack” privilege to edit command blocks.=Acc
|
||||
Editing the command block has failed! You can only change the command block in Creative Mode!=La modification du bloc de commandes a échoué! Vous ne pouvez modifier le bloc de commandes qu'en mode créatif!
|
||||
Editing the command block has failed! The command block is gone.=La modification du bloc de commandes a échoué! Le bloc de commande a disparu.
|
||||
Executes server commands when powered by redstone power=Exécute les commandes du serveur lorsqu'il est alimenté par l'alimentation Redstone
|
||||
Command blocks are not enabled on this server=Les blocks de commandes ne sont pas activés sur ce serveur
|
||||
|
@ -27,3 +27,4 @@ Access denied. You need the “maphack” privilege to edit command blocks.=До
|
||||
Editing the command block has failed! You can only change the command block in Creative Mode!=Попытка редактирования командного блока потерпела неудачу. Вы можете изменять командные блоки только в творческом режиме!
|
||||
Editing the command block has failed! The command block is gone.=Попытка редактирования командного блока потерпела неудачу. Командный блок исчез.
|
||||
Executes server commands when powered by redstone power=При подаче энергии редстоуна выполняет серверные команды
|
||||
Command blocks are not enabled on this server=
|
||||
|
@ -27,3 +27,4 @@ Access denied. You need the “maphack” privilege to edit command blocks.=
|
||||
Editing the command block has failed! You can only change the command block in Creative Mode!=
|
||||
Editing the command block has failed! The command block is gone.=
|
||||
Executes server commands when powered by redstone power=
|
||||
Command blocks are not enabled on this server=
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mesecons_commandblock
|
||||
depends = mesecons
|
||||
depends = mesecons, mcl_colors
|
||||
optional_depends = doc, doc_items
|
||||
|
@ -9,7 +9,6 @@ local MATERIAL_TOOL_REPAIR_BOOST = {
|
||||
math.ceil(MAX_WEAR * 0.75), -- 75%
|
||||
MAX_WEAR, -- 100%
|
||||
}
|
||||
local NAME_COLOR = "#FFFF4C"
|
||||
|
||||
local function get_anvil_formspec(set_name)
|
||||
if not set_name then
|
||||
@ -17,7 +16,7 @@ local function get_anvil_formspec(set_name)
|
||||
end
|
||||
return "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
@ -28,7 +27,7 @@ local function get_anvil_formspec(set_name)
|
||||
mcl_formspec.get_itemslot_bg(4,2.5,1,1)..
|
||||
"list[context;output;8,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(8,2.5,1,1)..
|
||||
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair and Name"))).."]"..
|
||||
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Repair and Name"))).."]"..
|
||||
"field[3.25,1;4,1;name;;"..minetest.formspec_escape(set_name).."]"..
|
||||
"field_close_on_enter[name;false]"..
|
||||
"button[7,0.7;2,1;name_button;"..minetest.formspec_escape(S("Set Name")).."]"..
|
||||
@ -172,14 +171,8 @@ local function update_anvil_slots(meta)
|
||||
if new_name ~= old_name then
|
||||
-- Save the raw name internally
|
||||
meta:set_string("name", new_name)
|
||||
-- Rename item
|
||||
if new_name == "" then
|
||||
tt.reload_itemstack_description(name_item)
|
||||
else
|
||||
-- Custom name set. Colorize it!
