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Change cold desert floor cover
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@ -350,13 +350,14 @@ local function register_biomes()
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humidity_point = 0, --was 0
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})
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-- TODO: Remove cold desert
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-- Cold desert
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minetest.register_biome({
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name = "cold_desert",
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--node_dust = "",
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node_top = "mcl_core:stone",
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node_top = "mcl_core:coarse_dirt",
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depth_top = 1,
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node_filler = "mcl_core:stone",
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node_filler = "mcl_core:coarse_dirt",
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depth_filler = 1,
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node_riverbed = "mcl_core:stone",
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depth_riverbed = 2,
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@ -368,10 +369,10 @@ local function register_biomes()
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minetest.register_biome({
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name = "cold_desert_ocean",
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node_top = "mcl_core:stone",
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node_top = "mcl_core:dirt",
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depth_top = 1,
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node_filler = "mcl_core:stone",
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depth_filler = 3,
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node_filler = "mcl_core:dirt",
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depth_filler = 1,
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node_riverbed = "mcl_core:stone",
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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@ -1654,7 +1655,8 @@ local function register_decorations()
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},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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biomes = {"desert", "sandstone_desert", "mesa", "taiga", "mega_taiga"},
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-- TODO: Remove cold desert
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biomes = {"desert", "sandstone_desert", "mesa", "taiga", "mega_taiga", "cold_desert"},
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decoration = "mcl_core:deadbush",
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height = 1,
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})
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