Made food entities local to evcery campfire, and made one food entity that works for all foods

This commit is contained in:
DinoNuggies4665 2023-06-05 16:51:30 -06:00 committed by ancientmarinerdev
parent d3095fea57
commit 5b212dd3fe
4 changed files with 77 additions and 113 deletions

@ -6,10 +6,32 @@ local food_entity = {nil, nil, nil, nil}
local drop_inventory = mcl_util.drop_items_from_meta_container("main") local drop_inventory = mcl_util.drop_items_from_meta_container("main")
local function drop_items(pos, node, oldmeta) local function drop_items(pos, node, oldmeta)
local meta = minetest.get_meta(pos)
drop_inventory(pos, node, oldmeta) drop_inventory(pos, node, oldmeta)
for i = 1, 4 do for i = 1, 4 do
if food_entity[i] then local food_entity = nil
food_entity[i]:remove() local food_x = tonumber(meta:get_string("food_x_"..tostring(i)))
local food_y = tonumber(meta:get_string("food_y_"..tostring(i)))
local food_z = tonumber(meta:get_string("food_z_"..tostring(i)))
if food_x and food_y and food_z then
local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 1)
minetest.chat_send_all("found entity")
if entites then
for _, food_entity in ipairs(entites) do
if food_entity then
if food_entity:get_luaentity().name == "mcl_campfires:food_entity" then
food_entity = entity
end
end
end
end
end
if food_entity then
minetest.chat_send_all("removed entity")
food_entity:remove()
meta:set_string("food_x_"..tostring(i), nil)
meta:set_string("food_y_"..tostring(i), nil)
meta:set_string("food_z_"..tostring(i), nil)
end end
end end
end end
@ -29,11 +51,13 @@ end
-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory -- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
function mcl_campfires.take_item(pos, node, player, itemstack) function mcl_campfires.take_item(pos, node, player, itemstack)
local campfire_spots = { local campfire_spots = {
{x = -0.25, y = -0.04, z = -0.25}, vector.new(-0.25, -0.04, -0.25),
{x = 0.25, y = -0.04, z = -0.25}, vector.new( 0.25, -0.04, -0.25),
{x = 0.25, y = -0.04, z = 0.25}, vector.new( 0.25, -0.04, 0.25),
{x = -0.25, y = -0.04, z = 0.25}, vector.new(-0.25, -0.04, 0.25),
} }
minetest.chat_send_all("food added: pos = "..tostring(pos))
local food_entity = {nil,nil,nil,nil}
local is_creative = minetest.is_creative_enabled(player:get_player_name()) local is_creative = minetest.is_creative_enabled(player:get_player_name())
local inv = player:get_inventory() local inv = player:get_inventory()
local campfire_meta = minetest.get_meta(pos) local campfire_meta = minetest.get_meta(pos)
@ -49,7 +73,14 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
if not is_creative then itemstack:take_item(1) end -- Take the item if in creative if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
food_entity[space] = minetest.add_entity(pos + campfire_spots[space], stack:get_name().."_entity") -- Spawn food item on the campfire food_entity[space] = minetest.add_entity(pos + campfire_spots[space], "mcl_campfires:food_entity") -- Spawn food item on the campfire
local food_luaentity = food_entity[space]:get_luaentity()
food_luaentity.wield_item = campfire_inv:get_stack("main", space):get_name() -- Set the wielditem of the food item to the food on the campfire
food_luaentity.wield_image = "mcl_mobitems_"..string.sub(campfire_inv:get_stack("main", space):get_name(), 14).."_raw.png" -- Set the wield_image to the food item on the campfire
food_entity[space]:set_properties(food_luaentity) -- Apply changes to the food entity
campfire_meta:set_string("food_x_"..tostring(space), tostring(food_entity[space]:getpos().x))
campfire_meta:set_string("food_y_"..tostring(space), tostring(food_entity[space]:getpos().y))
campfire_meta:set_string("food_z_"..tostring(space), tostring(food_entity[space]:getpos().z))
break break
end end
end end
@ -67,6 +98,23 @@ function mcl_campfires.cook_item(pos, elapsed)
for i = 1, 4 do for i = 1, 4 do
local time_r = meta:get_int("cooktime_"..tostring(i)) local time_r = meta:get_int("cooktime_"..tostring(i))
local item = inv:get_stack("main", i) local item = inv:get_stack("main", i)
local food_entity = nil
local food_x = tonumber(meta:get_string("food_x_"..tostring(i)))
local food_y = tonumber(meta:get_string("food_y_"..tostring(i)))
local food_z = tonumber(meta:get_string("food_z_"..tostring(i)))
if food_x and food_y and food_z then
minetest.chat_send_all("X: "..food_x.." Y: "..food_y.." Z: "..food_z)
local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 1)
if entites then
for _, entity in ipairs(entites) do
if entity then
if entity:get_luaentity().name == "mcl_campfires:food_entity" then
food_entity = entity
end
end
end
end
end
if item ~= (ItemStack("") or ItemStack("nil")) then if item ~= (ItemStack("") or ItemStack("nil")) then
-- Item hasn't been cooked completely, continue cook timer countdown. -- Item hasn't been cooked completely, continue cook timer countdown.
if time_r and time_r ~= 0 and time_r > 0 then if time_r and time_r ~= 0 and time_r > 0 then
@ -75,7 +123,12 @@ function mcl_campfires.cook_item(pos, elapsed)
elseif time_r <= 0 then elseif time_r <= 0 then
local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}}) local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}})
if cooked then if cooked then
food_entity[i]:remove() -- Remove visual food entity if food_entity then
food_entity:remove() -- Remove visual food entity
meta:set_string("food_x_"..tostring(i), nil)
meta:set_string("food_y_"..tostring(i), nil)
meta:set_string("food_z_"..tostring(i), nil)
end
minetest.add_item(pos, cooked.item) -- Drop Cooked Item minetest.add_item(pos, cooked.item) -- Drop Cooked Item
inv:set_stack("main", i, "") -- Clear Inventory inv:set_stack("main", i, "") -- Clear Inventory
continue = continue + 1 -- Indicate that the slot is clear. continue = continue + 1 -- Indicate that the slot is clear.