|
||||
-- This makes the name visually different from unnamed items
|
||||
meta:set_string("description", minetest.colorize(NAME_COLOR, new_name))
|
||||
end
|
||||
-- Rename item handled by tt
|
||||
tt.reload_itemstack_description(name_item)
|
||||
new_output = name_item
|
||||
elseif just_rename then
|
||||
new_output = ""
|
||||
@ -495,7 +488,6 @@ S("The anvil has limited durability and 3 damage levels: undamaged, slightly dam
|
||||
local anvildef1 = table.copy(anvildef)
|
||||
anvildef1.description = S("Slightly Damaged Anvil")
|
||||
anvildef1._doc_items_create_entry = false
|
||||
anvildef1.groups.not_in_creative_inventory = 1
|
||||
anvildef1.groups.anvil = 2
|
||||
anvildef1._doc_items_create_entry = false
|
||||
anvildef1.tiles = {"mcl_anvils_anvil_top_damaged_1.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"}
|
||||
@ -503,7 +495,6 @@ anvildef1.tiles = {"mcl_anvils_anvil_top_damaged_1.png^[transformR90", "mcl_anvi
|
||||
local anvildef2 = table.copy(anvildef)
|
||||
anvildef2.description = S("Very Damaged Anvil")
|
||||
anvildef2._doc_items_create_entry = false
|
||||
anvildef2.groups.not_in_creative_inventory = 1
|
||||
anvildef2.groups.anvil = 3
|
||||
anvildef2._doc_items_create_entry = false
|
||||
anvildef2.tiles = {"mcl_anvils_anvil_top_damaged_2.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"}
|
||||
|
@ -1,5 +1,5 @@
|
||||
name = mcl_anvils
|
||||
author = Wuzzy
|
||||
description = Anvils mods for MCL2
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting, mcl_colors
|
||||
optional_depends = mcl_core, screwdriver
|
||||
|
@ -367,6 +367,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
||||
run_walk = {x=440, y=459},
|
||||
run_walk_mine = {x=461, y=480},
|
||||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
},
|
||||
})
|
||||
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,4 +1,5 @@
|
||||
name = mcl_banners
|
||||
author = 22i
|
||||
description = Adds decorative banners in different colors which can be emblazoned with patterns, offering a countless number of combinations.
|
||||
depends = mcl_colors
|
||||
optional_depends = mcl_sounds, mcl_core, mcl_wool, mcl_cauldrons, doc, screwdriver
|
||||
|
@ -281,7 +281,7 @@ mcl_banners.make_advanced_banner_description = function(description, layers)
|
||||
|
||||
-- Final string concatenations: Just a list of strings
|
||||
local append = table.concat(layerstrings, "\n")
|
||||
description = description .. "\n" .. minetest.colorize("#8F8F8F", append)
|
||||
description = description .. "\n" .. minetest.colorize(mcl_colors.GRAY, append)
|
||||
return description
|
||||
end
|
||||
end
|
||||
|
@ -89,6 +89,7 @@ function mcl_beds.register_bed(name, def)
|
||||
selection_box = selection_box_bottom,
|
||||
collision_box = collision_box_bottom,
|
||||
drop = "",
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
local S =minetest.get_translator("mcl_books")
|
||||
local S = minetest.get_translator("mcl_books")
|
||||
|
||||
local max_text_length = 4500 -- TODO: Increase to 12800 when scroll bar was added to written book
|
||||
local max_title_length = 64
|
||||
@ -67,7 +67,7 @@ local make_description = function(title, author, generation)
|
||||
else
|
||||
desc = S("Tattered Book")
|
||||
end
|
||||
desc = desc .. "\n" .. minetest.colorize("#AAAAAA", S("by @1", author))
|
||||
desc = desc .. "\n" .. minetest.colorize(mcl_colors.GRAY, S("by @1", author))
|
||||
return desc
|
||||
end
|
||||
|
||||
@ -147,8 +147,8 @@ minetest.register_on_player_receive_fields(function ( player, formname, fields )
|
||||
local formspec = "size[8,9]"..
|
||||
header..
|
||||
"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]"..
|
||||
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize("#000000", S("Enter book title:")))..";]"..
|
||||
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize("#404040", S("by @1", name))).."]"..
|
||||
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize(mcl_colors.BLACK, S("Enter book title:")))..";]"..
|
||||
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("by @1", name))).."]"..
|
||||
"button_exit[0.75,7.95;3,1;sign;"..minetest.formspec_escape(S("Sign and Close")).."]"..
|
||||
"tooltip[sign;"..minetest.formspec_escape(S("Note: The book will no longer be editable after signing")).."]"..
|
||||
"button[4.25,7.95;3,1;cancel;"..minetest.formspec_escape(S("Cancel")).."]"
