fix many codestyle issues

This commit is contained in:
AFCMS 2021-05-28 00:34:58 +02:00
parent 3bedc81068
commit 5f82e76862
19 changed files with 120 additions and 128 deletions

@ -2,7 +2,7 @@ mcl_weather.nether_dust = {}
mcl_weather.nether_dust.particles_count = 99 mcl_weather.nether_dust.particles_count = 99
-- calculates coordinates and draw particles for Nether dust -- calculates coordinates and draw particles for Nether dust
mcl_weather.nether_dust.add_dust_particles = function(player) function mcl_weather.nether_dust.add_dust_particles(player)
for i=mcl_weather.nether_dust.particles_count, 1,-1 do for i=mcl_weather.nether_dust.particles_count, 1,-1 do
local rpx, rpy, rpz = mcl_weather.get_random_pos_by_player_look_dir(player) local rpx, rpy, rpz = mcl_weather.get_random_pos_by_player_look_dir(player)
minetest.add_particle({ minetest.add_particle({

@ -235,7 +235,7 @@ minetest.register_globalstep(function(dtime)
end) end)
local initsky = function(player) local function initsky(player)
if (mcl_weather.skycolor.active) then if (mcl_weather.skycolor.active) then
mcl_weather.skycolor.force_update = true mcl_weather.skycolor.force_update = true
end end

@ -6,7 +6,7 @@ mcl_weather.snow.particles_count = 15
mcl_weather.snow.init_done = false mcl_weather.snow.init_done = false
-- calculates coordinates and draw particles for snow weather -- calculates coordinates and draw particles for snow weather
mcl_weather.snow.add_snow_particles = function(player) function mcl_weather.snow.add_snow_particles(player)
mcl_weather.rain.last_rp_count = 0 mcl_weather.rain.last_rp_count = 0
for i=mcl_weather.snow.particles_count, 1,-1 do for i=mcl_weather.snow.particles_count, 1,-1 do
local random_pos_x, _, random_pos_z = mcl_weather.get_random_pos_by_player_look_dir(player) local random_pos_x, _, random_pos_z = mcl_weather.get_random_pos_by_player_look_dir(player)
@ -30,7 +30,7 @@ mcl_weather.snow.add_snow_particles = function(player)
end end
end end
mcl_weather.snow.set_sky_box = function() function mcl_weather.snow.set_sky_box()
mcl_weather.skycolor.add_layer( mcl_weather.skycolor.add_layer(
"weather-pack-snow-sky", "weather-pack-snow-sky",
{{r=0, g=0, b=0}, {{r=0, g=0, b=0},

@ -39,7 +39,7 @@ mcl_weather.reg_weathers["none"] = {
local storage = minetest.get_mod_storage() local storage = minetest.get_mod_storage()
-- Save weather into mod storage, so it can be loaded after restarting the server -- Save weather into mod storage, so it can be loaded after restarting the server
local save_weather = function() local function save_weather()
if not mcl_weather.end_time then return end if not mcl_weather.end_time then return end
storage:set_string("mcl_weather_state", mcl_weather.state) storage:set_string("mcl_weather_state", mcl_weather.state)
storage:set_int("mcl_weather_end_time", mcl_weather.end_time) storage:set_int("mcl_weather_end_time", mcl_weather.end_time)
@ -47,7 +47,7 @@ local save_weather = function()
end end
minetest.register_on_shutdown(save_weather) minetest.register_on_shutdown(save_weather)
mcl_weather.get_rand_end_time = function(min_duration, max_duration) function mcl_weather.get_rand_end_time(min_duration, max_duration)
local r local r
if min_duration ~= nil and max_duration ~= nil then if min_duration ~= nil and max_duration ~= nil then
r = math.random(min_duration, max_duration) r = math.random(min_duration, max_duration)
@ -57,7 +57,7 @@ mcl_weather.get_rand_end_time = function(min_duration, max_duration)
return minetest.get_gametime() + r return minetest.get_gametime() + r
end end
mcl_weather.get_current_light_factor = function() function mcl_weather.get_current_light_factor()
if mcl_weather.state == "none" then if mcl_weather.state == "none" then
return nil return nil
else else
@ -68,7 +68,7 @@ end
-- Returns true if pos is outdoor. -- Returns true if pos is outdoor.
-- Outdoor is defined as any node in the Overworld under open sky. -- Outdoor is defined as any node in the Overworld under open sky.
-- FIXME: Nodes below glass also count as “outdoor”, this should not be the case. -- FIXME: Nodes below glass also count as “outdoor”, this should not be the case.
mcl_weather.is_outdoor = function(pos) function mcl_weather.is_outdoor(pos)
local cpos = {x=pos.x, y=pos.y+1, z=pos.z} local cpos = {x=pos.x, y=pos.y+1, z=pos.z}
local dim = mcl_worlds.pos_to_dimension(cpos) local dim = mcl_worlds.pos_to_dimension(cpos)
if minetest.get_node_light(cpos, 0.5) == 15 and dim == "overworld" then if minetest.get_node_light(cpos, 0.5) == 15 and dim == "overworld" then
@ -79,7 +79,7 @@ end
-- checks if player is undewater. This is needed in order to -- checks if player is undewater. This is needed in order to
-- turn off weather particles generation. -- turn off weather particles generation.
mcl_weather.is_underwater = function(player) function mcl_weather.is_underwater(player)
local ppos = player:get_pos() local ppos = player:get_pos()
local offset = player:get_eye_offset() local offset = player:get_eye_offset()
local player_eye_pos = {x = ppos.x + offset.x, local player_eye_pos = {x = ppos.x + offset.x,
@ -94,7 +94,7 @@ end
-- trying to locate position for particles by player look direction for performance reason. -- trying to locate position for particles by player look direction for performance reason.
-- it is costly to generate many particles around player so goal is focus mainly on front view. -- it is costly to generate many particles around player so goal is focus mainly on front view.
mcl_weather.get_random_pos_by_player_look_dir = function(player) function mcl_weather.get_random_pos_by_player_look_dir(player)
local look_dir = player:get_look_dir() local look_dir = player:get_look_dir()
local player_pos = player:get_pos() local player_pos = player:get_pos()
@ -123,6 +123,7 @@ mcl_weather.get_random_pos_by_player_look_dir = function(player)
end end
local t, wci = 0, mcl_weather.check_interval local t, wci = 0, mcl_weather.check_interval
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
t = t + dtime t = t + dtime
if t < wci then return end if t < wci then return end
@ -146,7 +147,7 @@ minetest.register_globalstep(function(dtime)
end) end)
-- Sets random weather (which could be 'none' (no weather)). -- Sets random weather (which could be 'none' (no weather)).
mcl_weather.set_random_weather = function(weather_name, weather_meta) function mcl_weather.set_random_weather(weather_name, weather_meta)
if weather_meta == nil then return end if weather_meta == nil then return end
local transitions = weather_meta.transitions local transitions = weather_meta.transitions
local random_roll = math.random(0,100) local random_roll = math.random(0,100)
@ -166,7 +167,7 @@ end
-- * explicit_end_time is OPTIONAL. If specified, explicitly set the -- * explicit_end_time is OPTIONAL. If specified, explicitly set the
-- gametime (minetest.get_gametime) in which the weather ends. -- gametime (minetest.get_gametime) in which the weather ends.
-- * changer is OPTIONAL, for logging purposes. -- * changer is OPTIONAL, for logging purposes.
mcl_weather.change_weather = function(new_weather, explicit_end_time, changer_name) function mcl_weather.change_weather(new_weather, explicit_end_time, changer_name)
local changer_name = changer_name or debug.getinfo(2).name.."()" local changer_name = changer_name or debug.getinfo(2).name.."()"
if (mcl_weather.reg_weathers ~= nil and mcl_weather.reg_weathers[new_weather] ~= nil) then if (mcl_weather.reg_weathers ~= nil and mcl_weather.reg_weathers[new_weather] ~= nil) then
@ -199,7 +200,7 @@ mcl_weather.change_weather = function(new_weather, explicit_end_time, changer_na
return false return false
end end
mcl_weather.get_weather = function() function mcl_weather.get_weather()
return mcl_weather.state return mcl_weather.state
end end
@ -273,7 +274,7 @@ if weather_allow_abm ~= nil and weather_allow_abm == false then
end end
local load_weather = function() local function load_weather()
local weather = storage:get_string("mcl_weather_state") local weather = storage:get_string("mcl_weather_state")
if weather and weather ~= "" then if weather and weather ~= "" then
mcl_weather.state = weather mcl_weather.state = weather

