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Add fractal example
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examples.lua
22
examples.lua
@ -60,3 +60,25 @@ for x = 1,16,1 do -- left to right
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end
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tga_encoder.image(pixels, {colors="RGB", pixel_depth=16}):save("gradients_16bpp.tga")
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tga_encoder.image(pixels, {colors="RGB", pixel_depth=24}):save("gradients_24bpp.tga")
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local pixels = {}
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for x = 1,512,1 do -- left to right
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for z = 1,512,1 do -- bottom to top
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local oz = (z - 256) / 256 + 0.75
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local ox = (x - 256) / 256
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local px, pz, i = 0, 0, 0
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while (px * px) + (pz * pz) <= 4 and i < 128 do
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px = (px * px) - (pz * pz) + oz
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pz = (2 * px * pz) + ox
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i = i + 1
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end
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local color = {
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math.max(0, math.min(255, math.floor(px * 64))),
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math.max(0, math.min(255, math.floor(pz * 64))),
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math.max(0, math.min(255, math.floor(i))),
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}
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pixels[z] = pixels[z] or {}
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pixels[z][x] = color
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end
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end
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tga_encoder.image(pixels, {colors="RGB", pixel_depth=24}):save("fractal_24bpp.tga")
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