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = mcl_books
|
||||
author = celeron55
|
||||
description = Books mod for MCL2
|
||||
optional_depends = mcl_init, mcl_core, mcl_sounds, mcl_mobitems, mcl_dye
|
||||
optional_depends = mcl_init, mcl_core, mcl_sounds, mcl_mobitems, mcl_dye, mcl_colors
|
||||
|
@ -16,23 +16,17 @@ local dir_to_pitch = function(dir)
|
||||
end
|
||||
|
||||
local random_arrow_positions = function(positions, placement)
|
||||
local min = 0
|
||||
local max = 0
|
||||
if positions == 'x' then
|
||||
min = -4
|
||||
max = 4
|
||||
return math.random(-4, 4)
|
||||
elseif positions == 'y' then
|
||||
min = 0
|
||||
max = 10
|
||||
return math.random(0, 10)
|
||||
end
|
||||
if placement == 'front' and positions == 'z' then
|
||||
min = 3
|
||||
max = 3
|
||||
return 3
|
||||
elseif placement == 'back' and positions == 'z' then
|
||||
min = -3
|
||||
max = -3
|
||||
return -3
|
||||
end
|
||||
return math.random(max, min)
|
||||
return 0
|
||||
end
|
||||
|
||||
local mod_awards = minetest.get_modpath("awards") and minetest.get_modpath("mcl_achievements")
|
||||
@ -304,8 +298,8 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
||||
else
|
||||
self._attach_parent = 'Body'
|
||||
end
|
||||
self._z_rotation = math.random(30, -30)
|
||||
self._y_rotation = math.random(30, -30)
|
||||
self._z_rotation = math.random(-30, 30)
|
||||
self._y_rotation = math.random( -30, 30)
|
||||
self.object:set_attach(obj, self._attach_parent, {x=self._x_position,y=self._y_position,z=random_arrow_positions('z', placement)}, {x=0,y=self._rotation_station + self._y_rotation,z=self._z_rotation})
|
||||
minetest.after(150, function()
|
||||
self.object:remove()
|
||||
|
@ -4,8 +4,8 @@ local function active_brewing_formspec(fuel_percent, brew_percent)
|
||||
|
||||
return "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.75;9,1;]"..
|
||||
@ -35,8 +35,8 @@ end
|
||||
|
||||
local brewing_formspec = "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.75;9,1;]"..
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = mcl_brewing
|
||||
author = bzoss
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems, mcl_colors
|
||||
optional_depends = mcl_core, doc, screwdriver
|
||||
|
@ -5,17 +5,17 @@ Add an API to register buckets to mcl
|
||||
|
||||
Register a new liquid
|
||||
Accept folowing params:
|
||||
* source_place = a string or function.
|
||||
* source_place: a string or function.
|
||||
* string: name of the node to place
|
||||
* function(pos): will returns name of the node to place with pos being the placement position
|
||||
* source_take = table of liquid source node names to take
|
||||
* itemname = itemstring of the new bucket item (or nil if liquid is not takeable)
|
||||
* inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||
* name = user-visible bucket description
|
||||
* longdesc = long explanatory description (for help)
|
||||
* usagehelp = short usage explanation (for help)
|
||||
* tt_help = very short tooltip help
|
||||
* extra_check(pos, placer) = optional function(pos) which can returns false to avoid placing the liquid. Placer is object/player who is placing the liquid, can be nil.
|
||||
* groups = optional list of item groups
|
||||
* source_take: table of liquid source node names to take
|
||||
* itemname: itemstring of the new bucket item (or nil if liquid is not takeable)
|
||||
* inventory_image: texture of the new bucket item (ignored if itemname == nil)
|
||||
* name: user-visible bucket description
|
||||
* longdesc: long explanatory description (for help)
|
||||
* usagehelp: short usage explanation (for help)
|
||||
* tt_help: very short tooltip help
|
||||
* extra_check(pos, placer): (optional) function(pos) which can returns false to avoid placing the liquid. Placer is object/player who is placing the liquid, can be nil.