@ -448,13 +448,13 @@ end
doc.entry_builders = {} doc.entry_builders = {}
-- Scrollable freeform text -- Scrollable freeform text
doc.entry_builders.text = function(data) function doc.entry_builders.text(data)
local formstring = doc.widgets.text(data, doc.FORMSPEC.ENTRY_START_X, doc.FORMSPEC.ENTRY_START_Y, doc.FORMSPEC.ENTRY_WIDTH - 0.4, doc.FORMSPEC.ENTRY_HEIGHT) local formstring = doc.widgets.text(data, doc.FORMSPEC.ENTRY_START_X, doc.FORMSPEC.ENTRY_START_Y, doc.FORMSPEC.ENTRY_WIDTH - 0.4, doc.FORMSPEC.ENTRY_HEIGHT)
return formstring return formstring
end end
-- Scrollable freeform text with an optional standard gallery (3 rows, 3:2 aspect ratio) -- Scrollable freeform text with an optional standard gallery (3 rows, 3:2 aspect ratio)
doc.entry_builders.text_and_gallery = function(data, playername) function doc.entry_builders.text_and_gallery(data, playername)
-- How much height the image gallery “steals” from the text widget -- How much height the image gallery “steals” from the text widget
local stolen_height = 0 local stolen_height = 0
local formstring = "" local formstring = ""
@ -476,7 +476,7 @@ end
doc.widgets = {} doc.widgets = {}
-- Scrollable freeform text -- Scrollable freeform text
doc.widgets.text = function(data, x, y, width, height) function doc.widgets.text(data, x, y, width, height)
if x == nil then if x == nil then
x = doc.FORMSPEC.ENTRY_START_X x = doc.FORMSPEC.ENTRY_START_X
end end
@ -502,7 +502,7 @@ end
-- Image gallery -- Image gallery
-- Currently, only one gallery per entry is supported. TODO: Add support for multiple galleries in an entry (low priority) -- Currently, only one gallery per entry is supported. TODO: Add support for multiple galleries in an entry (low priority)
doc.widgets.gallery = function(imagedata, playername, x, y, aspect_ratio, width, rows, align_left, align_top) function doc.widgets.gallery(imagedata, playername, x, y, aspect_ratio, width, rows, align_left, align_top)
if playername == nil then return nil end -- emergency exit if playername == nil then return nil end -- emergency exit
local formstring = "" local formstring = ""
@ -591,7 +591,7 @@ doc.widgets.gallery = function(imagedata, playername, x, y, aspect_ratio, width,
end end
-- Direct formspec -- Direct formspec
doc.entry_builders.formspec = function(data) function doc.entry_builders.formspec(data)
return data return data
end end
@ -802,7 +802,7 @@ function doc.get_sorted_entry_names(cid)
local cat = doc.data.categories[cid] local cat = doc.data.categories[cid]
local used_eids = {} local used_eids = {}
-- Helper function to extract the entry ID out of the output table -- Helper function to extract the entry ID out of the output table
local extract = function(entry_table) local function extract(entry_table)
local eids = {} local eids = {}
for k,v in pairs(entry_table) do for k,v in pairs(entry_table) do
local eid = v.eid local eid = v.eid
@ -1175,7 +1175,7 @@ minetest.register_on_joinplayer(function(player)
end) end)
---[[ Add buttons for inventory mods ]] ---[[ Add buttons for inventory mods ]]
local button_action = function(player) local function button_action(player)
doc.show_doc(player:get_player_name()) doc.show_doc(player:get_player_name())
end end

