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Refactor snow cover code
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@ -1108,16 +1108,16 @@ minetest.register_abm({
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})
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---- FUNCTIONS FOR SNOWED NODES ----
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-- These are nodes which change their appearence when they are below a snow cover.
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-- These are nodes which change their appearence when they are below a snow cover
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-- and turn back into “normal” when the snow cover is removed.
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-- Lookup tables
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mcl_core.snowed_nodes = {}
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mcl_core.snowed_nodes_reverse = {}
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-- Registers a snowed variant of a dirtlike node (e.g. grass block, podzol, mycelium).
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-- Registers a snowed variant of a node (e.g. grass block, podzol, mycelium).
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-- * itemstring_snowed: Itemstring of the snowed node to add
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-- * itemstring_clear: Itemstring of the original “clear” node without snow
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-- * tiles: Optional custom tiles
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--
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-- The snowable nodes also MUST have _mcl_snowed defined to contain the name
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-- of the snowed node.
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mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, tiles)
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local def = table.copy(minetest.registered_nodes[itemstring_clear])
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-- Just some group clearing
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@ -1130,6 +1130,11 @@ mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, ti
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-- Enderman must never take this because this block is supposed to be always buried below snow.
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def.groups.enderman_takable = nil
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-- Add the clear node to the item definition for easy lookup
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def._mcl_snowless = itemstring_clear
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-- Note: _mcl_snowed must be added to the clear node manually!
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if not tiles then
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def.tiles = {"default_snow.png", "default_dirt.png", "mcl_core_grass_side_snowed.png"}
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end
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@ -1137,9 +1142,6 @@ mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, ti
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-- Register stuff
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minetest.register_node(itemstring_snowed, def)
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mcl_core.snowed_nodes[itemstring_snowed] = itemstring_clear
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mcl_core.snowed_nodes_reverse[itemstring_clear] = itemstring_snowed
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", itemstring_clear, "nodes", itemstring_snowed)
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end
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@ -1149,8 +1151,9 @@ end
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-- This function assumes there is no snow cover node above. This function
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-- MUST NOT be called if there is a snow cover node above pos.
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mcl_core.clear_snow_dirt = function(pos, node)
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if mcl_core.snowed_nodes[node.name] then
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minetest.swap_node(pos, {name=mcl_core.snowed_nodes[node.name]})
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local def = minetest.registered_nodes[node.name]
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if def._mcl_snowless then
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minetest.swap_node(pos, {name = def._mcl_snowless})
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end
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end
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@ -1169,9 +1172,13 @@ mcl_core.on_snowable_construct = function(pos)
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-- Make snowed if needed
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if minetest.get_item_group(anode.name, "snow_cover") == 1 then
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minetest.swap_node(pos, {name=mcl_core.snowed_nodes_reverse[node.name]})
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local def = minetest.registered_nodes[node.name]
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if def._mcl_snowed then
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minetest.swap_node(pos, {name = def._mcl_snowed})
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end
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end
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end
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---- [[[[[ Functions for snow cover nodes. ]]]]] ----
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@ -1186,8 +1193,9 @@ end
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mcl_core.on_snow_construct = function(pos)
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local npos = {x=pos.x, y=pos.y-1, z=pos.z}
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local node = minetest.get_node(npos)
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if mcl_core.snowed_nodes_reverse[node.name] then
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minetest.swap_node(npos, {name=mcl_core.snowed_nodes_reverse[node.name]})
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local def = minetest.registered_nodes[node.name]
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if def._mcl_snowed then
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minetest.swap_node(npos, {name = def._mcl_snowed})
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end
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end
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-- after_destruct
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@ -308,6 +308,7 @@ minetest.register_node("mcl_core:dirt_with_grass", {
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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on_construct = mcl_core.on_snowable_construct,
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_mcl_snowed = "mcl_core:dirt_with_grass_snow",
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_mcl_blast_resistance = 3,
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_mcl_hardness = 0.6,
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})
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@ -348,7 +349,9 @@ minetest.register_node("mcl_core:mycelium", {
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sounds = mcl_sounds.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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on_construct = mcl_core.on_snowable_construct,
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_mcl_snowed = "mcl_core:mycelium_snow",
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.6,
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})
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@ -364,6 +367,7 @@ minetest.register_node("mcl_core:podzol", {
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drop = 'mcl_core:dirt',
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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on_construct = mcl_core.on_snowable_construct,
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_mcl_snowed = "mcl_core:podzol_snow",
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.6,
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})
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