|
||||
* groups: optional list of item groups
|
||||
|
||||
This function can be called from any mod (which depends on this one)
|
@ -207,6 +207,9 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
||||
-- Fill bucket, but not in Creative Mode
|
||||
if not minetest.is_creative_enabled(user:get_player_name()) then
|
||||
new_bucket = ItemStack({name = liquiddef.itemname})
|
||||
if liquiddef.itemname == "mcl_buckets:bucket_lava" and awards and awards.unlock and user and user:is_player() then
|
||||
awards.unlock(user:get_player_name(), "mcl:hotStuff")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.add_node(pointed_thing.under, {name="air"})
|
||||
|
@ -475,10 +475,10 @@ minetest.register_node(small_name, {
|
||||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
"size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
@ -624,12 +624,12 @@ minetest.register_node(left_name, {
|
||||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
"size[9,11.5]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
@ -773,12 +773,12 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
|
||||
"size[9,11.5]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
@ -986,10 +986,10 @@ minetest.register_node("mcl_chests:ender_chest", {
|
||||
})
|
||||
|
||||
local formspec_ender_chest = "size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Ender Chest"))).."]"..
|
||||
"list[current_player;enderchest;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
@ -1104,10 +1104,10 @@ local function formspec_shulker_box(name)
|
||||
name = S("Shulker Box")
|
||||
end
|
||||
return "size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mcl_chests
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
@ -14,7 +14,7 @@ mcl_autogroup.register_diggroup("shearsy_wool")
|
||||
mcl_autogroup.register_diggroup("shearsy_cobweb")
|
||||
mcl_autogroup.register_diggroup("swordy")
|
||||
mcl_autogroup.register_diggroup("swordy_cobweb")
|
||||
mcl_autogroup.register_diggroup("creative_breakable")
|
||||
mcl_autogroup.register_diggroup("hoey")
|
||||
|
||||
-- Load files
|
||||
local modpath = minetest.get_modpath("mcl_core")
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = mcl_core
|
||||
description = Core items of MineClone 2: Basic biome blocks (dirt, sand, stones, etc.), derived items, glass, sugar cane, cactus, barrier, mining tools, hand, craftitems, and misc. items which don't really fit anywhere else.
|
||||
depends = mcl_autogroup, mcl_init, mcl_sounds, mcl_particles, mcl_util, mcl_worlds, doc_items, mcl_enchanting
|
||||
depends = mcl_autogroup, mcl_init, mcl_sounds, mcl_particles, mcl_util, mcl_worlds, doc_items, mcl_enchanting, mcl_colors
|
||||
optional_depends = doc
|
||||
|
@ -33,6 +33,11 @@ minetest.register_node("mcl_core:stone", {
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 1.5,
|
||||
_mcl_silk_touch_drop = true,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
if awards and awards.unlock and digger and digger:is_player() then
|
||||
awards.unlock(digger:get_player_name(), "mcl:stoneAge")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:stone_with_coal", {
|
||||
@ -808,12 +813,17 @@ minetest.register_node("mcl_core:obsidian", {
|
||||
description = S("Obsidian"),
|
||||
_doc_items_longdesc = S("Obsidian is an extremely hard mineral with an enourmous blast-resistance. Obsidian is formed when water meets lava."),
|
||||
tiles = {"default_obsidian.png"},
|
||||
is_ground_content = true,
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
stack_max = 64,
|
||||
groups = {pickaxey=5, building_block=1, material_stone=1},
|
||||
_mcl_blast_resistance = 1200,
|
||||
_mcl_hardness = 50,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
if awards and awards.unlock and digger and digger:is_player() then
|
||||
awards.unlock(digger:get_player_name(), "mcl:obsidian")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:ice", {
|
||||
|
@ -4,7 +4,7 @@ local S = minetest.get_translator("mcl_core")
|
||||
|
||||
minetest.register_node("mcl_core:cactus", {
|
||||
description = S("Cactus"),
|
||||
_tt_help = S("Grows on sand").."\n"..minetest.colorize("#FFFF00", S("Contact damage: @1 per half second", 1)),
|
||||
_tt_help = S("Grows on sand").."\n"..minetest.colorize(mcl_colors.YELLOW, S("Contact damage: @1 per half second", 1)),
|
||||
_doc_items_longdesc = S("This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well."),
|
||||
_doc_items_usagehelp = S("A cactus can only be placed on top of another cactus or any sand."),
|
||||
drawtype = "nodebox",
|
||||
|
@ -236,7 +236,7 @@ minetest.register_node("mcl_core:realm_barrier", {
|
||||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize("#FF0000", "You can't just place a realm barrier by hand!"))