@ -1,4 +1,4 @@
local S = minetest.get_translator("doc_identifier") local S = minetest.get_translator(minetest.get_current_modname())
local doc_identifier = {} local doc_identifier = {}
@ -6,15 +6,16 @@ doc_identifier.registered_objects = {}
-- API -- API
doc.sub.identifier = {} doc.sub.identifier = {}
doc.sub.identifier.register_object = function(object_name, category_id, entry_id)
function doc.sub.identifier.register_object(object_name, category_id, entry_id)
doc_identifier.registered_objects[object_name] = { category = category_id, entry = entry_id } doc_identifier.registered_objects[object_name] = { category = category_id, entry = entry_id }
end end
-- END OF API -- END OF API
doc_identifier.identify = function(itemstack, user, pointed_thing) function doc_identifier.identify(itemstack, user, pointed_thing)
local username = user:get_player_name() local username = user:get_player_name()
local show_message = function(username, itype, param) local function show_message(username, itype, param)
local vsize = 2 local vsize = 2
local message local message
if itype == "error_item" then if itype == "error_item" then

@ -1,6 +1,12 @@
local S = minetest.get_translator("doc_items") local S = minetest.get_translator(minetest.get_current_modname())
local N = function(s) return s end local N = function(s) return s end
local math = math
local string = string
local tostring = tostring
local pairs = pairs
doc.sub.items = {} doc.sub.items = {}
-- Template texts -- Template texts
@ -34,13 +40,17 @@ local suppressed = {
local forbidden_core_factoids = {} local forbidden_core_factoids = {}
-- Helper functions -- Helper functions
local yesno = function(bool) local function yesno(bool)
if bool==true then return S("Yes") if bool == true then
elseif bool==false then return S("No") return S("Yes")
else return "N/A" end elseif bool == false then
return S("No")
else
return "N/A"
end
end end
local groups_to_string = function(grouptable, filter) local function groups_to_string(grouptable, filter)
local gstring = "" local gstring = ""
local groups_count = 0 local groups_count = 0
for id, value in pairs(grouptable) do for id, value in pairs(grouptable) do
@ -66,7 +76,7 @@ local groups_to_string = function(grouptable, filter)
end end
-- Removes all text after the first newline (including the newline) -- Removes all text after the first newline (including the newline)
local scrub_newlines = function(text) local function scrub_newlines(text)
local spl = string.split(text, "\n") local spl = string.split(text, "\n")
if spl and #spl > 0 then if spl and #spl > 0 then
return spl[1] return spl[1]
@ -76,7 +86,7 @@ local scrub_newlines = function(text)
end end
--[[ Append a newline to text, unless it already ends with a newline. ]] --[[ Append a newline to text, unless it already ends with a newline. ]]
local newline = function(text) local function newline(text)
if string.sub(text, #text, #text) == "\n" or text == "" then if string.sub(text, #text, #text) == "\n" or text == "" then
return text return text
else else
@ -85,7 +95,7 @@ local newline = function(text)
end end
--[[ Make sure the text ends with two newlines by appending any missing newlines at the end, if neccessary. ]] --[[ Make sure the text ends with two newlines by appending any missing newlines at the end, if neccessary. ]]
local newline2 = function(text) local function newline2(text)
if string.sub(text, #text-1, #text) == "\n\n" or text == "" then if string.sub(text, #text-1, #text) == "\n\n" or text == "" then
return text return text
elseif string.sub(text, #text, #text) == "\n" then elseif string.sub(text, #text, #text) == "\n" then
@ -97,7 +107,7 @@ end
-- Extract suitable item description for formspec -- Extract suitable item description for formspec
local description_for_formspec = function(itemstring) local function description_for_formspec(itemstring)
if minetest.registered_items[itemstring] == nil then if minetest.registered_items[itemstring] == nil then
-- Huh? The item doesn't exist for some reason. Better give a dummy string -- Huh? The item doesn't exist for some reason. Better give a dummy string
minetest.log("warning", "[doc] Unknown item detected: "..tostring(itemstring)) minetest.log("warning", "[doc] Unknown item detected: "..tostring(itemstring))
@ -111,7 +121,7 @@ local description_for_formspec = function(itemstring)
end end
end end
local get_entry_name = function(itemstring) local function get_entry_name(itemstring)
local def = minetest.registered_items[itemstring] local def = minetest.registered_items[itemstring]
if def._doc_items_entry_name ~= nil then if def._doc_items_entry_name ~= nil then
return def._doc_items_entry_name return def._doc_items_entry_name
@ -122,7 +132,7 @@ local get_entry_name = function(itemstring)
end end
end end
doc.sub.items.get_group_name = function(groupname) function doc.sub.items.get_group_name(groupname)
if groupdefs[groupname] ~= nil and doc.sub.items.settings.friendly_group_names == true then if groupdefs[groupname] ~= nil and doc.sub.items.settings.friendly_group_names == true then
return groupdefs[groupname] return groupdefs[groupname]
else else
@ -130,7 +140,7 @@ doc.sub.items.get_group_name = function(groupname)
end end
end end
local burntime_to_text = function(burntime) local function burntime_to_text(burntime)
if burntime == nil then if burntime == nil then
return S("unknown") return S("unknown")
elseif burntime == 1 then elseif burntime == 1 then
@ -146,7 +156,7 @@ end
* Full punch interval * Full punch interval
* Damage groups * Damage groups
]] ]]
local factoid_toolcaps = function(tool_capabilities, check_uses) local function factoid_toolcaps(tool_capabilities, check_uses)
if forbidden_core_factoids.tool_capabilities then if forbidden_core_factoids.tool_capabilities then
return "" return ""
end end
@ -282,7 +292,7 @@ end
- Digging times/groups - Digging times/groups
- level group - level group
]] ]]
local factoid_mining_node = function(data) local function factoid_mining_node(data)
if forbidden_core_factoids.node_mining then if forbidden_core_factoids.node_mining then
return "" return ""
end end
@ -344,7 +354,7 @@ local factoid_mining_node = function(data)
end end
-- Pointing range of itmes -- Pointing range of itmes
local range_factoid = function(itemstring, def) local function range_factoid(itemstring, def)
local handrange = minetest.registered_items[""].range local handrange = minetest.registered_items[""].range
local itemrange = def.range local itemrange = def.range
if itemstring == "" then if itemstring == "" then
@ -364,7 +374,7 @@ local range_factoid = function(itemstring, def)
end end
-- Smelting fuel factoid -- Smelting fuel factoid
local factoid_fuel = function(itemstring, ctype) local function factoid_fuel(itemstring, ctype)
if forbidden_core_factoids.fuel then if forbidden_core_factoids.fuel then
return "" return ""
end end
@ -392,7 +402,7 @@ local factoid_fuel = function(itemstring, ctype)
end end
-- Shows the itemstring of an item -- Shows the itemstring of an item
local factoid_itemstring = function(itemstring, playername) local function factoid_itemstring(itemstring, playername)
if forbidden_core_factoids.itemstring then if forbidden_core_factoids.itemstring then
return "" return ""
end end
@ -405,7 +415,7 @@ local factoid_itemstring = function(itemstring, playername)
end end
end end
local entry_image = function(data) local function entry_image(data)
local formstring = "" local formstring = ""
-- No image for air -- No image for air
if data.itemstring ~= "air" then if data.itemstring ~= "air" then
@ -434,7 +444,7 @@ factoid_generators.craftitems = {}
* factoid_type: If set, oly returns factoid with a matching factoid_type. * factoid_type: If set, oly returns factoid with a matching factoid_type.
If nil, all factoids for this category will be generated If nil, all factoids for this category will be generated
* data: Entry data to parse ]] * data: Entry data to parse ]]
local factoid_custom = function(category_id, factoid_type, data) local function factoid_custom(category_id, factoid_type, data)
local ftable = factoid_generators[category_id] local ftable = factoid_generators[category_id]
local datastring = "" local datastring = ""
-- Custom factoids are inserted here -- Custom factoids are inserted here
@ -450,7 +460,7 @@ local factoid_custom = function(category_id, factoid_type, data)
end end
-- Shows core information shared by all items, to be inserted at the top -- Shows core information shared by all items, to be inserted at the top
local factoids_header = function(data, ctype) local function factoids_header(data, ctype)
local datastring = "" local datastring = ""
if not forbidden_core_factoids.basics then if not forbidden_core_factoids.basics then
@ -510,7 +520,7 @@ local factoids_header = function(data, ctype)
end end
-- Shows less important information shared by all items, to be inserted at the bottom -- Shows less important information shared by all items, to be inserted at the bottom
local factoids_footer = function(data, playername, ctype) local function factoids_footer(data, playername, ctype)
local datastring = "" local datastring = ""
datastring = datastring .. factoid_custom(ctype, "groups", data) datastring = datastring .. factoid_custom(ctype, "groups", data)
datastring = newline2(datastring) datastring = newline2(datastring)
@ -812,7 +822,7 @@ doc.add_category("nodes", {
-- Non-default drops -- Non-default drops
if not forbidden_core_factoids.drops and data.def.drop ~= nil and data.def.drop ~= data.itemstring and data.itemstring ~= "air" then if not forbidden_core_factoids.drops and data.def.drop ~= nil and data.def.drop ~= data.itemstring and data.itemstring ~= "air" then
-- TODO: Calculate drop probabilities of max > 1 like for max == 1 -- TODO: Calculate drop probabilities of max > 1 like for max == 1
local get_desc = function(stack) local function get_desc(stack)
return description_for_formspec(stack:get_name()) return description_for_formspec(stack:get_name())
end end
if data.def.drop == "" then if data.def.drop == "" then
@ -904,7 +914,7 @@ doc.add_category("nodes", {
-- Do some cleanup of the probability table -- Do some cleanup of the probability table
if max == 1 or max == nil then if max == 1 or max == nil then
-- Sort by rarity -- Sort by rarity
local comp = function(p1, p2) local function comp(p1, p2)
return p1.rarity < p2.rarity return p1.rarity < p2.rarity
end end
table.sort(probtables, comp) table.sort(probtables, comp)
@ -1232,7 +1242,7 @@ local function gather_descs()
}) })
end end
local add_entries = function(deftable, category_id) local function add_entries(deftable, category_id)
for id, def in pairs(deftable) do for id, def in pairs(deftable) do
local name, ld, uh, im local name, ld, uh, im
local forced = false local forced = false

