Add rabbit sounds

This commit is contained in:
Wuzzy 2020-12-08 14:52:38 +01:00
parent 8e65876fdf
commit 6532148f2f
14 changed files with 17 additions and 1 deletions

@ -281,6 +281,19 @@ Origin of those models:
* Source: <https://freesound.org/people/cabled_mess/sounds/384424/>
* `mobs_mc_snowman_hurt.3.ogg` (CC0)
* Source: <https://freesound.org/people/cabled_mess/sounds/384421/>
* [kessir](https://freesound.org/people/kessir/sounds/)
* `mobs_mc_rabbit_hurt.*.ogg` (CC0)
* `mobs_mc_rabbit_death.2.ogg` (CC0)
* `mobs_mc_rabbit_death.3.ogg` (CC0)
* Source: <https://freesound.org/people/kessir/sounds/372075/>
* `mobs_mc_rabbit_attack.*.ogg` (CC0)
* Source: <https://freesound.org/people/kessir/sounds/372076/>
* `mobs_mc_rabbit_death.1.ogg` (CC0)
* Source: <https://freesound.org/people/kessir/sounds/385850/>
* [Alshred](https://freesound.org/people/Alshred/sounds/403773/)
* `mobs_mc_rabbit_random.*.ogg` (CC0)
* Changes were made.
* Source: <https://freesound.org/people/Alshred/>
Note: Many of these sounds have been more or less modified to fit the game.

@ -26,7 +26,10 @@ local rabbit = {
},
visual_size = {x=1.5, y=1.5},
sounds = {
-- TODO: sounds: random, damage, death
random = "mobs_mc_rabbit_random",
damage = "mobs_mc_rabbit_hurt",
death = "mobs_mc_rabbit_death",
attack = "mobs_mc_rabbit_attack",
eat = "mobs_mc_animal_eat_generic",
distance = 16,
},

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