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Add maximum pvp knockback limit & approximate enchant knockback distance to be similar to MC
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@ -282,7 +282,7 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
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end
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end
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if hitter and hitter:is_player() and distance <= 3 then
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if hitter and hitter:is_player() and distance <= 3 then
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local wielditem = hitter:get_wielded_item()
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local wielditem = hitter:get_wielded_item()
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knockback = knockback + 5 * mcl_enchanting.get_enchantment(wielditem, "knockback")
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knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback")
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-- add vertical lift to knockback
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-- add vertical lift to knockback
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local v = player:get_velocity()
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local v = player:get_velocity()
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if v and v.y <= 0.1 and v.y >= -0.1 and dir.y <= 0.44 then
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if v and v.y <= 0.1 and v.y >= -0.1 and dir.y <= 0.44 then
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@ -304,6 +304,10 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
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if dir_dot > 0 and player_mag <= hitter_mag * 0.625 then
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if dir_dot > 0 and player_mag <= hitter_mag * 0.625 then
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knockback = knockback + hitter_mag * 0.375
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knockback = knockback + hitter_mag * 0.375
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end
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end
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-- add maximum knockback limit
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if knockback > 12.875 then
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knockback = 12.875
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end
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elseif hitter and hitter:is_player() and distance > 3 then
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elseif hitter and hitter:is_player() and distance > 3 then
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knockback = 0
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knockback = 0
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elseif luaentity and luaentity._knockback then
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elseif luaentity and luaentity._knockback then
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