@ -726,7 +726,7 @@ local function make_formspec(name)
return concat(fs) return concat(fs)
end end
local show_fs = function(player, name) local function show_fs(player, name)
if sfinv_only then if sfinv_only then
sfinv.set_player_inventory_formspec(player) sfinv.set_player_inventory_formspec(player)
else else

@ -7,11 +7,11 @@ tt.NAME_COLOR = mcl_colors.YELLOW
-- API -- API
tt.registered_snippets = {} tt.registered_snippets = {}
tt.register_snippet = function(func) function tt.register_snippet(func)
table.insert(tt.registered_snippets, func) table.insert(tt.registered_snippets, func)
end end
tt.register_priority_snippet = function(func) function tt.register_priority_snippet(func)
table.insert(tt.registered_snippets, 1, func) table.insert(tt.registered_snippets, 1, func)
end end
@ -60,7 +60,7 @@ end
minetest.register_on_mods_loaded(append_snippets) minetest.register_on_mods_loaded(append_snippets)
tt.reload_itemstack_description = function(itemstack) function tt.reload_itemstack_description(itemstack)
local itemstring = itemstack:get_name() local itemstring = itemstack:get_name()
local def = itemstack:get_definition() local def = itemstack:get_definition()
local meta = itemstack:get_meta() local meta = itemstack:get_meta()