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize(mcl_colors.RED, "You can't just place a realm barrier by hand!"))
|
||||
return
|
||||
end,
|
||||
})
|
||||
@ -266,7 +266,7 @@ minetest.register_node("mcl_core:void", {
|
||||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize("#FF0000", "You can't just place the void by hand!"))
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize(mcl_colors.RED, "You can't just place the void by hand!"))
|
||||
return
|
||||
end,
|
||||
drop = "",
|
||||
|
@ -108,7 +108,19 @@ local register_leaves = function(subname, description, longdesc, tiles, sapling,
|
||||
tiles = tiles,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
groups = {handy=1,shearsy=1,swordy=1, leafdecay=leafdecay_distance, flammable=2, leaves=1, deco_block=1, dig_by_piston=1, fire_encouragement=30, fire_flammability=60},
|
||||
groups = {
|
||||
handy=1,
|
||||
hoey=1,
|
||||
shearsy=1,
|
||||
swordy=1,
|
||||
leafdecay=leafdecay_distance,
|
||||
flammable=2,
|
||||
leaves=1,
|
||||
deco_block=1,
|
||||
dig_by_piston=1,
|
||||
fire_encouragement=30,
|
||||
fire_flammability=60
|
||||
},
|
||||
drop = get_drops(0),
|
||||
_mcl_shears_drop = true,
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
|
6
mods/ITEMS/mcl_crafting_table/API.md
Normal file
6
mods/ITEMS/mcl_crafting_table/API.md
Normal file
@ -0,0 +1,6 @@
|
||||
# mcl_crafting_table
|
||||
Add a node which allow players to craft more complex things.
|
||||
|
||||
## mcl_crafting_table.show_crafting_form(player)
|
||||
Show the crafting form to a player.
|
||||
Used in the node registration, but can be used by external mods.
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_crafting_table")
|
||||
local formspec_escape = minetest.formspec_escape
|
||||
local show_formspec = minetest.show_formspec
|
||||
local C = minetest.colorize
|
||||
local text_color = mcl_colors.BLACK or "#313131"
|
||||
local text_color = mcl_colors.DARK_GRAY
|
||||
local itemslot_bg = mcl_formspec.get_itemslot_bg
|
||||
|
||||
mcl_crafting_table = {}
|
||||
@ -13,7 +13,7 @@ function mcl_crafting_table.show_crafting_form(player)
|
||||
show_formspec(player:get_player_name(), "main",
|
||||
"size[9,8.75]"..
|
||||
"image[4.7,1.5;1.5,1;gui_crafting_arrow.png]"..
|
||||
"label[0,4;"..formspec_escape(C(text_color, S("Inventory"))).."]".. --"#313131"
|
||||
"label[0,4;"..formspec_escape(C(text_color, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -1,4 +1,3 @@
|
||||
name = mcl_crafting_table
|
||||
description = Adds a crafting table.
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds
|
||||
optional_depends = mcl_colors
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_colors
|
||||
|
@ -52,7 +52,7 @@ function mcl_enchanting.get_enchantment_description(enchantment, level)
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_colorized_enchantment_description(enchantment, level)
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and "#FC5454" or "#A8A8A8", mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and mcl_colors.RED or mcl_colors.GRAY, mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_enchanted_itemstring(itemname)
|
||||
@ -468,13 +468,13 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
||||
local formspec = ""
|
||||
.. "size[9.07,8.6;]"
|
||||
.. "formspec_version[3]"
|
||||
.. "label[0,0;" .. C("#313131") .. F(table_name) .. "]"
|
||||
.. "label[0,0;" .. C(mcl_colors.DARK_GRAY) .. F(table_name) .. "]"
|
||||
.. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
|
||||
.. "list[current_player;enchanting_item;0.2,2.4;1,1]"
|
||||
.. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
|
||||
.. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
|
||||
.. "list[current_player;enchanting_lapis;1.1,2.4;1,1]"
|
||||
.. "label[0,4;" .. C("#313131") .. F(S("Inventory")).."]"
