mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 11:53:46 +01:00
Make mob_difficulty no longer experimental
This commit is contained in:
parent
c6903b48f1
commit
6d5bfacb8c
@ -596,7 +596,7 @@ External Settings for "minetest.conf"
|
||||
is false)
|
||||
'mobs_spawn_protected' if set to false then mobs will not spawn in protected
|
||||
areas (default is true)
|
||||
'mob_difficulty' [EXPERIMENTAL] sets difficulty level (health and hit damage
|
||||
'mob_difficulty' sets difficulty level (health and hit damage
|
||||
multiplied by this number), defaults to 1.0.
|
||||
'mob_spawn_chance' multiplies chance of all mobs spawning and can be set
|
||||
to 0.5 to have mobs spawn more or 2.0 to spawn less.
|
||||
|
@ -64,6 +64,11 @@ only_peaceful_mobs (Spawn only peaceful mobs) bool false
|
||||
# mob spawners.
|
||||
mobs_spawn_protected (Mobs spawn in protected areas) bool false
|
||||
|
||||
# Mobs difficulty. This is a number that will affect the initial and maximum
|
||||
# health and the amount of damage that mobs deal. Health and damage will
|
||||
# be multiplied with this number.
|
||||
mob_difficulty (Mob difficulty factor) float 1.0 0.0
|
||||
|
||||
# If enabled, mobs might drop items when they die.
|
||||
mobs_drop_items (Mobs drop items) bool true
|
||||
|
||||
@ -78,12 +83,6 @@ mobs_disable_blood (Disable mob damage particles) bool false
|
||||
flame_sound (Flame sound) bool true
|
||||
|
||||
[Experimental]
|
||||
# Mobs difficulty. This is a number that will affect the initial and maximum
|
||||
# health and the amount of damage that mobs deal. Health and damage will
|
||||
# be multiplied with this number.
|
||||
# This feature is not finished yet!
|
||||
mob_difficulty (Mob difficulty factor) float 1.0 0.0
|
||||
|
||||
# Whether to generate fallen logs in some biomes.
|
||||
# They might not always look pretty and have strange overhangs.
|
||||
mcl_generate_fallen_logs (Generate fallen logs) bool false
|
||||
|
Loading…
Reference in New Issue
Block a user