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Fix biomemap being screwed up in mcl_mapgen_core
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@ -1639,6 +1639,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local param2_data = vm:get_param2_data(lvm_buffer_param2)
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local param2_data = vm:get_param2_data(lvm_buffer_param2)
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local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
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local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
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local lvm_used = false
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local lvm_used = false
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local biomemap
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local ymin, ymax
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local ymin, ymax
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@ -1747,7 +1748,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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-- Clay, vines, cocoas
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-- Clay, vines, cocoas
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lvm_used = generate_clay(minp, maxp, seed, data, area, lvm_used)
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lvm_used = generate_clay(minp, maxp, seed, data, area, lvm_used)
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local biomemap = minetest.get_mapgen_object("biomemap")
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biomemap = minetest.get_mapgen_object("biomemap")
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lvm_used = generate_tree_decorations(minp, maxp, seed, data, param2_data, area, biomemap, lvm_used)
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lvm_used = generate_tree_decorations(minp, maxp, seed, data, param2_data, area, biomemap, lvm_used)
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----- Interactive block fixing section -----
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----- Interactive block fixing section -----
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