Fix biomemap being screwed up in mcl_mapgen_core

This commit is contained in:
Wuzzy 2017-11-07 20:16:25 +01:00
parent d4708c804a
commit 53f231a576

@ -1639,6 +1639,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local param2_data = vm:get_param2_data(lvm_buffer_param2)
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
local lvm_used = false
local biomemap
local ymin, ymax
@ -1747,7 +1748,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- Clay, vines, cocoas
lvm_used = generate_clay(minp, maxp, seed, data, area, lvm_used)
local biomemap = minetest.get_mapgen_object("biomemap")
biomemap = minetest.get_mapgen_object("biomemap")
lvm_used = generate_tree_decorations(minp, maxp, seed, data, param2_data, area, biomemap, lvm_used)
----- Interactive block fixing section -----