Fix meshhand with mcl_skins disabled

This commit is contained in:
Johannes Fritz 2023-07-31 10:04:41 -05:00
parent 6cdd679baf
commit 6756358307

@ -85,16 +85,16 @@ function mcl_meshhand.update_player(player)
end end
end end
minetest.register_on_joinplayer(function(player)
player:get_inventory():set_size("hand", 1)
end)
if mcl_skins_enabled then if mcl_skins_enabled then
mcl_player.register_on_visual_change(mcl_meshhand.update_player) mcl_player.register_on_visual_change(mcl_meshhand.update_player)
else else
minetest.register_on_joinplayer(mcl_meshhand.update_player) minetest.register_on_joinplayer(mcl_meshhand.update_player)
end end
minetest.register_on_joinplayer(function(player)
player:get_inventory():set_size("hand", 1)
end)
-- This is needed to deal damage when punching mobs -- This is needed to deal damage when punching mobs
-- with random items in hand in survival mode -- with random items in hand in survival mode
minetest.override_item("", { minetest.override_item("", {