@ -179,7 +179,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, direction,
format_string_config.format_max_value = "%d" format_string_config.format_max_value = "%d"
end end
hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) function hudtable.add_all(player, hudtable, start_value, start_max, start_hidden)
if start_value == nil then start_value = hudtable.default_start_value end if start_value == nil then start_value = hudtable.default_start_value end
if start_max == nil then start_max = hudtable.default_start_max end if start_max == nil then start_max = hudtable.default_start_max end
if start_hidden == nil then start_hidden = hudtable.default_start_hidden end if start_hidden == nil then start_hidden = hudtable.default_start_hidden end

@ -40,7 +40,7 @@ minetest.register_on_mods_loaded(function()
registered_nodes = minetest.registered_nodes registered_nodes = minetest.registered_nodes
end) end)
local load_data = function(player) local function load_data(player)
local name = player:get_player_name() local name = player:get_player_name()
pool[name] = {} pool[name] = {}
local temp_pool = pool[name] local temp_pool = pool[name]
@ -52,7 +52,7 @@ local load_data = function(player)
end end
-- saves data to be utilized on next login -- saves data to be utilized on next login
local save_data = function(player) local function save_data(player)
local name = player:get_player_name() local name = player:get_player_name()
local temp_pool = pool[name] local temp_pool = pool[name]
local meta = player:get_meta() local meta = player:get_meta()
@ -70,7 +70,7 @@ minetest.register_on_leaveplayer(function(player)
end) end)
-- create instance of new hud -- create instance of new hud
hud_manager.add_hud = function(player,hud_name,def) function hud_manager.add_hud(player,hud_name,def)
local name = player:get_player_name() local name = player:get_player_name()
if minetest.is_creative_enabled(name) then if minetest.is_creative_enabled(name) then
return return
@ -100,7 +100,7 @@ hud_manager.add_hud = function(player,hud_name,def)
end end
-- delete instance of hud -- delete instance of hud
hud_manager.remove_hud = function(player,hud_name) function hud_manager.remove_hud(player,hud_name)
local name = player:get_player_name() local name = player:get_player_name()
if player_huds[name] and player_huds[name][hud_name] then if player_huds[name] and player_huds[name][hud_name] then
player:hud_remove(player_huds[name][hud_name]) player:hud_remove(player_huds[name][hud_name])
@ -109,7 +109,7 @@ hud_manager.remove_hud = function(player,hud_name)
end end
-- change element of hud -- change element of hud
hud_manager.change_hud = function(data) function hud_manager.change_hud(data)
local name = data.player:get_player_name() local name = data.player:get_player_name()
if player_huds[name] and player_huds[name][data.hud_name] then if player_huds[name] and player_huds[name][data.hud_name] then
data.player:hud_change(player_huds[name][data.hud_name], data.element, data.data) data.player:hud_change(player_huds[name][data.hud_name], data.element, data.data)
@ -117,7 +117,7 @@ hud_manager.change_hud = function(data)
end end
-- gets if hud exists -- gets if hud exists
hud_manager.hud_exists = function(player,hud_name) function hud_manager.hud_exists(player,hud_name)
local name = player:get_player_name() local name = player:get_player_name()
if player_huds[name] and player_huds[name][hud_name] then if player_huds[name] and player_huds[name][hud_name] then
return true return true
@ -133,7 +133,7 @@ minetest.register_on_leaveplayer(function(player)
end) end)
-- is used for shutdowns to save all data -- is used for shutdowns to save all data
local save_all = function() local function save_all()
for name,_ in pairs(pool) do for name,_ in pairs(pool) do
local player = minetest.get_player_by_name(name) local player = minetest.get_player_by_name(name)
if player then if player then

@ -33,13 +33,13 @@ groups to be set. ]]
do do
for name,def in pairs(minetest.registered_items) do for name,def in pairs(minetest.registered_items) do
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then
local is_redstone = function(def) local function is_redstone(def)
return def.mesecons or def.groups.mesecon or def.groups.mesecon_conductor_craftable or def.groups.mesecon_effecor_off return def.mesecons or def.groups.mesecon or def.groups.mesecon_conductor_craftable or def.groups.mesecon_effecor_off
end end
local is_tool = function(def) local function is_tool(def)
return def.groups.tool or (def.tool_capabilities ~= nil and def.tool_capabilities.damage_groups == nil) return def.groups.tool or (def.tool_capabilities ~= nil and def.tool_capabilities.damage_groups == nil)
end end
local is_weapon_or_armor = function(def) local function is_weapon_or_armor(def)
return def.groups.weapon or def.groups.weapon_ranged or def.groups.ammo or def.groups.combat_item or ((def.groups.armor_head or def.groups.armor_torso or def.groups.armor_legs or def.groups.armor_feet or def.groups.horse_armor) and def.groups.non_combat_armor ~= 1) return def.groups.weapon or def.groups.weapon_ranged or def.groups.ammo or def.groups.combat_item or ((def.groups.armor_head or def.groups.armor_torso or def.groups.armor_legs or def.groups.armor_feet or def.groups.horse_armor) and def.groups.non_combat_armor ~= 1)
end end
-- Is set to true if it was added in any category besides misc -- Is set to true if it was added in any category besides misc
@ -208,7 +208,7 @@ local filtername = {}
local noffset_x_start = -0.24 local noffset_x_start = -0.24
local noffset_x = noffset_x_start local noffset_x = noffset_x_start
local noffset_y = -0.25 local noffset_y = -0.25
local next_noffset = function(id, right) local function next_noffset(id, right)
if right then if right then
noffset[id] = { 8.94, noffset_y } noffset[id] = { 8.94, noffset_y }
else else
@ -291,7 +291,7 @@ filtername["inv"] = S("Survival Inventory")
end]] end]]
mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_size, show, page, filter) function mcl_inventory.set_creative_formspec(player, start_i, pagenum, inv_size, show, page, filter)
--reset_menu_item_bg() --reset_menu_item_bg()
pagenum = math.floor(pagenum) or 1 pagenum = math.floor(pagenum) or 1

