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Change heat and humidity blending
This commit changes the heat and humidity blending to make biome borders way smoother.
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@ -122,7 +122,10 @@ elseif mg_name == "fractal" then
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mg_flags.caverns = true
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end
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if mg_name ~= "v6" and mg_name ~= "singlenode" then
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minetest.set_mapgen_setting("mg_biome_np_heat_blend", "0, 1.5, (32, 32, 32), 13, 2, 1, 2, eased", true)
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minetest.set_mapgen_setting("mg_biome_np_humidity_blend", "0, 1.5, (32, 32, 32), 90003, 2, 1, 2, eased", true)
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end
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local mg_flags_str = ""
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for k,v in pairs(mg_flags) do
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