@ -40,3 +40,19 @@ minetest.register_craft({
{ "group:tree", "group:tree", "group:tree" }, { "group:tree", "group:tree", "group:tree" },
} }
}) })
-- Register Visual Food Entity
minetest.register_entity("mcl_campfires:food_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_mobitems:mutton",
wield_image = "mcl_mobitems_mutton_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})

@ -457,21 +457,6 @@ minetest.register_craft({
cooktime = 10, cooktime = 10,
}) })
minetest.register_entity("mcl_fishing:fish_raw_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_fishing:fish_raw",
wield_image = "mcl_fishing_fish_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
-- Salmon -- Salmon
minetest.register_craftitem("mcl_fishing:salmon_raw", { minetest.register_craftitem("mcl_fishing:salmon_raw", {
description = S("Raw Salmon"), description = S("Raw Salmon"),
@ -502,21 +487,6 @@ minetest.register_craft({
cooktime = 10, cooktime = 10,
}) })
minetest.register_entity("mcl_fishing:salmon_raw_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_fishing:salmon_raw",
wield_image = "mcl_fishing_salmon_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
-- Clownfish -- Clownfish
minetest.register_craftitem("mcl_fishing:clownfish_raw", { minetest.register_craftitem("mcl_fishing:clownfish_raw", {
description = S("Clownfish"), description = S("Clownfish"),

@ -37,21 +37,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_mutton", {
stack_max = 64, stack_max = 64,
}) })
minetest.register_entity("mcl_mobitems:mutton_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_mobitems:mutton",
wield_image = "mcl_mobitems_mutton_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
minetest.register_craftitem("mcl_mobitems:beef", { minetest.register_craftitem("mcl_mobitems:beef", {
description = S("Raw Beef"), description = S("Raw Beef"),
_doc_items_longdesc = S("Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value."), _doc_items_longdesc = S("Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value."),
@ -76,21 +61,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_beef", {
stack_max = 64, stack_max = 64,
}) })
minetest.register_entity("mcl_mobitems:beef_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_mobitems:beef",
wield_image = "mcl_mobitems_beef_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
minetest.register_craftitem("mcl_mobitems:chicken", { minetest.register_craftitem("mcl_mobitems:chicken", {
description = S("Raw Chicken"), description = S("Raw Chicken"),
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")), _tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")),
@ -116,21 +86,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_chicken", {
stack_max = 64, stack_max = 64,
}) })
minetest.register_entity("mcl_mobitems:chicken_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_mobitems:chicken",
wield_image = "mcl_mobitems_chicken_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
minetest.register_craftitem("mcl_mobitems:porkchop", { minetest.register_craftitem("mcl_mobitems:porkchop", {
description = S("Raw Porkchop"), description = S("Raw Porkchop"),
_doc_items_longdesc = S("A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value."), _doc_items_longdesc = S("A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value."),
@ -155,21 +110,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_porkchop", {
stack_max = 64, stack_max = 64,
}) })
minetest.register_entity("mcl_mobitems:porkchop_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_mobitems:porkchop",
wield_image = "mcl_mobitems_porkchop_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
minetest.register_craftitem("mcl_mobitems:rabbit", { minetest.register_craftitem("mcl_mobitems:rabbit", {
description = S("Raw Rabbit"), description = S("Raw Rabbit"),
_doc_items_longdesc = S("Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value."), _doc_items_longdesc = S("Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value."),
@ -194,21 +134,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
stack_max = 64, stack_max = 64,
}) })
minetest.register_entity("mcl_mobitems:rabbit_entity", {
initial_properties = {
physical = false,
visual = "wielditem",
wield_item = "mcl_mobitems:rabbit",
wield_image = "mcl_mobitems_rabbit_raw.png",
visual_size = {x=0.25, y=0.25},
collisionbox = {0,0,0,0,0,0},
pointable = false,
},
on_activate = function(self, staticdata)
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end,
})
-- Reset food poisoning and status effects -- Reset food poisoning and status effects
local function drink_milk(itemstack, player, pointed_thing) local function drink_milk(itemstack, player, pointed_thing)
local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing) local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)