@ -134,7 +134,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end) end)
if not minetest.is_creative_enabled("") then if not minetest.is_creative_enabled("") then
mcl_inventory.update_inventory_formspec = function(player) function mcl_inventory.update_inventory_formspec(player)
set_inventory(player) set_inventory(player)
end end
end end
@ -158,7 +158,7 @@ minetest.register_on_joinplayer(function(player)
player:hud_set_hotbar_selected_image("mcl_inventory_hotbar_selected.png") player:hud_set_hotbar_selected_image("mcl_inventory_hotbar_selected.png")
local old_update_player = mcl_armor.update_player local old_update_player = mcl_armor.update_player
mcl_armor.update_player = function(player, info) function mcl_armor.update_player(player, info)
old_update_player(player, info) old_update_player(player, info)
set_inventory(player, true) set_inventory(player, true)
end end

@ -93,11 +93,11 @@ local layer_ratio = 255
local standing_banner_entity_offset = { x=0, y=-0.499, z=0 } local standing_banner_entity_offset = { x=0, y=-0.499, z=0 }
local hanging_banner_entity_offset = { x=0, y=-1.7, z=0 } local hanging_banner_entity_offset = { x=0, y=-1.7, z=0 }
local rotation_level_to_yaw = function(rotation_level) local function rotation_level_to_yaw(rotation_level)
return (rotation_level * (math.pi/8)) + math.pi return (rotation_level * (math.pi/8)) + math.pi
end end
local on_dig_banner = function(pos, node, digger) local function on_dig_banner(pos, node, digger)
-- Check protection -- Check protection
local name = digger:get_player_name() local name = digger:get_player_name()
if minetest.is_protected(pos, name) then if minetest.is_protected(pos, name) then
@ -116,7 +116,7 @@ local on_dig_banner = function(pos, node, digger)
minetest.remove_node(pos) minetest.remove_node(pos)
end end
local on_destruct_banner = function(pos, hanging) local function on_destruct_banner(pos, hanging)
local offset, nodename local offset, nodename
if hanging then if hanging then
offset = hanging_banner_entity_offset offset = hanging_banner_entity_offset
@ -136,15 +136,15 @@ local on_destruct_banner = function(pos, hanging)
end end
end end
local on_destruct_standing_banner = function(pos) local function on_destruct_standing_banner(pos)
return on_destruct_banner(pos, false) return on_destruct_banner(pos, false)
end end
local on_destruct_hanging_banner = function(pos) local function on_destruct_hanging_banner(pos)
return on_destruct_banner(pos, true) return on_destruct_banner(pos, true)
end end
local make_banner_texture = function(base_color, layers) local function make_banner_texture(base_color, layers)
local colorize local colorize
if mcl_banners.colors[base_color] then if mcl_banners.colors[base_color] then
colorize = mcl_banners.colors[base_color][4] colorize = mcl_banners.colors[base_color][4]
@ -174,7 +174,7 @@ local make_banner_texture = function(base_color, layers)
end end
end end
local spawn_banner_entity = function(pos, hanging, itemstack) local function spawn_banner_entity(pos, hanging, itemstack)
local banner local banner
if hanging then if hanging then
banner = minetest.add_entity(pos, "mcl_banners:hanging_banner") banner = minetest.add_entity(pos, "mcl_banners:hanging_banner")
@ -198,7 +198,7 @@ local spawn_banner_entity = function(pos, hanging, itemstack)
return banner return banner
end end
local respawn_banner_entity = function(pos, node, force) local function respawn_banner_entity(pos, node, force)
local hanging = node.name == "mcl_banners:hanging_banner" local hanging = node.name == "mcl_banners:hanging_banner"
local offset local offset
if hanging then if hanging then

@ -259,7 +259,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
end end
-- Create a banner description containing all the layer names -- Create a banner description containing all the layer names
mcl_banners.make_advanced_banner_description = function(description, layers) function mcl_banners.make_advanced_banner_description(description, layers)
if layers == nil or #layers == 0 then if layers == nil or #layers == 0 then
-- No layers, revert to default -- No layers, revert to default
return "" return ""
@ -296,7 +296,7 @@ Parameters same as for minetest.register_craft_predict.
craft_predict is set true when called from minetest.craft_preview, in this case, this function craft_predict is set true when called from minetest.craft_preview, in this case, this function
MUST NOT change the crafting grid. MUST NOT change the crafting grid.
]] ]]
local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_inv, craft_predict) local function banner_pattern_craft(itemstack, player, old_craft_grid, craft_inv, craft_predict)
if minetest.get_item_group(itemstack:get_name(), "banner") ~= 1 then if minetest.get_item_group(itemstack:get_name(), "banner") ~= 1 then
return return
end end

@ -30,7 +30,7 @@ end
-- Get the included text out of the book item -- Get the included text out of the book item
-- itemstack: Book item -- itemstack: Book item
-- meta: Meta of book (optional) -- meta: Meta of book (optional)
local get_text = function(itemstack) local function get_text(itemstack)
-- Grab the text -- Grab the text
local meta = itemstack:get_meta() local meta = itemstack:get_meta()
local text = meta:get_string("text") local text = meta:get_string("text")
@ -56,7 +56,7 @@ local get_text = function(itemstack)
return text return text
end end
local make_description = function(title, author, generation) local function make_description(title, author, generation)
local desc local desc
if generation == 0 then if generation == 0 then
desc = S("“@1”", title) desc = S("“@1”", title)
@ -71,11 +71,11 @@ local make_description = function(title, author, generation)
return desc return desc
end end
local cap_text_length = function(text, max_length) local function cap_text_length(text, max_length)
return string.sub(text, 1, max_length) return string.sub(text, 1, max_length)
end end
local write = function(itemstack, user, pointed_thing) local function write(itemstack, user, pointed_thing)
-- Call on_rightclick if the pointed node defines it -- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" then if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under) local node = minetest.get_node(pointed_thing.under)
@ -96,7 +96,7 @@ local write = function(itemstack, user, pointed_thing)
minetest.show_formspec(user:get_player_name(), "mcl_books:writable_book", formspec) minetest.show_formspec(user:get_player_name(), "mcl_books:writable_book", formspec)
end end
local read = function(itemstack, user, pointed_thing) local function read(itemstack, user, pointed_thing)
-- Call on_rightclick if the pointed node defines it -- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" then if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under) local node = minetest.get_node(pointed_thing.under)

