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Use table.indexof
in mcl_anvils
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parent
438998de6a
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560aead57f
@ -79,18 +79,6 @@ local function get_consumed_materials(tool, material)
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return materials_used
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end
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---@param table table
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---@param value any
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---@return boolean
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local function contains(table, value)
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for _, i in pairs(table) do
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if i == value then
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return true
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end
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end
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return false
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end
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-- Given 2 input stacks, tells you which is the tool and which is the material.
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-- Returns ("tool", input1, input2) if input1 is tool and input2 is material.
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-- Returns ("material", input2, input1) if input1 is material and input2 is tool.
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@ -102,9 +90,9 @@ local function distinguish_tool_and_material(input1, input2)
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local def2 = input2:get_definition()
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local r1 = def1._repair_material
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local r2 = def2._repair_material
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if def1.type == "tool" and r1 and type(r1) == "table" and contains(r1, input2) then
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if def1.type == "tool" and r1 and type(r1) == "table" and table.indexof(r1, input2) ~= -1 then
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return "tool", input1, input2
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elseif def2.type == "tool" and r2 and type(r2) == "table" and contains(r2, input1) then
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elseif def2.type == "tool" and r2 and type(r2) == "table" and table.indexof(r1, input1) ~= -1 then
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return "material", input2, input1
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elseif def1.type == "tool" and r1 then
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return "tool", input1, input2
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@ -192,7 +180,7 @@ local function update_anvil_slots(meta)
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has_correct_material = true
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end
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else
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if contains(repair, material_name) then
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if table.indexof(repair, material_name) ~= -1 then
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has_correct_material = true
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else
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for _, r in pairs(repair) do
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