|
||||
.. "label[0,4;" .. C(mcl_colors.DARK_GRAY) .. F(S("Inventory")).."]"
|
||||
.. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
|
||||
.. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
|
||||
.. "list[current_player;main;0,4.5;9,3;9]"
|
||||
@ -501,11 +501,11 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
||||
local hover_ending = (can_enchant and "_hovered" or "_off")
|
||||
formspec = formspec
|
||||
.. "container[3.2," .. y .. "]"
|
||||
.. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. F(slot.description) .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C("#818181") .. F(S("@1 Enchantment Levels", i)) or C("#FC5454") .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||
.. (slot and "tooltip[button_" .. i .. ";" .. C(mcl_colors.GRAY) .. F(slot.description) .. " " .. C(mcl_colors.WHITE) .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and mcl_colors.GRAY or mcl_colors.RED) .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C(mcl_colors.GRAY) .. F(S("@1 Enchantment Levels", i)) or C(mcl_colors.RED) .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||
.. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
|
||||
.. "button[0,0;7.5,1.3;button_" .. i .. ";]"
|
||||
.. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
|
||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "")
|
||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and mcl_colors.GREEN or mcl_colors.DARK_GREEN) .. slot.level_requirement .. "]" or "")
|
||||
.. (slot and slot.glyphs or "")
|
||||
.. "container_end[]"
|
||||
y = y + 1.35
|
||||
@ -582,7 +582,12 @@ function mcl_enchanting.allow_inventory_action(player, action, inventory, invent
|
||||
local listname = inventory_info.to_list
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
if stack:get_name() == "mcl_dye:blue" and listname ~= "enchanting_item" then
|
||||
return math.min(inventory:get_stack("enchanting_lapis", 1):get_free_space(), stack:get_count())
|
||||
local count = stack:get_count()
|
||||
local old_stack = inventory:get_stack("enchanting_lapis", 1)
|
||||
if old_stack:get_name() ~= "" then
|
||||
count = math.min(count, old_stack:get_free_space())
|
||||
end
|
||||
return count
|
||||
elseif inventory:get_stack("enchanting_item", 1):get_count() == 0 and listname ~= "enchanting_lapis" then
|
||||
return 1
|
||||
else
|
||||
|
@ -45,6 +45,10 @@ end
|
||||
-- To make it more efficient it will first check a hash value to determine if
|
||||
-- the tool needs to be updated.
|
||||
function mcl_enchanting.update_groupcaps(itemstack)
|
||||
if not itemstack:get_meta():get("tool_capabilities") then
|
||||
return
|
||||
end
|
||||
|
||||
local name = itemstack:get_name()
|
||||
local level = mcl_enchanting.get_enchantment(itemstack, "efficiency")
|
||||
local groupcaps = get_efficiency_groupcaps(name, level)
|
||||
|
@ -1,5 +1,5 @@
|
||||
name = mcl_enchanting
|
||||
description = Enchanting for MineClone2
|
||||
depends = tt, walkover, mcl_sounds
|
||||
depends = tt, walkover, mcl_sounds, mcl_colors
|
||||
optional_depends = screwdriver
|
||||
author = Fleckenstein
|
||||
|
@ -29,7 +29,7 @@ minetest.register_entity("mcl_end:ender_eye", {
|
||||
if self._age >= 3 then
|
||||
-- End of life
|
||||
local r = math.random(1,5)
|
||||
if r == 1 or minetest.is_creative_enabled("") then
|
||||
if r == 1 then
|
||||
-- 20% chance to get destroyed completely.