@ -1,4 +1,4 @@
local S = minetest.get_translator("mcl_bows") local S = minetest.get_translator(minetest.get_current_modname())
local math = math local math = math
local vector = vector local vector = vector
@ -79,7 +79,7 @@ local ARROW_ENTITY={
} }
-- Destroy arrow entity self at pos and drops it as an item -- Destroy arrow entity self at pos and drops it as an item
local spawn_item = function(self, pos) local function spawn_item(self, pos)
if not minetest.is_creative_enabled("") then if not minetest.is_creative_enabled("") then
local item = minetest.add_item(pos, "mcl_bows:arrow") local item = minetest.add_item(pos, "mcl_bows:arrow")
item:set_velocity({x=0, y=0, z=0}) item:set_velocity({x=0, y=0, z=0})
@ -89,7 +89,7 @@ local spawn_item = function(self, pos)
self.object:remove() self.object:remove()
end end
local damage_particles = function(pos, is_critical) local function damage_particles(pos, is_critical)
if is_critical then if is_critical then
minetest.add_particlespawner({ minetest.add_particlespawner({
amount = 15, amount = 15,
@ -111,7 +111,7 @@ local damage_particles = function(pos, is_critical)
end end
end end
ARROW_ENTITY.on_step = function(self, dtime) function ARROW_ENTITY.on_step(self, dtime)
mcl_burning.tick(self.object, dtime, self) mcl_burning.tick(self.object, dtime, self)
self._time_in_air = self._time_in_air + .001 self._time_in_air = self._time_in_air + .001
@ -423,13 +423,13 @@ end
-- Force recheck of stuck arrows when punched. -- Force recheck of stuck arrows when punched.
-- Otherwise, punching has no effect. -- Otherwise, punching has no effect.
ARROW_ENTITY.on_punch = function(self) function ARROW_ENTITY.on_punch(self)
if self._stuck then if self._stuck then
self._stuckrechecktimer = STUCK_RECHECK_TIME self._stuckrechecktimer = STUCK_RECHECK_TIME
end end
end end
ARROW_ENTITY.get_staticdata = function(self) function ARROW_ENTITY.get_staticdata(self)
local out = { local out = {
lastpos = self._lastpos, lastpos = self._lastpos,
startpos = self._startpos, startpos = self._startpos,
@ -451,7 +451,7 @@ ARROW_ENTITY.get_staticdata = function(self)
return minetest.serialize(out) return minetest.serialize(out)
end end
ARROW_ENTITY.on_activate = function(self, staticdata, dtime_s) function ARROW_ENTITY.on_activate(self, staticdata, dtime_s)
self._time_in_air = 1.0 self._time_in_air = 1.0
self._in_player = false self._in_player = false
local data = minetest.deserialize(staticdata) local data = minetest.deserialize(staticdata)

@ -33,7 +33,7 @@ local bow_load = {}
-- Another player table, this one stores the wield index of the bow being charged -- Another player table, this one stores the wield index of the bow being charged
local bow_index = {} local bow_index = {}
mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage, is_critical, bow_stack, collectable) function mcl_bows.shoot_arrow(arrow_item, pos, dir, yaw, shooter, power, damage, is_critical, bow_stack, collectable)
local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrow_item.."_entity") local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrow_item.."_entity")
if power == nil then if power == nil then
power = BOW_MAX_SPEED --19 power = BOW_MAX_SPEED --19
@ -75,7 +75,7 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag
return obj return obj
end end
local get_arrow = function(player) local function get_arrow(player)
local inv = player:get_inventory() local inv = player:get_inventory()
local arrow_stack, arrow_stack_id local arrow_stack, arrow_stack_id
for i=1, inv:get_size("main") do for i=1, inv:get_size("main") do
@ -89,7 +89,7 @@ local get_arrow = function(player)
return arrow_stack, arrow_stack_id return arrow_stack, arrow_stack_id
end end
local player_shoot_arrow = function(itemstack, player, power, damage, is_critical) local function player_shoot_arrow(itemstack, player, power, damage, is_critical)
local arrow_stack, arrow_stack_id = get_arrow(player) local arrow_stack, arrow_stack_id = get_arrow(player)
local arrow_itemstring local arrow_itemstring
local has_infinity_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "infinity") local has_infinity_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "infinity")
@ -162,7 +162,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
}) })
-- Iterates through player inventory and resets all the bows in "charging" state back to their original stage -- Iterates through player inventory and resets all the bows in "charging" state back to their original stage
local reset_bows = function(player) local function reset_bows(player)
local inv = player:get_inventory() local inv = player:get_inventory()
local list = inv:get_list("main") local list = inv:get_list("main")
for place, stack in pairs(list) do for place, stack in pairs(list) do
@ -182,7 +182,7 @@ local reset_bows = function(player)
end end
-- Resets the bow charging state and player speed. To be used when the player is no longer charging the bow -- Resets the bow charging state and player speed. To be used when the player is no longer charging the bow
local reset_bow_state = function(player, also_reset_bows) local function reset_bow_state(player, also_reset_bows)
bow_load[player:get_player_name()] = nil bow_load[player:get_player_name()] = nil
bow_index[player:get_player_name()] = nil bow_index[player:get_player_name()] = nil
if minetest.get_modpath("playerphysics") then if minetest.get_modpath("playerphysics") then

