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Change creeper fuse range and defuse range according to minecraft wiki: https://minecraft.fandom.com/wiki/Creeper and: https://minecraft.fandom.com/wiki/Explosion. Fix of #1689
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@ -47,8 +47,8 @@ mobs:register_mob("mobs_mc:creeper", {
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--explosion_radius = 3,
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--explosion_radius = 3,
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--explosion_damage_radius = 6,
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--explosion_damage_radius = 6,
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--explosiontimer_reset_radius = 6,
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--explosiontimer_reset_radius = 6,
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reach = 1.5,
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reach = 3,
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defuse_reach = 4,
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defuse_reach = 5.2,
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explosion_timer = 0.3,
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explosion_timer = 0.3,
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allow_fuse_reset = true,
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allow_fuse_reset = true,
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stop_to_explode = true,
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stop_to_explode = true,
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@ -186,8 +186,8 @@ mobs:register_mob("mobs_mc:creeper_charged", {
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--explosion_radius = 3,
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--explosion_radius = 3,
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--explosion_damage_radius = 6,
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--explosion_damage_radius = 6,
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--explosiontimer_reset_radius = 3,
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--explosiontimer_reset_radius = 3,
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reach = 1.5,
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reach = 3,
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defuse_reach = 4,
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defuse_reach = 10.4,
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explosion_timer = 0.3,
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explosion_timer = 0.3,
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allow_fuse_reset = true,
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allow_fuse_reset = true,
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stop_to_explode = true,
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stop_to_explode = true,
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