Crafting table → mcl_crafting_table (fix dig fail)

This commit is contained in:
Wuzzy 2017-06-03 02:09:56 +02:00
parent 5e0b4d749f
commit 6a0aba3463
11 changed files with 57 additions and 63 deletions

@ -23,12 +23,7 @@ inventory and a support for stu's 3d armor mod (To use the armor and a preview o
Left items in the crafting slots are dropped infront of you. Left items in the crafting slots are dropped infront of you.
Workbench Crafting table
_________ _________
With following recipe you craft a workbench (aka crafting table): Has been moved to mcl_crafting_table
wood wood
wood wood
The workbench has a 3x3 crafting grid, that allows to use all recipes.

@ -1 +1 @@
Adds the player inventory, creative inventory and crafting table. Adds the player inventory and creative inventory.

@ -108,26 +108,6 @@ local function set_inventory(player, armor_change_only)
player:set_inventory_formspec(form) player:set_inventory_formspec(form)
end end
local function set_workbench(player)
player:get_inventory():set_width("craft", 3)
player:get_inventory():set_size("craft", 9)
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_workbench.png]"..
mcl_vars.inventory_header..
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
"list[current_player;craftpreview;6.1,1.5;1,1;]"..
"image_button[8,0;1,1;craftguide_book.png;__mcl_craftguide;]"..
"tooltip[__mcl_craftguide;Show crafting recipes]"..
"listring[current_player;main]"..
"listring[current_player;craft]"
--player:set_inventory_formspec(form)
minetest.show_formspec(player:get_player_name(), "main", form)
end
-- Drop items in craft grid and reset inventory on closing -- Drop items in craft grid and reset inventory on closing
minetest.register_on_player_receive_fields(function(player, formname, fields) minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.quit then if fields.quit then
@ -181,41 +161,6 @@ minetest.register_on_joinplayer(function(player)
drop_fields(player, "craft") drop_fields(player, "craft")
end) end)
minetest.register_node("mcl_inventory:workbench", {
description = "Crafting Table",
_doc_items_longdesc = "A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts.",
_doc_items_usagehelp = "Rightclick the crafting table to access the 3×3 crafting grid.",
_doc_items_hidden = false,
is_ground_content = false,
tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png",
"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
paramtype2 = "facedir",
paramtype = "light",
groups = {handy=1,axey=1, deco_block=1, material_wood=1},
on_rightclick = function(pos, node, clicker, itemstack)
set_workbench(clicker)
end,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 12.5,
_mcl_hardness = 2.5,
})
minetest.register_craft({
output = "mcl_inventory:workbench",
recipe = {
{"group:wood", "group:wood"},
{"group:wood", "group:wood"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_inventory:workbench",
burntime = 15,
})
minetest.register_alias("crafting:workbench", "mcl_inventory:workbench")
if minetest.setting_getbool("creative_mode") then if minetest.setting_getbool("creative_mode") then
dofile(minetest.get_modpath("mcl_inventory").."/creative.lua") dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
end end

@ -0,0 +1,2 @@
mcl_init
mcl_sounds

@ -0,0 +1 @@
Adds a crafting table.

@ -0,0 +1,50 @@
minetest.register_node("mcl_crafting_table:crafting_table", {
description = "Crafting Table",
_doc_items_longdesc = "A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts.",
_doc_items_usagehelp = "Rightclick the crafting table to access the 3×3 crafting grid.",
_doc_items_hidden = false,
is_ground_content = false,
tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png",
"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
paramtype2 = "facedir",
paramtype = "light",
groups = {handy=1,axey=1, deco_block=1, material_wood=1},
on_rightclick = function(pos, node, player, itemstack)
player:get_inventory():set_width("craft", 3)
player:get_inventory():set_size("craft", 9)
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_workbench.png]"..
mcl_vars.inventory_header..
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
"list[current_player;craftpreview;6.1,1.5;1,1;]"..
"image_button[8,0;1,1;craftguide_book.png;__mcl_craftguide;]"..
"tooltip[__mcl_craftguide;Show crafting recipes]"..
"listring[current_player;main]"..
"listring[current_player;craft]"
minetest.show_formspec(player:get_player_name(), "main", form)
end,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 12.5,
_mcl_hardness = 2.5,
})
minetest.register_craft({
output = "mcl_crafting_table:crafting_table",
recipe = {
{"group:wood", "group:wood"},
{"group:wood", "group:wood"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_crafting_table:crafting_table",
burntime = 15,
})
minetest.register_alias("crafting:workbench", "mcl_crafting_table:crafting_table")
minetest.register_alias("mcl_inventory:workbench", "mcl_crafting_table:crafting_table")

@ -0,0 +1 @@
name = mcl_crafting_table

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