@ -1,4 +1,4 @@
local S = minetest.get_translator("mcl_brewing") local S = minetest.get_translator(minetest.get_current_modname())
local function active_brewing_formspec(fuel_percent, brew_percent) local function active_brewing_formspec(fuel_percent, brew_percent)
@ -325,7 +325,7 @@ local tiles = {
"mcl_brewing_side.png^[transformFX", --front "mcl_brewing_side.png^[transformFX", --front
} }
local allow_put = function(pos, listname, index, stack, player) local function allow_put(pos, listname, index, stack, player)
local name = player:get_player_name() local name = player:get_player_name()
if minetest.is_protected(pos, name) then if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name) minetest.record_protection_violation(pos, name)
@ -335,7 +335,7 @@ local allow_put = function(pos, listname, index, stack, player)
end end
end end
local on_put = function(pos, listname, index, stack, player) local function on_put(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local str = "" local str = ""
@ -352,18 +352,18 @@ local on_put = function(pos, listname, index, stack, player)
--some code here to enforce only potions getting placed on stands --some code here to enforce only potions getting placed on stands
end end
--[[local after_dig = function(pos, oldnode, oldmetadata, digger) --[[local function after_dig(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:from_table(oldmetadata) meta:from_table(oldmetadata)
drop_brewing_stand_items(pos, meta) drop_brewing_stand_items(pos, meta)
end]] end]]
local on_destruct = function(pos) local function on_destruct(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
drop_brewing_stand_items(pos, meta) drop_brewing_stand_items(pos, meta)
end end
local allow_take = function(pos, listname, index, stack, player) local function allow_take(pos, listname, index, stack, player)
local name = player:get_player_name() local name = player:get_player_name()
if minetest.is_protected(pos, name) then if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name) minetest.record_protection_violation(pos, name)
@ -493,7 +493,6 @@ minetest.register_node("mcl_brewing:stand_100", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -503,7 +502,6 @@ minetest.register_node("mcl_brewing:stand_100", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -511,10 +509,10 @@ minetest.register_node("mcl_brewing:stand_100", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })
minetest.register_node("mcl_brewing:stand_010", { minetest.register_node("mcl_brewing:stand_010", {
description = S("Brewing Stand"), description = S("Brewing Stand"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
@ -567,7 +565,6 @@ minetest.register_node("mcl_brewing:stand_010", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -577,7 +574,6 @@ minetest.register_node("mcl_brewing:stand_010", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -585,10 +581,10 @@ minetest.register_node("mcl_brewing:stand_010", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })
minetest.register_node("mcl_brewing:stand_001", { minetest.register_node("mcl_brewing:stand_001", {
description = S("Brewing Stand"), description = S("Brewing Stand"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
@ -605,7 +601,6 @@ minetest.register_node("mcl_brewing:stand_001", {
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume {-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume
{ 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base { 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base
{-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base {-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base
@ -637,7 +632,6 @@ minetest.register_node("mcl_brewing:stand_001", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -647,7 +641,6 @@ minetest.register_node("mcl_brewing:stand_001", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -655,10 +648,10 @@ minetest.register_node("mcl_brewing:stand_001", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })
minetest.register_node("mcl_brewing:stand_110", { minetest.register_node("mcl_brewing:stand_110", {
description = S("Brewing Stand"), description = S("Brewing Stand"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
@ -675,7 +668,6 @@ minetest.register_node("mcl_brewing:stand_110", {
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume {-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume
{ 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base { 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base
{-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base {-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base
@ -717,7 +709,6 @@ minetest.register_node("mcl_brewing:stand_110", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -727,7 +718,6 @@ minetest.register_node("mcl_brewing:stand_110", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -735,10 +725,10 @@ minetest.register_node("mcl_brewing:stand_110", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })
minetest.register_node("mcl_brewing:stand_101", { minetest.register_node("mcl_brewing:stand_101", {
description = S("Brewing Stand"), description = S("Brewing Stand"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
@ -755,7 +745,6 @@ minetest.register_node("mcl_brewing:stand_101", {
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume {-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume
{ 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base { 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base
{-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base {-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base
@ -793,7 +782,6 @@ minetest.register_node("mcl_brewing:stand_101", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -803,7 +791,6 @@ minetest.register_node("mcl_brewing:stand_101", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -811,10 +798,10 @@ minetest.register_node("mcl_brewing:stand_101", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })
minetest.register_node("mcl_brewing:stand_011", { minetest.register_node("mcl_brewing:stand_011", {
description = S("Brewing Stand"), description = S("Brewing Stand"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
@ -831,7 +818,6 @@ minetest.register_node("mcl_brewing:stand_011", {
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume {-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume
{ 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base { 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base
{-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base {-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base
@ -869,7 +855,6 @@ minetest.register_node("mcl_brewing:stand_011", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -879,7 +864,6 @@ minetest.register_node("mcl_brewing:stand_011", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -887,10 +871,10 @@ minetest.register_node("mcl_brewing:stand_011", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })
minetest.register_node("mcl_brewing:stand_111", { minetest.register_node("mcl_brewing:stand_111", {
description = S("Brewing Stand"), description = S("Brewing Stand"),
_doc_items_create_entry = false, _doc_items_create_entry = false,
@ -907,7 +891,6 @@ minetest.register_node("mcl_brewing:stand_111", {
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
{-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume {-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume
{ 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base { 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base
{-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base {-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base
@ -952,7 +935,6 @@ minetest.register_node("mcl_brewing:stand_111", {
allow_metadata_inventory_put = allow_put, allow_metadata_inventory_put = allow_put,
on_metadata_inventory_put = on_put, on_metadata_inventory_put = on_put,
on_metadata_inventory_take = on_put, on_metadata_inventory_take = on_put,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -962,7 +944,6 @@ minetest.register_node("mcl_brewing:stand_111", {
local form = brewing_formspec local form = brewing_formspec
meta:set_string("formspec", form) meta:set_string("formspec", form)
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
local sender_name = sender:get_player_name() local sender_name = sender:get_player_name()
if minetest.is_protected(pos, sender_name) then if minetest.is_protected(pos, sender_name) then
@ -970,7 +951,6 @@ minetest.register_node("mcl_brewing:stand_111", {
return return
end end
end, end,
on_timer = brewing_stand_timer, on_timer = brewing_stand_timer,
on_rotate = on_rotate, on_rotate = on_rotate,
}) })