|
||||
-- 100% if in Creative Mode
|
||||
self.object:remove()
|
||||
|
@ -78,6 +78,9 @@ minetest.register_tool("mcl_farming:hoe_wood", {
|
||||
},
|
||||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 2, level = 1, uses = 60 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -118,6 +121,9 @@ minetest.register_tool("mcl_farming:hoe_stone", {
|
||||
},
|
||||
_repair_material = "mcl_core:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -154,6 +160,9 @@ minetest.register_tool("mcl_farming:hoe_iron", {
|
||||
},
|
||||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -196,6 +205,9 @@ minetest.register_tool("mcl_farming:hoe_gold", {
|
||||
},
|
||||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -240,6 +252,9 @@ minetest.register_tool("mcl_farming:hoe_diamond", {
|
||||
},
|
||||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mcl_farming
|
||||
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc
|
||||
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc, mcl_colors
|
||||
optional_depends = mcl_armor, doc
|
||||
|
@ -118,7 +118,7 @@ minetest.register_craftitem("mcl_farming:potato_item_baked", {
|
||||
|
||||
minetest.register_craftitem("mcl_farming:potato_item_poison", {
|
||||
description = S("Poisonous Potato"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("60% chance of poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("60% chance of poisoning")),
|
||||
_doc_items_longdesc = S("This potato doesn't look too healthy. You can eat it to restore hunger points, but there's a 60% chance it will poison you briefly."),
|
||||
stack_max = 64,
|
||||
inventory_image = "farming_potato_poison.png",
|
||||
|
@ -146,7 +146,7 @@ minetest.register_node("mcl_farming:hay_block", {
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
on_place = mcl_util.rotate_axis,
|
||||
groups = {handy=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||
groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
on_rotate = on_rotate,
|
||||
_mcl_blast_resistance = 0.5,
|
||||
|
@ -173,7 +173,7 @@ local fish = function(itemstack, player, pointed_thing)
|
||||
if noent == true then
|
||||
local playerpos = player:get_pos()
|
||||
local dir = player:get_look_dir()
|
||||
local obj = mcl_throwing.throw("mcl_throwing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
||||
local obj = mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
||||
end
|
||||
end
|
||||
|
||||
@ -295,6 +295,52 @@ bobber_ENTITY.on_step = bobber_on_step
|
||||
|
||||
minetest.register_entity("mcl_fishing:bobber_entity", bobber_ENTITY)
|
||||
|
||||
local flying_bobber_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
textures = {"mcl_fishing_bobber.png"}, --FIXME: Replace with correct texture.
|
||||
visual_size = {x=0.5, y=0.5},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
|
||||
_lastpos={},
|
||||
_thrower = nil,
|
||||
objtype="fishing",
|
||||
}
|
||||
|
||||
-- Movement function of flying bobber
|
||||
local flying_bobber_on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:get_pos()
|
||||
local node = minetest.get_node(pos)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
--local player = minetest.get_player_by_name(self._thrower)
|
||||
|
||||
-- Destroy when hitting a solid node
|
||||
if self._lastpos.x~=nil then
|
||||
if (def and (def.walkable or def.liquidtype == "flowing" or def.liquidtype == "source")) or not def then
|
||||
local make_child= function(object)
|
||||
local ent = object:get_luaentity()
|
||||
ent.player = self._thrower
|
||||
ent.child = true
|
||||
end
|
||||
make_child(minetest.add_entity(self._lastpos, "mcl_fishing:bobber_entity"))
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
self._lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
||||
end
|
||||
|
||||
flying_bobber_ENTITY.on_step = flying_bobber_on_step
|
||||
|
||||
minetest.register_entity("mcl_fishing:flying_bobber_entity", flying_bobber_ENTITY)
|
||||
|
||||
mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing:flying_bobber_entity", 5)
|
||||
|
||||
-- If player leaves area, remove bobber.
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||
@ -449,7 +495,7 @@ minetest.register_craftitem("mcl_fishing:clownfish_raw", {
|
||||
|
||||
minetest.register_craftitem("mcl_fishing:pufferfish_raw", {
|
||||
description = S("Pufferfish"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("Very poisonous")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Very poisonous")),
|
||||
_doc_items_longdesc = S("Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger)."),
|
||||
inventory_image = "mcl_fishing_pufferfish_raw.png",
|
||||
on_place = minetest.item_eat(1),
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mcl_fishing
|
||||
description = Adds fish and fishing poles to go fishing.
|
||||
depends = mcl_core, mcl_sounds, mcl_loot, mcl_mobs, mcl_enchanting
|
||||
depends = mcl_core, mcl_sounds, mcl_loot, mcl_mobs, mcl_enchanting, mcl_throwing, mcl_colors
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user